Rumors have been circulating for months that Sony is working on an upgraded version of the PlayStation 4, code named “Neo,” and the company confirmed this to be true prior to E3. What no one has been talking about is the chance for them to also be working on a slimmer version of the PS4, at least not until now. An analyst for the Wall Street Journal recent stated that he expects Sony to unveil the Neo as well as a “PlayStation 4 Slim” at this year’s Tokyo Game Show. This would mean they are matching their primary rivals at Microsoft blow-for-blow, as Xbox One is getting a Slim version as well as the recently revealed Project Scorpio upgrade.

That said, it’s hard to know for sure if this report is based on evidence or if it’s just the analyst’s personal beliefs. It’s certainly possible that he has some inside sources feeding him this information, but it’s just as common for analysts to put forward their own personal theories as to what the companies they study should do. Not to mention, the article that this information comes from is not about the PlayStation 4 at all, but rather is an analysis of how the mobile market is affecting the sales of Sony image sensors; this is likely an afterthought thrown in by the analyst at the end, rather than a detailed report on the Slim. Unfortunately, the Wall Street Journal’s content is locked behind a paywall, so it’s difficult for us non-subscribers to confirm this.

All that to say, take this new rumor with a heavy dose of salt. It could very well be the real deal; it could just as easily be this analyst’s hypothetical conjecture. Sony has refused to comment on the rumor, so we’ll likely have to wait until the Tokyo Game Show to get confirmation on this one way or the other. This year’s TGS will be held from September 15-17, though, so we’ve got quite a wait ahead of ourselves.

Does the idea of a PS4 Slim excite you? Do you think this rumor holds some weight, or should we all just disregard it? Let us know your thoughts in the comments below!

Source: The Wall Street Journal (via GamesRadar)

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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