With Majora’s Mask 3D releasing last month, Zelda producer Eiji Aonuma has been opening up and revealing a substantial amount of details about the history of the game and the origins of some of its ideas. The land of Termina is shrouded in mystery, and many questions are left up to the imagination, but Aonuma has been shedding light on some of the biggest unknowns in recent interviews. This includes a recent discussion with Nintendo Dream, in which Aonuma revealed the origins of the name Majora, as well as the meaning behind the name of the land of Termina.
Nintendo Dream: What is the origin of the name Majora [Mujura in Japanese]?
Aonuma: Imamura who made the design for Majora’s Mask, invented the word by combining characters from the movie title Jumanji and from his name Imamura.
Nintendo Dream: What did you think when Mr. Imamura told you the name for the first time?
Aonuma: I thought Majora might be good from the beginning. However, it was another discussion whether or not attach the subtitle “Majora’s Mask”.
Nintendo Dream: What is the origin of the name Termina?
Aonuma: Termina is a terminal, right?
Nintendo Dream: That’s right!
Aonuma: As it means a place where people come and go, terminal became Termina.
Takaya Imamura served as the art director for
Majora’s Mask on Nintendo 64, and apparently he was a big fan of Jumanji! Termina’s name is perhaps a little less inspired, but it’s still interesting to see the thought process behind the name. What do you think of these revelations? Let us know in the comments!