During today’s livestreamed presentation, Apple unveiled their long-rumored video game subscription service. Unlike Google Stadia and Microsoft’s Project xCloud, this will not be a streaming service. Instead, Apple Arcade offers subscribers access to a vast library of games that can be downloaded and then played at any time without requiring a constant internet connection.

Apple Arcade will launch with over 100 “new and exclusive games” that won’t be available on “any other mobile platform or any other subscription service.” New games will be added to the library regularly, and it will all continue to be available for a single subscription price. Apple is promising no ads and no post-subscription purchases like DLC, microtransactions, or paying for a bigger library. It’s unclear what the subscription will cost at this time.

You can access Apple Arcade on iPhone, iPad, Mac, and Apple TV, jumping from one platform to the other without losing your spot in a game. Whatever your device of choice, Apple says they won’t collect any data (such as your game playing habits) “without your consent.” Apple Arcade will launch sometime this Fall in over 150 countries and regions. The launch lineup will include the following games shown off today:

  • Little Orpheus by Sumo Digital/The Chinese Room
  • The Artful Escape by Annapurna Interactive/Beethoven & Dinosaur
  • The Pathless by Annapurna Interactive/Giant Squid
  • ATONE: Heart of the Elder Tree by Wildboy Studios
  • LEGO Brawls by LEGO/RED Games
  • Oceanhorn 2: Knights of the Lost Realm by Cornfox & Bros.
  • Sonic Racing by SEGA®/HARDlight Studios
  • Box Project by AQUIRIS
  • Frogger in Toy Town by Konami
  • Projection: First Light by Blowfish Studios/Shadowplay Studios
  • Mr. Turtle by Illusion Labs
  • FANTASIAN by Mistwalker Corporation
  • Enter The Construct by Directive Games Limited
  • Beyond a Steel Sky by Revolution Software
  • Sayonara Wild Hearts by Annapurna Interactive/Simogo
  • Hot Lava by Klei Entertainment

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Ben Lamoreux

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