Bloodstained: Ritual of the Night, a Kickstarter-funded spiritual successor to Konami’s Castlevania series, runs on one of the most popular graphics engines of this generation: Unreal Engine 4. The Wii U and Vita versions of the game, ports being handled by Armature Studios, will also run on Unreal Engine 4, even though neither console officially supports the engine. In order to help other developers, Armature has revealed that they will give away the Unreal Engine 4 Wii U and Vita code to any licensed developers free of charge. Here’s the full announcement:
“Hi Bloodstained backers – Armature here with another update. It turns out that a people have shown a ton of interest in our plan to port UE4 to the WiiU and PS Vita. Since they’re not officially supported platforms, it’s going to be a lot of work to get Bloodstained and UE4 on these platforms, but we are up to the challenge.
“Since the community got these platforms off the ground, we figure that it’s best to let the community have them back when we’re done. As a result, after the release of Bloodstained we will share, for free, the UE4 WiiU and Vita code with any developer authorized to develop on those platforms! Thank you all very much for this opportunity!”
With Armature being the first to develop on Wii U or Vita using Unreal Engine 4, new opportunities could be opened up for other developers, especially now that
the popular graphics engine is free. Hopefully Armature is successful in their attempt.