Amid a slew of anticipated titles for the Wii U and 3DS, we share a bit of insight on rumored games and directions that Nintendo will be taking. Upcoming big title and indie highlights, expected release dates, demos and more. Up ahead: a look at what will keep us most busy this Fall and Winter.
A Sizzling Lineup
If you’re the proud owner of both a Wii U and 3DS, you’re in for a treat this last stretch of the year. Virtually most of these high-profile games will have caught your interest, and considering the supposed ‘Wii U crisis’, the many strong-hitting Nintendo titles speak volumes against the claim.
In August Pikmin 3, The Wonderful 101 and Splinter Cell Blacklist. In September, Rayman Legends. In October The Wind Waker HD and Sonic Lost World. In November Watch Dogs, Donkey Kong Country: Tropical Freeze, with an almost certain release of Call of Duty: Ghosts. Rounding things out is Super Mario 3D World in December. If that wears thin, The Legend of Zelda: A Link Between Worlds will be a worthwhile companion on the 3DS in November, and so the same for Pokémon X and Y in October. Taken together, these games should be more than sufficient to level the playing field for Nintendo and set us back toward a promising next year.
Donkey Kong Country: Tropical Freeze looks deceptively good.
Mystery Policies, Not-So-Mysterious Titles
Will Elder Scrolls Online make it to the Wii U? A resounding no, the only two games Bethesda ever backed the big N with were on the NES twenty years ago. What about Destiny? Fans are hopeful as Activision has continued to show Wii U support. What about a new console Pokémon title? You bet.
All of existence has asked for a full-fledged RPG rendition of Pokémon for a console but the recently teased footage is probably about to show us what a fighting game spin-off for the series will be like on the Wii U. Expect something like Pokémon Stadium or Battle Revolution, between this Winter and Spring 2014, with connectivity with the battle system of Pokémon X and Y sprinkled in.
Call of Duty: Ghosts will be released in November, for the Wii U.
A more downplayed development at Nintendo involves their recent use of policy regarding major third party publishers and titles intended for their systems.
Castle of Illusion starring Mickey Mouse had been announced a while back at E3 for Xbox 360 and PS3. When the Sega spokesperson was asked about the title appearing also on the Wii U, he said that he ‘could not discuss that option at the time’. What was also occurring was confusion by media journalists on the release of Call of Duty: Ghosts for the Wii U. Speculation was more vocal for Call of Duty than Castle of Illusion, a remake of an old Sega Genesis game. Activision delayed the Call of Duty announcement because it was asked to wait for Nintendo’s approval.
It can also be drawn from this that a disagreement between Sega and Nintendo occurred over Castle of Illusion, barring the game from a timed release in September alongside the XBLA and PSN versions. Nintendo has been tightening its own policies regarding release dates and game announcements as it probably wants full control over a third party game’s release on its systems. Castle of Illusion will likely never be released for the eShop (certainly it won’t be this year) but one thing worth noticing is Nintendo’s increasing stringency around planning release dates and making sure the third party games are released when they best accord with Nintendo’s own calendar of first party releases.
If the big titles mentioned earlier weren’t enough, there will be a trickling of worthwhile indie titles for the eShop between now and the end of the year. Confirmed at GDC will be a release date for the already available, on Steam, Beatbuddy: Tale of the Guardians a game so rhythmic it must have been inspired by Bit.Trip. Releasing after-tomorrow in the European eShop, Giana Sisters: Twisted Dreams (below) is a sequel to the well-acclaimed DS and NES titles.
Giana Sisters on Steam, XBLA, PSN, Ouya, and the European eShop. Stateside, please?
Scram Kitty and his Buddy on Rails has been shown on Nintendo’s YouTube page, so check that one out if you enjoy intriguing and different gameplay mechanics. And concerning its release this year, it may well be the soonest of the bunch. Of the other games worth mentioning, Teslagrad saw a demo released on their website, the progress milestone for a game aiming release on November 29. Tengami was also touted as a promising project at E3, still aiming for release this year, though it is experiencing slight developmental delay.
Shadow of the Eternals has some amount of backing, but nowhere near the targeted $750,000 (currently at $280,000) …But games will make it to the Wii U, by hook or by crook, for Nintendo miraculously comes to Nintendo’s rescue with backwards compatibility – even the games EA won’t make for the Wii U, well, you can still play. Enter FIFA 14, poignantly and pointedly in development for Wii, but not Wii U. Finally, Scribblenauts Unmasked: A DC Comics Adventure is set for September, and Batman: Arkham Origins for October.
Like Candle, Final Fantasy XV used DirectX 11 features, but was never adapted to Unity for Wii U.
Rounding things out for this entry, we have Candle (above), a promising indie game by out-of-nowhere developers intended to flourish on the eShop. Teku Studios came out with a cool $52,000 funded for their DirectX 11 game, a platforming/graphic adventure cross where you light objects to solve puzzles and advance.
What are you most looking forward to on the Wii U? Any games you’d like to see us cover?