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Bethesda Explains Why They Turned the Skyrim on Alexa Joke Into a Real Thing

Bethesda had everyone laughing during their press conference Sunday night when they debuted a new trailer for “Skyrim: Very Special Edition,” an obvious joke that advertised a new version of the game coming to Amazon Alexa. It was great to see them poking fun at themselves, taking an old internet joke and running with it, but then everything turned on its head when people discovered that the app was, in fact, a real thing.

Now Bethesda’s senior vice president Pete Hines has spoken up about how they came up with the joke, as well as what led them to making it an actual thing that you can download and play. Just like most everyone else when it comes to new versions of Skyrim, he says it’s all because of Todd Howard.

“We know we get a lot of flak [like] ‘What else are you gonna put Skyrim on,’ so we’re like, ‘Well, we’re just gonna own it and have fun with that and make fun of ourselves and make fun of everybody else.

“This, by the way, was entirely Todd [Howard]’s idea from the beginning, but it just started off as a joke and then it evolved into, ‘Actually, we could make the game that we’re joking about and then just troll [you] one layer deeper where [you] think [it’s] really funny…and then you find out that it’s a real thing, and we got you twice.” — Pete Hines

The trolling definitely succeeded for most everyone, with the humor of that trailer seemingly making it obvious that this was in no way real. Everyone got a good laugh out of it, and then they got to be caught by surprise when they realized it was actually happening. There is no word yet on when we should expect the other versions announced by the trailer—such as Skyrim for Etch-a-Sketch, Motorola pagers, or Samsung smart refrigerators—but knowing Todd, I’m sure they can’t be too far off.

“It started out simple. But like a lot of Todd things, it turned out to be way crazier and more complicated and awesome as a result.” — Pete Hines

What do you think of Skyrim: Very Special Edition for Amazon Alexa? Have you gotten to try out the real deal yet? Let us know your thoughts on it in the comments!

Source: GameSpot

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E3 2019 Has Been Dated

E3 finally wrapped up yesterday, following five days (six, if you count EA’s events as a part of it) of announcements, interviews, and streams concerning the biggest and best upcoming video games. But it’s never too early to start thinking about next year, and so, as per usual, the ESA has already provided the dates of E3 2019. It will look pretty similar to this year’s, taking place in the second full week of June once again, from June 11-13.

No doubt the days before it, June 9th and 10th, will be filled with the customary series of press conferences from the big names in the industry. We’ll have to wait until next year, though, before seeing exactly which companies will be holding conferences again—Microsoft, EA, Ubisoft, and Sony are all a given, and Devolver Digital has already promised a return in 2019, but Square Enix, Bethesda, and Limited Run Games aren’t so certain. Time will tell, though.

Once again, E3 2019 will be held in the Los Angeles Convention Center, but that could be its last year there. At the end of E3 2017, the groups behind E3 requested that the LACC make improvements to better accommodate the show, and if those are not made, it could result in them moving elsewhere from 2020 on. Again, only time will tell if that actually comes to pass or if E3 will continue to be held in its present location.

Source: E3

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News PlayStation 4 Xbox One

Tetsuya Nomura Wants Kingdom Hearts III to Have DLC

Having DLC become available for games post-launch has become a common sight in the industry in recent years, but the Kingdom Hearts franchise has yet to embrace such practices. That may be changing for Kingdom Hearts III, as a new interview from IGN with series creator and director Tetsuya Nomura has revealed that he would like to include post-launch content in the game. At the moment, however, he doesn’t know what that content might be.

“In this day and age, most major titles do have some kind of content releases after their release. So since I considered Kingdom Hearts 3 to be one of those major titles, I do want to have something to add to your enjoyment of Kingdom Hearts 3, so maybe you could continue to play a little longer than release, but we haven’t really thought of anything in detail yet.”
— Tetsuya Nomura (via translator)

Even though Nomura hasn’t had much time to think about what the DLC could include, he does have some ideas. I’m sure there’s a strong possibility of new worlds and characters and storylines being thrown in (as if
Kingdom Hearts needs more of that last one), but there are also certain features from past games that Kingdom Hearts III will be lacking. Specifically, Nomura brought up the idea of bringing back the character customization options seen for Aqua in Kingdom Hearts 2.8‘s 0.2: A Fragmentary Passage.

“We don’t have any customizability that you did have in 0.2 in Kingdom Hearts 3. The development team does need some kind of extra time on their hands to be able to do something like that. Because we are so busy trying to complete Kingdom Hearts 3, we just don’t have any time to do that right now. But I think there is potential to maybe do something like that after release.”
— Tetsuya Nomura (via translator)

Aside from this DLC discussion, Nomura also commented on the possibility of bringing Kingdom Hearts’ major collection of past games,
Kingdom Hearts HD 1.5 + 2.5 Remix, to Xbox One. It sounds like that isn’t in the cards right now, as they would need to talk to Microsoft about it, and “we haven’t even started the conversation yet.” Sorry, Xbox fans.

So, what would you think of bringing extra content to
Kingdom Hearts III via DLC? Is this a good idea, or would you prefer the game to be a complete package just like previous entries in the franchise? And what sort of content would you like to see the team add in post-launch? Give us your thoughts on all this in the comments!

Source: IGN

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News Nintendo Nintendo Switch Videos

Check Out Over Six Hours of Super Smash Bros. Ultimate Footage

Plenty of games were shown off at E3 this week, but for Nintendo there was one primary game that, understandably, received the most focus of all: Super Smash Bros. Ultimate. Described as the biggest crossover in gaming history, it will have at least 66 fighters battling on over 80 stages when it launches this December. Nintendo Treehouse gave the game a lot of love during their livestream, and we’ve gathered all of them together in one place for your viewing pleasure.

Not only did the Super Smash Bros. Invitational 2018 provide us with several hours of Smash entertainment, but the Treehouse itself went on to host an additional ten segments devoted entirely to this game. They focused on a variety of things, from new fighters Inkling and Ridley to how Kirby’s copy abilities of each of those newcomers will work.

All in all, the amount of time Nintendo streamed Super Smash Bros. Ultimate totals over six hours and twenty minutes, and you can watch all of it using the playlist of videos embedded above. A big shoutout to Nintendo Everything for being so on the ball with uploading all of the Treehouse segments!

What are you most excited to see in Ultimate? Let us know in the comments!

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News Nintendo Nintendo Switch Videos

Here’s Our First Look at Xenoblade Chronicles 2’s Prequel DLC

During the E3 Direct, Nintendo announced a new piece of content for Xenoblade Chronicles 2. Titled Torna ~ The Golden Country, it takes players back in time to 500 years before the events of the main game, allowing us to experience a war only discussed in 2’s campaign. During Nintendo Treehouse Live, we got our first look at how this will play out, with the team playing through the first twenty-five minutes of the new expansion. We also get a few hints of story beats, as well as some new and returning mechanics.

Torna ~ The Golden Country gives us a look at the journey taken long ago by the Blade Jin and his Driver of that age, Lora, a human whom he is said to have grown close to after she managed to take him on when she was younger. One of the new features seen almost immediately is that, as both of these characters are strong fighters, you can actually play as both of them. Yes, Blades will be playable characters this time around, each holding their own abilities and arts, and there are even special abilities that can activate when you switch your current combatant from Driver to their equipped Blade. Jin’s, for instance, immediately causes Topple when switched in against an enemy with the Break status.

As seen in the DLC’s E3 trailer, Mythra also makes a return quite early on in this story, and she’ll be accompanied by a Driver who was mentioned in the original game but never appeared: Adam. Both of these will join your party after you defeat them in combat, and you can again control both Driver and Blade in battle.

One of the coolest features for longtime
Xenoblade fans will be the return of Talent Arts in the game. Like Shulk’s Monado Arts in the original Xenoblade Chronicles, these are unique powers that each character has, which can either provide special effects or super powerful attacks. A few of these were revealed in the demo, such as Lora’s ability to sacrifice a bit of HP to instantly charge up her Arts, or Adam’s ability to extend the time of a Driver Combo, allowing him to unleash even more damage on foes.

There will be at least one major new region in this game, and that is the titular Kingdom of Torna. You can explore it in its entirety, and it’s said to be quite a large area. Additionally, you’ll be able to return to other titans from Rex’s storyline and see what they were like 500 years before that journey took place, though not even the Treehouse reps were sure if
all the titans will be returning.

Plenty of other information and combat was shown off in the demo, and you can watch it all in the video above! The
Torna DLC will be sold both as add-on content for Xenoblade Chronicles 2 as well as a standalone product this September, and the Treehouse indicated that you could play it either before or after the main game with little issue. Will you be tackling this new quest in the world of Alrest?

Source: Nintendo Treehouse Live @ E3 2018

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News Nintendo Nintendo Switch Videos

Super Mario Party’s “Mariothon” Mode Lets You Play Minigames Online

Super Mario Party was given a spotlight on Nintendo Treehouse Live yesterday, and it returned today for the final day of E3 streaming to reveal some new modes, including one with the franchise-first ability to play minigames with both friends and strangers online! We had to wait for the very end of the segment for this detail to be dropped, but in the meantime the team treated us to looks at the game’s other modes, focusing heavily on “Partner Party” mode as well as a better look at the Tank minigame shown off during the Direct.

The Partner Party mode is a twist on the beloved board games of
Mario Party. Instead of being a four-person free-for-all, players will be split into teams of two and join forces to roll dice, gather coins, obtain stars, and win minigames. Both teammates roll their individual dice, then add up their scores and each move the resulting number of spaces—and because these boards allow for free movement, rather than constricting you to specific pathways, there looks to be a large amount of strategy that teams could use to maximize the efficiency of their movement.

The tank minigame seen in the Nintendo Direct was also given the spotlight for a few minutes. Utilizing two Nintendo Switch consoles, players will have a few different stage layouts to choose from, each holding a different setup of breakable blocks, unbreakable warp pipes, and character spawn points. They can then push their consoles together and draw a line between screens to connect both sides together. In the game itself, you drive around tanks and blast each other to pieces, as tank minigames like this are wont to do.

Finally, the Treehouse took a minute to talk about the new “Mariothon” mode. This is described as something for those who want something in-between regular board game modes and just playing minigames. Mariothon will give players a varying roster of five minigames to play back-to-back, in order to see who can get the highest overall score. While you can play this mode with friends, there is also an online variant of this mode, which will include leaderboards and online rankings. It’s the first time you’ll be able to play Mario Party minigames against online opponents, and while it may not have the boards of the main modes, this is sure to get a ton of use out of fans!

You can watch the full segment for yourself in the video below. What do you think of these new modes? Which are you most excited to try out? Let us know in the comments!

Source: Nintendo Treehouse Live @ E3 2018

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News Nintendo Nintendo Switch Retro Videos

Nintendo is Bringing the Original Donkey Kong Arcade Game to Switch Today

Last September, Nintendo announced the “Arcade Archives” series of titles, which seeks to bring back classic, pre-console Nintendo titles for everyone to play on Nintendo Switch. Another game was revealed today to be joining these Archives, and there’s a slight chance that you might’ve heard of it. Just a tiny one. It’s some small arcade title called Donkey Kong, and for Switch owners in North America, it’s available today.

This revived version of Donkey Kong contains a number of options for how to play, including several different versions of the game. Many will be most familiar with the “International Version” of the game, but you can also play two Japanese-specific versions: “Early Version” and “Later Version.” These have different stage orders and even extra levels that weren’t in the International release, and the Early Version even includes bugs that were only available in the very first Japanese editions of the arcade game.

Perhaps most fascinating is “Hi Score Mode” and “Caravan Mode.” The former is exactly what it sounds like, a mode that tracks your highest scores, but it features an online leaderboard that will pit your times against the rest of the world’s. Donkey Kong has one of the most competitive and oldest speedrunning communities, so they’re sure to get a ton of mileage out of this mode. Caravan Mode is like Hi Score Mode, but it has a five minute time limit, which will likely require speedrunners to completely change their approach to the title.

Nintendo Treehouse started off their time this morning by showing off this game and its various modes. Be sure to check it out in the video below!

Arcade Archives: Donkey Kong launches today in North America, while a Nintendo Europe press release indicates that it will come to Europe tomorrow. Will you be delving into the world of Donkey Kong to rescue Pauline once again?

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News Nintendo Nintendo Switch Videos

Check Out 24 Minutes of Super Mario Party Gameplay

One of Nintendo’s surprise announcements during their E3 Direct this year was the reveal of Super Mario Party, a brand new entry in the multiplayer, friendship-ending franchise. Featuring new boards and minigames, along with a distinct lack of riding in cars, the next Party starts up in October. If you’re curious or worried about how this new title might play, the Nintendo Treehouse has you covered. They’ve been streaming their new games all E3, and one of their segments was all about Super Mario Party.

Several new items and minigames were shown off in the footage. Items include the Buddy Phone, which can call in another character to partner up with you, allowing you to add their extra dice roll to your own each turn; the Golden Drink, which turns your character golden and gives you a coin for every space you move that turn; the “Coinado”, which steals 5-10 coins from another player; and several more.

Meanwhile, some of the minigames on display were “Dust Buddies,” “Sign, Steal, and Deliver,” “Slaparazzi,” and “Smash and Crab.” Several of these featured interesting 3 vs. 1 mechanics. Additionally, plenty more minigames were seen via a special Minigame Mode that lets you just play whatever minigames you want; 56 of the 80 slots on this screen were visible, so if you look close you might be able to make out what some of these other games are all about. You can see a screenshot of that below.

You can check out the footage for this game in the video above! How are you liking the look of
Super Mario Party so far?

Source: Nintendo Treehouse Live @ E3 2018

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News Nintendo Nintendo Switch Videos

Here’s Half an Hour of Gameplay for the Switch’s New Mech Game, Daemon X Machina

Nintendo’s E3 Direct yesterday started off with the reveal of a brand new mech game for the Switch: Daemon X Machina. At the time we only got a brief look at the game, but today Nintendo Treehouse treated us to a much longer look. Sitting down with one of the game’s developers, they took us through half an hour of the new game, showing off character customization, mech combat, and destructible environments.

In the game, you’ll be playing as a mercenary fighting against an AI that has taken over weapons, tanks, and mechs all over the world. Humanity has been driven underground as a result, but that just means that you can battle foes even in dense cityscapes without worrying about civilian casualties. As you do so, you’ll be able to pick up parts of the environments, from cars to enemy weapons to even the support pillars of buildings (demolishing them in the process) to attack your foes.

Check out the full Treehouse Live segment in the video above! How does Daemon X Machina look to you so far?

Source: Nintendo Treehouse Live @ E3 2018

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News Nintendo Nintendo Switch Videos

Mario Tennis Aces is Adding Two More Playable Characters Post-Launch

Mario Tennis Aces is releasing in just a few weeks, and so it was no surprise to see the title get its own segment in Nintendo’s Treehouse Live @ E3 streams. What was a surprise is that they took the opportunity to announce a pair of additional playable characters that will be added to the title in the coming months, expanding the roster even further!

These two characters are Koopa Troopa and Blooper, and they’ll be added to the game for free this summer. First up will be Koopa Troopa, who will arrive on August 1st. Blooper will follow in September. However, one interesting note is that you can actually gain access to them early! In both July and August, Nintendo will be hosting
Mario Tennis Aces tournaments. If you gain enough points in the July tournament, Koopa Troopa will join your roster early, and Blooper will do the same if you score high enough in the August tournament.

Are you excited for these two new characters? Who else would you like to see take to the courts? Let us know in the comments!

Source: Nintendo Treehouse Live @ E3 2018

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News Nintendo Nintendo Switch

Yoshi’s Switch Title Has Been Officially Delayed to 2019

Nintendo had a lot to bring to E3 this year, but one game many noticed was missing was the new Yoshi title announced at E3 2017. It was supposed to be coming out this year, but with no mention of it during yesterday’s Nintendo Direct or Treehouse Live segments, many started suspecting that it was seeing a delay. Well, now it’s been officially confirmed: Yoshi Switch has been moved to 2019.

Game Informer reached out to Nintendo about the possible delay, and they confirmed it in a simple statement.

“We can confirm this game will be released in 2019.” — Nintendo

It’s a shame to see it get moved back, but the end of the year is already looking pretty solid for Nintendo right now, with Super Mario Party, Pokémon Let’s Go, and Super Smash Bros. Ultimate all launching in the holiday season. Hopefully that was the main reason behind this delay, rather than troubles in development.

Source: Game Informer

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News Nintendo Nintendo Switch

Super Smash Bros. Ultimate Lets You Turn Off Stage Hazards

Super Smash Bros. always has a variety of interesting stages, and at least 80 are on their way to Super Smash Bros. Ultimate. That number is outstanding, especially when you consider the additional Battlefield and Omega forms for them, but fans had one more question: can we play the regular stages without hazards? Thankfully, it sounds like Ultimate is indeed making that a new option for the series.

Some of the players in the 2018 Super Smash Bros. Invitational confirmed this in a stream last night, stating that there is a toggle that will turn the hazards off. We don’t know yet just how in-depth this will be—will it stop traveling stages like Skyloft from moving around to different areas of the world?—but it’s definitely a great addition that many will be happy to see in Ultimate.

Will you be taking advantage of this feature? Which stages do you most want to play a hazard-less version of?

Source: Nintendo Everything

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News Nintendo Nintendo Switch Trailers Videos

Shulk and Fiora Return in Xenoblade Chronicles 2’s New DLC Mode

Nintendo Treehouse is showing off the Big N’s upcoming games and content for this week’s Treehouse Live @ E3, and they just revealed some new info that is sure to be exciting for fans of the Xenoblade games. Xenoblade Chronicles 2 has some new DLC coming up soon, including a special “Challenge Battle Mode,” but it turns out this mode will offer more than just tough fights. It also brings back two classic characters from the original Xenoblade Chronicles: Shulk and Fiora!

Shulk and Fiora will appear in this mode as Blades, which you can equip to your Drivers in order to fight with Shulk’s Monado or Fiora’s daggers. Shulk is especially a cool Blade to have in battle, with his Special attacks being Monado Arts from the original Xenoblade. Even his ability to see the future returns, allowing you to predict and dodge some devastating attacks.

Additionally, other parts of this DLC will let you see battles from the storyline from a different perspective. The Treehouse didn’t get to show us much of it, but they did highlight a part where you’ll play as Jin and fight in a battle that occurred within the story of Xenoblade Chronicles 2, but happened off-screen.

Finally, they announced the release date for this new DLC: this week! It should drop on Thursday at 10:00 PM PT, or early Friday in most other parts of the world.

We’ll add in the video as soon as it’s uploaded (Edit: it’s in now!). Are you excited to see Shulk and Fiora return? Let us know in the comments!

Source: Nintendo Treehouse Live @ E3 2018

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3DS News Nintendo Nintendo Switch Retro Videos Wii Wii U

Fans Have Spotted 80 Different Stages in Super Smash Bros. Ultimate So Far

Super Smash Bros. Ultimate finally got its official unveiling yesterday, and it’s certainly living up to its name so far! Alongside the return of every fighter in Smash history, plus Inklings and Ridley, it also appears that we’ll be revisiting a huge number of stages from games past. By scouring through the Nintendo Direct, the individual character trailers released for each fighter, and the game’s website, fans have already identified over 80 different stages that should be in the game!

GameXplain has already done most of the work of compiling the majority of the stage list into two short, sweet videos, which you can watch below. But if you aren’t able to listen to their analysis just yet—and if you want to see a few that their videos have missed—here is the full list of all stages, as well as the
Smash game each one originally appeared in:

  1. Battlefield
  2. Spear Pillar (Super Smash Bros. Brawl)
  3. Mushroom Kingdom U (Super Smash Bros. for Wii U)
  4. Unova Pokémon League (Super Smash Bros. for Nintendo 3DS)
  5. Lylat Cruise (Super Smash Bros. Brawl)
  6. Castle Siege (Super Smash Bros. Brawl)
  7. Green Greens (Super Smash Bros. Melee)
  8. Find Mii (Super Smash Bros. for Nintendo 3DS)
  9. Temple (Super Smash Bros. Melee)
  10. Coliseum (Super Smash Bros. for Wii U)
  11. Bridge of Eldin (Super Smash Bros. Brawl)
  12. Great Plateau Tower
  13. Tortimer Island (Super Smash Bros. for Nintendo 3DS)
  14. Kongo Jungle (Super Smash Bros. Melee) – referred to as “Kongo Falls” in the Direct
  15. Skyloft (Super Smash Bros. for Wii U)
  16. Town and City (Super Smash Bros. for Wii U)
  17. Pokémon Stadium 2 (Super Smash Bros. Brawl)
  18. Mario Galaxy (Super Smash Bros. for Wii U)
  19. Green Hill Zone (Super Smash Bros. Brawl)
  20. Mario Circuit (Super Smash Bros. Brawl)
  21. Summit (Super Smash Bros. Brawl)
  22. Living Room (Super Smash Bros. for Nintendo 3DS)
  23. Moray Towers
  24. Frigate Orpheon (Super Smash Bros. Brawl)
  25. Pilotwings (Super Smash Bros. for Wii U)
  26. Boxing Ring (Super Smash Bros. for Wii U and Nintendo 3DS)
  27. Garden of Hope (Super Smash Bros. for Wii U)
  28. Arena Ferox (Super Smash Bros. for Nintendo 3DS)
  29. Shadow Moses Island (Super Smash Bros. Brawl)
  30. Tomadachi Life (Super Smash Bros. for Nintendo 3DS)
  31. Distant Planet (Super Smash Bros. Brawl)
  32. Suzaku Castle (Super Smash Bros. for Wii U and Nintendo 3DS)
  33. Umbra Clock Tower (Super Smash Bros. for Wii U and Nintendo 3DS)
  34. Wii Fit Studio (Super Smash Bros. for Wii U)
  35. Princess Peach’s Castle (Super Smash Bros. Melee)
  36. Skyworld (Super Smash Bros. Brawl)
  37. Fourside (Super Smash Bros. Melee)
  38. WarioWare, Inc. (Super Smash Bros. Brawl)
  39. Gaur Plain (Super Smash Bros. for Wii U and Nintendo 3DS)
  40. Midgar (Super Smash Bros. for Wii U and Nintendo 3DS)
  41. Luigi’s Mansion (Super Smash Bros. Brawl)
  42. Corneria (Super Smash Bros. Melee)
  43. Mario Circuit (Super Smash Bros. for Wii U)
  44. Yoshi’s Story (Super Smash Bros. Melee)
  45. Mushroomy Kingdom (Super Smash Bros. Brawl)
  46. Great Bay (Super Smash Bros. Melee)
  47. The Great Cave Offensive (Super Smash Bros. for Wii U)
  48. Onett (Super Smash Bros. Melee)
  49. Wily Castle (Super Smash Bros. for Wii U and Nintendo 3DS)
  50. Magicant (Super Smash Bros. for Nintendo 3DS)
  51. Big Blue (Super Smash Bros. Melee)
  52. 3D Land (Super Smash Bros. for Nintendo 3DS)
  53. Flat Zone 2 (Super Smash Bros. Brawl)
  54. New Pork City (Super Smash Bros. Brawl)
  55. Wrecking Crew (Super Smash Bros. for Wii U)
  56. Prism Tower (Super Smash Bros. for Nintendo 3DS)
  57. PictoChat (Super Smash Bros. Brawl)
  58. Spirit Train (Super Smash Bros. for Nintendo 3DS)
  59. New Donk City
  60. Mushroom Kingdom II (Super Smash Bros. Melee)
  61. Kalos Pokémon League (Super Smash Bros. for Wii U)
  62. Dream Land (Super Smash Bros. 64)
  63. 75m (Super Smash Bros. Brawl)
  64. Saffron City (Super Smash Bros. 64)
  65. Port Town Aero Dive (Super Smash Bros. Brawl)
  66. Balloon Fight (Super Smash Bros. for Nintendo 3DS)
  67. Brinstar (Super Smash Bros. Melee)
  68. Venom (Super Smash Bros. Melee)
  69. Jungle Japes (Super Smash Bros. Melee)
  70. Reset Bomb Forest (Super Smash Bros. for Nintendo 3DS)
  71. Gerudo Valley (Super Smash Bros. for Nintendo 3DS)
  72. Yoshi’s Island (Super Smash Bros. Brawl)
  73. Halberd (Super Smash Bros. Brawl)
  74. Pac-Land (Super Smash Bros. for Wii U)
  75. Palutena’s Temple (Super Smash Bros. for Wii U)

Additionally, commenters on GameXplain’s videos have uncovered even more, including:

  1. Final Destination – it was expected, but it wasn’t confirmed until Treehouse Live’s stream
  2. Yoshi’s Island (Super Smash Bros. 64) – seen in the Direct in its Battlefield form
  3. Wuhu Island (Super Smash Bros. for Wii U) – seen in one of Fox’s pictures
  4. Norfair (Super Smash Bros. Brawl) – seen in the background of Samus’ profile page
  5. Hyrule Castle (Super Smash Bros. 64) – seen in one of Mii Fighter’s pictures
  6. Duck Hunt (Super Smash Bros. for Wii U and Nintendo 3DS) – seen in the background of Duck Hunt’s profile page

That brings the total number up to 81 so far, and there’s a very real possibility of even more being found in all the new media that’s been released for this game. Perhaps the next few days’ Treehouse Live streams will reveal even more—maybe even some more
Ultimate-original stages! Be sure to give GameXplain’s videos a watch, and if you spy any more stages that didn’t make this list, let us know in the comments below!

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3DS News Nintendo Nintendo Switch Videos

Watch E3 2018’s Second Day of Nintendo Treehouse Live Right Here!

Plenty of companies livestream during E3 these days, but Nintendo was one of the first to do so, and their streams continue to remain highlights of the show for fans. This year is no different, and as we head into Day 2 of E3 proper, the Treehouse team will be starting up those streams yet again. We can expect plenty of footage of Super Smash Bros. Ultimate, certainly, but we might also get a look at other upcoming and newly announced Nintendo games like Fire Emblem: Three Houses or Super Mario Party. And who knows? Sometimes, the Treehouse has surprise reveals of their own to give us.

Whatever they have in store for us today, we’ll see it soon, as the stream starts at 9:00 AM PT / 12:00 PM ET. Head inside to join us for the fun!

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3DS News Nintendo Nintendo Switch Videos

Here’s Everything We Learned from Nintendo’s First Day of E3 Streaming

The first day of E3 livestreams and show floor has wrapped up, and as always, the Big N has brought out the big guns for the biggest week in gaming. The highlight of the day was undoubtedly the unveiling of
Super Smash Bros. Ultimate, but Nintendo also had plenty of other news and reveals to share throughout the day. Whether it was Super Mario Party, Fire Emblem: Three Houses, or simply confirmation of the long-rumored Fortnite port, there was a lot of news to go through. And we’ve gathered it all into one place.

Check out the day’s full list of stories below!

Plus, here are some extra stories we learned from outside of the streams:

We’ve also included the full Direct, as well as the day’s complete livestream—which will feature the Direct, Treehouse Live, and the
Splatoon 2 and Super Smash Bros. Ultimate tournaments once YouTube gets past the issue it always has with uploading 4+ hour-long streams (just give it a day or two, YouTube will figure it out eventually)—below.

Just because the conferences have ended, however, doesn’t mean that E3 or its cascade of news have come to a close. Nintendo and many others will be right back tomorrow, bright and early, to stream and reveal even more about the next year’s releases. We’ll be here to see what all they have in store for us, so make sure you check back in to see it all for yourself!

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News Nintendo

Sakurai Has Recovered from the Injuries He Got During Smash 4’s Development

Many gamers are familiar with how dedicated Smash Bros.-creator Masahiro Sakurai is to the games he creates, to the point that he even injured his wrists during development of Super Smash Bros. for Wii U and 3DS from working so hard. Thankfully, he’s taking things a bit easier this time around, and a new interview between Game Informer and Bill Trinen indicates that those old injuries have been taken care of.

Game Informer: How is long-time Smash director Masahiro Sakurai’s health? In the past we’ve heard that he had issues with his wrists during development.

Trinen: He’s totally fine. I think he had wrist issues during the development of the Wii U game. He’s fine now. My understanding is he got over it, did some rehabilitation on it, and is in good shape.

Many of us were a bit concerned that Sakurai might be pushing himself too hard yet again, but it sounds like things have turned around considerably for the developer since the days of the Wii U title. I for one am very happy to hear that he’s doing better, and I hope he stays that way as he and his team prepare to launch
Super Smash Bros. Ultimate this December.

Source: Game Informer (via GoNintendo)

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News Nintendo Nintendo Switch

Super Smash Bros. Ultimate Runs at 60 FPS in Both Docked and Handheld Mode

The fighting game genre is one of the most important to have a good framerate for, with those extra frames allowing your inputs to be mirrored by your fighter that much faster. Sometimes those extra frames really do make all the difference. Of course, that means that many will want to know exactly what the framerate will be for the newly unveiled Super Smash Bros. Ultimate, and Nintendo has already stepped forward to answer that: a solid 60 fps, in both docked and handheld mode.

While the framerate will be the same, handheld mode will take a bit of a hit in the resolution department, but no more than is usual for Switch games. Ultimate will run at 1080p resolution when docked, while handheld mode will output visuals at 720p.

Source: Nintendo (via Nintendo Everything)

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News Nintendo Nintendo Switch

Check Out Some New Details and Screenshots for Fire Emblem: Three Houses

Nintendo finally revealed the next entry in the Fire Emblem franchise during this morning’s E3 Direct, and they have since provided a round of screenshots and some new information on the story, characters, and mechanics of the game. In Fire Emblem: Three Houses, players will be entering the brand new world of Fódlan, which the Church of Seiros holds great influence over. The protagonist will meet with three main characters, Edelgard, Dimitri, and Claude, each of whom will play an important part in the game’s story.

Additionally, Nintendo has confirmed what was hinted at in the trailer: that the protagonist will be able to freely move around certain areas of the world. Doing so will let you explore freely, gather information, and interact with other characters to build relationships with them.

What do you think of these new changes coming to
Fire Emblem? Check out some screenshots below, and let us know your thoughts in the comments!

Source: Nintendo Everything

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Indie News Nintendo Nintendo Switch Trailers Videos

Hollow Knight Comes to Nintendo Switch Today

Hollow Knight launched on PC early last year, and it’s garnered a passionate fanbase in the time since. Some call it a Metroidvania, some compare it more to
Dark Souls, but many love the adventure through the insect world of Hallownest. We learned earlier this year that it was coming to Nintendo Switch, but they held off on announcing the release date until this morning’s E3 Direct. And that release date is today.

Check out
Hollow Knight‘s Switch launch trailer above! How does this indie title look to you?

Source: Nintendo E3 2018 Direct

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