Showing: 43 RESULTS
Indie Nintendo Nintendo Switch Podcast

Switched On! Talks Switch Lite and Pro Rumors

Welcome back to another episode of Switched On! Join Ben, Tess, and Jeff as they break down all of the latest Nintendo news, including the Nindies event, Nintendo’s budding relationship with Microsoft, and the rumors of Switch Lite and Switch Pro models.

If you enjoy this episode of Switched On!, feel free to check out
our previous episodes, where we tackle recent Nintendo Directs, explore Nintendo franchises that need a reboot, and more. We also have a second podcast called Gamnesia After Dark that features non-Nintendo discussion, including video games, TV shows, movies, and the lives of the Gamnesia staff in general.

No
Our Verdict

Bottom

Nintendo Nintendo Switch Podcast

Switched On! Talks Nintendo Switch’s Second Anniversary

Welcome to another episode of Switched On! March 3rd marked the second anniversary of Nintendo Switch’s release, and Nintendo will soon be closing the books on its second complete fiscal year. Now that the dust has settled from the Pokémon Sword and Shield reveal and Reggie Fils-Aime’s retirement announcement, we decided to take a little time to reflect the first two years of Nintendo Switch and speculate about the future. Join Ben, Alex, and first-time guest Humulos for a special anniversary episode of Switched On!

If you enjoy this episode of Switched On!, feel free to check out our previous episodes, where we tackle recent Nintendo Directs, explore Nintendo franchises that need a reboot, and more. We also have a second podcast called Gamnesia After Dark that features non-Nintendo discussion, including video games, TV shows, movies, and the lives of the Gamnesia staff in general.

No
Our Verdict

Bottom

News Nintendo Nintendo Switch Podcast

Switched On Podcast: Reggie Retires

There’s been a ton of exciting Nintendo news and rumors lately, and it could mean big things for the future of Nintendo. With Nintendo of America President Reggie Fils-Aime retiring, the age of Bowser is about to begin. Meanwhile, rumors suggest Nintendo and Microsoft are working together on a deal that would bring Xbox Live and Game Pass to Switch along with cloud streaming technology! Join Ben, Will, and Jeff as we discuss all of this and more on the latest episode of Switched On!

You might be listening to this and wondering “but what about Pokémon?!” Fear not! We recorded this episode just before the Pokémon Direct was announced. We’ve already recorded another episode breaking down the reveal of Pokémon Sword and Shield, and you can expect that to be uploaded very soon.

If you enjoy this episode of Switched On!, feel free to check out our previous episodes, where we tackle recent Nintendo Directs, explore Nintendo franchises that need a reboot, and more. We also have a second podcast called Gamnesia After Dark that features non-Nintendo discussion, including video games, TV shows, movies, and the lives of the Gamnesia staff in general.

No
Our Verdict

Bottom

Nintendo Nintendo Switch Podcast Videos

Switched On! Breaks Down the February Nintendo Direct

It finally happened! After weeks of endless rumors, Nintendo finally aired a new Nintendo Direct last Wednesday, and it was well worth the wait! With announcements like Super Mario Maker 2, a remake of Link’s Awakening, Deltarune on Switch, and more, there’s plenty to get excited about. Join Ben, Mark, and Will as they break it all down on the latest episode of Switched On!

If you enjoy this episode of Switched On!, feel free to check out our previous episodes, where we tackle recent Nintendo Directs, explore Nintendo franchises that need a reboot, and more. We also have a second podcast called Gamnesia After Dark that features non-Nintendo discussion, including video games, TV shows, movies, and the lives of the Gamnesia staff in general.

No
Our Verdict

Bottom

Podcast

Gamnesia After Dark Recalls Our Favorite Gaming Memories

It’s the holiday season, so what better time to take a moment and reflect on some of our fondest memories? Whether holiday or gaming related, or simply just something that happened to you randomly, these memories are near and dear to us all. We here at Gamnesia have our own memories as well, and thus we would like to invite you to join Steven, Mark, and Tessie as they recount some of their favorites as they relate to video games.

If you missed our introductory episode of Gamnesia After Dark, you can
listen to it here. Don’t forget, we also have our Nintendo-themed podcast going strong as well. In the most recent episode, we cover the latest Super Smash Bros. Ultimate Direct! Feel free to leave any thoughts or suggestions for future episodes in the comments.

No
Our Verdict

Bottom

Nintendo Nintendo Switch Podcast Videos

Switched On! Breaks Down the Smash Bros. Ultimate Direct

It’s an exciting time to be a Nintendo fan! Super Mario Party recently launched on Switch,  Pokémon: Let’s Go, Pikachu and Pokémon: Let’s Go, Eevee are just around the corner, and Nintendo’s capping off the year with Super Smash Bros. Ultimate. To raise hype for the last of that impressive trio, Nintendo recently held another Nintendo Direct presentation packed with 40 minutes of Smash goodness. 

In the latest episode of our Switched On! podcast, we cover some of the most exciting Nintendo news from the past few weeks before diving into the Super Smash Bros. Ultimate Direct. Join Ben, Hombre, and Will as we break it all down! And as always, feel free to leave your thoughts in the comments, including suggestions about future discussion segments for the show.

No
Our Verdict

Bottom

Podcast Videos

Podcast: Welcome to Gamnesia After Dark

Welcome to the pilot episode of Gamnesia’s new, more casual podcast: Gamnesia After Dark! Featuring less news and more silly stories, we’re aiming to help you get to know us on the staff a bit better and maybe have a bit of fun while doing so. This week, Steven, Aloisia, and Alex discuss the games we’re currently playing, as well as diving into the games that define who we are as gamers.

This is our first episode of the new podcast, so we want to hear your feedback! If there are things you didn’t like, let us know so we can work on improving those going forward. Equally as important, if there are things you do like, let us know so we can try to do them more.

As a preemptive warning, Gamnesia After Dark will make use of stronger language than our past podcasts have. While we certainly hope you will listen to and enjoy this and all subsequent episodes, we advise you to listen with caution if you are sensitive to such language.

No
Our Verdict

Bottom

News Nintendo Nintendo Switch Videos

Switched On! Podcast Talks Pokémon: Let’s Go

Gamnesia is back with another episode of the Switched On! podcast. This week host Ben Lamoreux is joined by two new guests, Steven Rollins and Adam Sherrill, to talk about all the exciting Nintendo news over the past two weeks. We talk Meltan, Nintendo Switch Online, and of course, Bowsette. After the news, join us for a debate on the pros and cons of Pokémon: Let’s Go, Pikachu and Pokémon: Let’s Go, Eevee.

You can catch all the fun by clicking inside!

No
Our Verdict

Bottom

Articles PC

Contest: Win a Steam Copy of Colina: Legacy

We’re addicted to contests. Enter our latest one for Colina: Legacy to assist us in getting the help we need to get rid of these games.

I don’t know why y’all like these spooky-ass games so much. One minute you’re walking down a hallway having an apparently good time taking in the crappy old furniture and lack of natural lighting, and then bam! The ghost of your dead grandma’s parakeet knocks the chandelier down and scares the “clean” out of your pants.

But hey, who am I to judge? Come get some of the scares in Colina: Legacy for Steam!

Colina: Legacy

In this survival horror title, you play as Alex, who has just woken up in his grandmother’s home. Alone and confused, he must find an escape…before something finds him. You’ll use your wits, your flashlight, and not much else to fend off the terrors of the night. Will you finally discover your family secrets?

Game features include:

  • Escape Room of Terror — The design of Colina: Legacy was approached with escape rooms in mind. Challenging puzzles await Alex as he explores his grandmother’s house, but the puzzles aren’t the only thing that awaits him on his journey.
  • Return to Old-School Survival Horror — From the third person camera to the flashlight as your one true weapon, Colina: Legacy pays homage to the great survival horror games of the past while making a place for itself in the genre.
  • Stunning Visuals and Sound — While Colina: Legacy may have been developed by a very small team, the visuals and audio stand out in league with larger games. Colina: Legacy is a game to be experienced.

It’s a game to be experienced! Just not if you’re me. Because I’m too scared.

How to win

For your chance to soil a perfectly good pair of trousers, use the widget below to give us your name and email, and show a little bit of love for the hard-working folks here at Gamnesia. So please don’t spook them – they’re easily frightened.

We have 10 Steam keys to give away, courtesy of developer Chance6 Studios. We’ll randomly draw winners on Monday, October 1.

Colina: Legacy is available now on Steam. Check out Destructoid and PC Invasion for more chances to win!

No
Our Verdict
Win Colina: Legacy from Gamnesia!

Bottom

Articles PC

Contest: Win Mad Crown for Steam

Free games, free games; where for art thou, free games? They’re here in our contest, and this time with collectible card game Mad Crown for Steam.

What do you get when you mix an RPG, collectible cards, skill progression, dieselpunk aesthetics, monsters, dungeons, roguelike elements, and turn-based fighting? A run-on sentence, for starters. Also, you get Mad Crown, which celebrates its graduation out of Early Access this week.

To celebrate, developer S-Game is giving out 15 copies of the full game for you to dive into. Lucky you!

Peep this steelo:

Mad Crown is a dungeon crawling roguelike RPG set in a dieselpunk world set hundreds of years after the human race destroyed the world with nuclear weapons. The nuclear Armageddon awoke god-like leviathans from beneath the earth’s surface and a doomsday battle between these creatures devastated the planet’s surface. Now a hundred years after the fabled battle of the gods, Humans try to carve out an existence in the mutated land filled with repulsive creatures.

Rumors have surfaced about the existence of the Mad Crown, a powerful artifact said to hold untold power that would rival the gods. Thus, you, like many others before, have set out to find the Mad Crown.

Game Features

  • Roguelike elements: Initial level zero setting, penalties for player death, inventory management, survival mechanics
  • Procedurally generated dungeons
  • Tough boss battles
  • In-depth tactical turn-based combat
  • Card deck system: use items and ability cards inside and outside of combat to your tactical advantage
  • Vivid art style and scored soundtrack
  • Adventurers reciprocal rescue! Adventurers can work together to rescue one another
    • If you die other adventurers can reach out to and help retrieve all lost items
    • Join a rescue team to help other adventurers killed in the Ruins and win respect and rewards
  • Large enemy variety with multiple strategies
  • 10 available characters classes
  • Over 200 items to suit your party
  • Challenging levels and special modes

When the world ends, all we’ll have left is cockroaches and collectible cards.

To get your hands on this deck, use the widget below to drop your name, email address, and shoe some love to your friends at Gamnesia. Like that Tacos guy. I hear he’s really lonely. Buy him a beer or something.

Our 15 winners will be randomly drawn on Friday, September 28.

Mad Crown is currently in Steam’s Early Access program, and will see its full release this Friday, September 28. Head over to Destructoid and PC Invasion for more chances to win!

No
Our Verdict
Win a copy of Mad Crown from Gamnesia for Steam!

Bottom

News PC

Giveaway: We’ve Got 250 keys for the War Thunder Naval Beta

Alright, folks, listen up—we’ve got 250 keys to give away for the Naval Beta in War Thunder. Whether you’re just a cadet or a five-star general, you can get in on the closed beta going on now through October. Get your key before they’re gone!

War Thunder is the free-to-play MMO that has attracted over 20 million players worldwide. In War Thunder, aircraft, ground forces, and naval ships collaborate in realistic, competitive battles. You can choose from over 1,000 vehicles and an extensive variety of combat situations many of which are exclusive. You can find yourself blasting your pursuers from a bomber turret, defending your teammates on the ground from an air raid with anti-aircraft guns, shooting down enemy planes with a firestorm from multiple rocket launchers, or trying to sink an enemy warship with a torpedo from a fast attack boat.

The upcoming 1.81 update, The Valkyries, that will add combat helicopters and two new locations. Therefore, Gaijin Entertainment is doing an exclusive beta for their Naval campaign. Codes will give access to War Thunder’s Naval Battles Closed Beta along with the “Full Ahead” decal. Players will be able to start unlocking the ships’ research tree, upgrade the ships, and participate in Naval Battles (combined with aviation). Fleet is now available for three nations—USA, Germany, and USSR—with about 60 ships in total from torpedo boats to light cruisers. A special horizontal research system will allow players to quickly explore exactly the class of ships that they are most interested in. The CBT of Naval forces is available in special events “Naval battles” (Events and Tournaments tab in the game).

In order to claim your PC beta key, use the widget below. Note that you must have a Gaijin Account, and it must be redeemed through the Gaijin website. Moreover, you must redeem your key by September 30, 2018, in order to participate. The beta period will end sometime in October.

War Thunder is available now on PlayStation 4, Xbox One, Microsoft Windows, macOS, Linux, and Nvidia Shield.

No
Our Verdict

Bottom

3DS Nintendo Nintendo Switch Podcast Videos

Switched On! Breaks Down the Latest Nintendo Direct

Welcome to Switched On!, the new Nintendo-themed podcast from Gamnesia. If you were a fan of our old show, Nintendo Week, you’ll love Switched On! too. In our inaugural episode, Ben, Alex, and Jeff break down all the exciting news from the recent Nintendo Direct, including updates on games like
Super Mario Party and Super Smash Bros. Ultimate and thrilling reveals like Luigi’s Mansion 3 and Animal Crossing for Switch. Stick around after the show for an update on the future of this podcast and Gamnesia podcasting in general!

Over the next couple of weeks, we’ll be listening to your feedback from this first episode in order to make Switched On! a better experience. Consider this first episode a pilot with changes and improvements to come. Once we hit our stride, you can expect Switched On! to become a regular weekly feature. We look forward to sharing more Nintendo fun with all of you going forward. For now, sit back and enjoy episode one!

No
Our Verdict

Bottom

Articles News Nintendo Nintendo Switch

QubicGames Sale: Grab Great Multiplayer Games for Just $1, Enter to Win $250+ in Gift Cards!

This week, Gamnesia is sponsored in part by
QubicGames. This is a note from our sponsor:

Summer here in the northern hemisphere may be coming to an end, but that doesn’t mean the doldrums of going back to school, work, or regular non-vacation life have to bring you down.
QubicGames is celebrating the turning of seasons with their new super sale featuring seven of their hit party games going for just $1 each on the eShop! And be sure to check out the QubicGames Super Contest for your chance to win up to $250 in eShop Gift Cards! At just a dollar a pop, why are you still reading this post? Go get some cheap games!

QubicGames is running their Party Sale & Contest. Seven of their awesome Switch multiplayer games are reduced to one dollar apiece, including:

Astro Bears Party

Astro Bears Party is an easy-to-learn, hard-to-master game about running around a planet and avoiding each other’s Magical Beary Ribbons. Jump and hover over Ribbons using a jetpack. Perform dashes to threaten your opponents. Be the last Bear standing!

Jumping Joe & Friends

Help Joe and his fellas on their upwards journey. Be quick as a flash and dodge roaring cannonballs, vicious bats and other traps. Perform high scores or leave your competitors in the dust!

Robonauts

The action combines familiar arcade shooting gameplay with a unique possibility to switch gravity. Colorful graphics appeal to both younger and adult players while first-class music by Simon Viklund makes the adventure feel even more epic.

Pirates: All Aboard!

Pirates: All Aboard! is a competitive battle game for solo and multiplayer pick ‘n play fun.

One Strike

Only one strike settles the duel, master the fighting style of each warrior to outsmart your opponents. Challenge your friends or the AI in easy, medium or hard mode.

Grid Mania

Solve over 170 levels in 4 different modes: Casual Puzzle, Quick Challenge, Grid Madness, and Chain Reaction. If you manage to solve all those riddles, the challenge is not yet over: Grid Mania generates random levels which might prove even more puzzling to wrap your head around.

Brawl

Step into the darkness of The Emporium with 8 unique characters, each with a rich back story and a surprising plot-twist. Fight your way to the end using different play styles, from pure brutality as a Wrestler to hiding in shadows as an elusive Thief.

The QubicGames Super Sale is running now through September 14th in North America, and through September 23rd in EU/AUS/NZ, so get out there and get your discounted games! And be sure to check out the QubicGames Super Contest for your chance to win up to $250 in eShop Gift Cards!

No
Our Verdict




Bottom

News

Deiland Is a Charming New Sandbox Game With RPG Elements

[This week, Gamnesia is brought to you by Deiland, a sandbox RPG about protecting a small planet. Here’s a note from the game’s publisher]

Deiland, a sandbox game with RPG and survival elements landed on Steam on August 9. The Steam launch is Deiland‘s first appearance on PC, and it’s out now on PS4.

In Deiland, players take on the role of Arco, a young prince. After landing on the titular planet, Arco becomes its guardian, both caring for Deiland and protecting it from threats. According to publisher 101XP, Deiland‘s themes of planetary protection draw inspiration from The Little Prince, a popular novella about a boy who once traveled to different planets.

Small prince, big plans

Arco can interact with visitors who land on his planet. There are over a dozen different characters in Deiland, including a kind wizard, members of an interstellar patrol, and a spacefaring cook. The visitors allow Arco to increase his skill set, take on more than 100 different quests, and become a capable guardian.

In addition to interacting with visitors, Arco can spend his time fishing, constructing buildings, crafting items, and growing crops. One of Arco’s most key skills is the ability to physically rotate Deiland, which helps plants grow and protects buildings from incoming meteorites. He’s a talented young prince and resolute in his duty as the planet’s protector. Rotating Deiland is just one way of keeping it safe. Arco must also fight off invaders and raiders who seek to damage his new home.

Players can also travel outside of Deiland’s orbit. Arco needs to establish relationships with interstellar traders and the inhabitants of other planets to earn much-needed crafting recipes. Traveling is a big part of Deiland‘s sandbox RPG design, as it encourages players to take ownership of Arco’s planet’s long-term success. Many of the game’s most valuable resources are found off-planet, which makes traveling among the stars an important part of the game.

Despite its survival elements, Deiland is easy to master and designed to be a fun, charming experience for family members of all ages. It’s available on Steam right now.

Features

Gamnesia’s Best of E3 2018 Award Winners

Another exciting E3 has come and gone, and four members of the Gamnesia staff had the opportunity to head to Los Angeles for the convention. Over the course of the week we got to go hands-on with many of the fantastic games shown off during the press conferences, and we nominated some of our favorites for the Best of E3 award. We couldn’t choose just one winner, so we narrowed it down to three total winners, each with their own category. So without further ado, read on for Gamnesia’s Best of E3 winners, as well as the runners-up and honorable mentions.

Super Smash Bros. Ultimate (Best Fighting Game)

Super Smash Bros. Ultimate is visually similar to the Wii U Smash (or Smash 4), and it also feels familiar in terms of gameplay. However, it’s much more than just a port, despite what some fans may think. Smash 4 is a good base to use for comparison, but there are some notable differences worth highlighting.

Everything is smoother, slightly quicker, and also has more of a punch added to it. Even weaker attacks have more of a knock-back than before and the speed that opponents are sent flying has been increased. This does make for some strange scenes where you can be sent flying in one direction quite fast, only to stop suddenly and start going in the direction you’re holding once the knock-back distance has been reached. In
Smash Bros., players who are knocked back usually start pressing buttons quickly after they’ve been launched as they want to regain control, and it’s not unlikely that Sakurai made this change simply to help players differentiate between when knock-back is in effect, as opposed to player-controlled movement.

Many moves have seen a reduction in lag, Ganondorf’s Down-B being a notable example. All Final Smashes have also been sped up. Everything in this game is quick and to the point. There are satisfying slow-motion moments when you connect a big hit that result in KOs where the camera zooms in on the action for just a split second. This is similar to what happens with Little Mac’s KO Punch or the Dragoon item, and it’s a welcome addition for those who’d like to gloat a little bit extra when getting a good KO.

Likewise, Assist Trophies are more straight-forward in the sense that most of them can now be defeated. Killing an Assist Trophy will now award you with a point or lose your opponent a stock, which can be pretty harsh if you get a poor Assist Trophy (hi, Starfy). However, it adds a layer of depth as you have to make sure you keep on fighting alongside your trophy—you can’t just unleash it, sit back, and relax like you could in the past. Top it all up with the return of directional air dodges, and you have a game that is a bit more tactical than in the past. This is a game where your choices matters and button mashing will only get you so far.

New characters include the Inklings and Ridley, both of which were available at E3. The Inkling is a bit of an odd one as many of his/her attacks consume ink. This is reminiscent of Olimar and his Pikmin, so if Olimar wasn’t your boy, you might similarly be a bit annoyed with the Inkling—especially since replenishing is done by pressing B while shielding, which isn’t very intuitive. Ridley is more straight-forward. He’s got decent range and his special attacks help him in the long-range game. Despite the wings, his recovery isn’t the best, but he makes up for it in the damage he deals. His Down-B can be absolutely brutal if you sweet-spot it, dealing some 60% in a single hit.

With
Super Smash Bros. Ultimate, you can look forward to is a game that is as fun as any Smash before it and packed with more content than ever. With its massive roster of characters and polished, well thought-out mechanics, it has a chance of really being something that brings together Smash fans from all generations. Whether you’ve been a fan since the N64 or just picked it up with Smash 4, you should be excited for Super Smash Bros. Ultimate! (Impressions by Hombre de Mundo)

Runner-up: My Hero: One’s Justice

Another game to earn a Best of E3 nomination from Gamnesia on the show floor was
My Hero: One’s Justice from Bandai Namco. Based on the popular manga and anime series My Hero Academia, One’s Justice is a 3D fighting game with destructible environments and beautiful, comic book-inspired graphics.

It may not be as mechanically impressive as other games in the genre, but its visual style is a feast and its massive and diverse cast of playable heroes and villains should be endlessly entertaining. As someone who isn’t particularly skilled at the genre, I still found it pretty simple to jump into, and devastating my opponent with Todoroki’s combination of ice and fire attacks was a blast. This seems like one even casual fans should be able to enjoy.
(Impressions by Ben Lamoreux)

3 Minutes to Midnight (Best Indie Game)

E3 is home to the biggest names in gaming, but sometimes the best experiences aren’t the ones with the most brand recognition. E3 is also home to indie games hoping to get a foot in the door and share some of that spotlight. The brightest of these newcomers at E3 2018 was
3 Minutes to Midnight, a point-and-click adventure in the style of classic LucasArts games. Set late in the 1940s, 3 Minutes to Midnight follows a plucky young girl named Betty Anderson on her quest to uncover a secret plot to extinguish humanity. Betty, along with everyone else in her once-quiet New Mexico town, has lost her memories.

As with most games in the genre, this means we’re off to explore. Thankfully, this is an absolute joy in
3 Minutes to Midnight thanks to its gorgeous art style. The stylized cartoon look is rich in color, and backgrounds have a surprising amount of depth and detail. You’ll want to click everywhere and on everything to soak it all in…which is good, because you’ll need to find as many collectibles as possible to solve the game’s puzzles. In addition to the standard “find out which item goes where” gameplay, 3 Minutes to Midnight spices things up with a crafting system that lets you combine items to create better ones.This might be something simple, like combining a candle with citronella oil to scare away some pesky mosquitoes blocking your path, but there are also more complex and creative uses for crafting. By combining a plunger, a rope, a fire extinguisher, and some pipe, I was able to craft a plunger gun that functions as a hookshot.

The game also features a robust dialogue system with plenty of fun options to choose. Is Betty feeling sassy? Sympathetic? Impatient? Chances are there’s a response that conveys whatever emotion you’re looking for. Interactions with NCPs can be silly and lighthearted (like haggling with a raccoon over an item he’s hoarding in his trash can) or a little more on the dark side. The demo featured a disturbing, knife-wielding girl named Pammy who switches between several distinct personalities, so choose your words carefully! The game’s writing is witty and surprisingly deep, and the voice acting is pretty solid as well!

My time with
3 Minutes to Midnight was short but sweet, and it left me craving more. This was Scarecrow Studios’ first public showing for the game, but it certainly won’t be the last. This is one to keep your eyes on, especially if you’re already a fan of the point-and-click adventure genre. (Impressions by Ben Lamoreux)

Runner-up: Indivisible

Another outstanding indie at this year’s E3 was
Indivisible from Lab Zero Games. This action-platformer features a diverse cast of playable characters fighting their way through an enormous, beautiful world brought to life with hand-drawn graphics. The gameplay is “Metroidvania” in the loosest sense (based on the short demo it felt a little closer to a Shantae or Guacamelee title), but with an action-RPG twist.

Combat is a fast-paced visual feast involving up to four party members at once. Rather than battling enemies on the overworld or using turn-based combat, Indivisible‘s battle system is somewhat similar to Chrono Trigger. Each member of your party has a bar that fills up automatically, and when it’s full you can unleash an attack with a single button press. Alternatively, you can wait a little longer and allow it to fill up multiple times for a combo attack. Each of your four party members attacks with a single button press and fills up their gauge independently, so you can alternate buttons to keep a constant, rhythmic barrage of attacks headed towards your enemies. It’s a refreshing change of pace from other games in the genre, and it’s definitely got our attention. (Impressions by Ben Lamoreux)

Marvel’s Spider-Man (Best Open World Game)

While Sony’s new approach to their E3 press conference this year may have come off as less than spectacular, one of the few bright spots of their show was
Marvel’s Spider-Man. Insomniac’s take on the wallcrawler had a major presence at Sony’s booth, with a large section of it composed of a huge New York set piece (complete with newspaper racks distributing copies of The Daily Bugle). Once I made it past the hustle and bustle of the showfloor and actually got to play Spider-Man, I was greeted with a sensational open-world action game inspired by one of my favorite heroes. The graphics were amazing, and the voice acting and writing seemed pretty good (I didn’t notice any stand-out performances, but I only had the chance to watch one or two cutscenes during my demo). The sprawling map of New York had a variety of different collectibles to obtain and missions to do, including a boss fight. The demo was also very well made in my opinion, with plenty of time to beat up bad guys; I also liked that the time limit was flexible, allowing me one more go at Shocker after dying long after the demo’s timer should have elapsed.

What really made
Spider-Man shine, however, was the gameplay. Web-swinging through New York felt fluid and natural, and the combat was fun and engaging despite feeling a lot like past superhero games. The combat was heavily focused on attacking waves of enemies and countering when the appropriate indicator was shown, very much like the Arkham games. However, the inclusion of Spidey-specific powers—like a web pull that allows you to grab enemies, or a web shot that allows you to cover enemies in webbing—made it feel more like you were playing as Spider-Man and less like you were playing as Batman in red and blue tights. Much like the traditional combat, the game’s stealth combat also felt very Arkham-esque with unique Spidey tweaks. While past trailers had made me afraid that the game would be riddled with quick-time-events, I don’t recall seeing a single one in my time with the demo. That doesn’t mean that they don’t exist in the game, but it makes me believe that they won’t overpower the rest of the gameplay in the final release.

As I stated before, the demo culminated with a boss fight against Shocker, who had recently escaped custody and was obviously up to no good. The fight consisted of three distinct phases, each of which required me to utilize different abilities in Spidey’s arsenal to avoid Shocker’s attacks while waiting for the opportune moment to strike. In order to defeat the boss, I needed to use Spider-Man’s web pull ability from earlier in the demo to throw objects at Shocker at opportune times. I felt that the fight was challenging enough, and made good use of one of the Spidey-specific attacks introduced earlier in the game.

Overall, I thought that
Marvel’s Spider-Man had fantastic gameplay and visuals, and the variety of things to do in the demo made the game superior to other open-world games I played at the show like Assassin’s Creed Odyssey and Skull & Bones. All in all, Spider-Man was the ultimate open-world game at the show, and it’s definitely a contender for one of the best games at the show. (Impressions by Elijah Holt)

Runner-up: Adventure Time: Pirates of the Enchiridion

Jake and Finn’s latest adventure is a 3D pirate quest in a flooded open world. The Ice Kingdom has melted, flooding the land of Ooo, and it’s up to Finn and friends to retrieve the Ice King’s crown and set things right. Pirates of the Enchiridion clearly draws inspiration from
The Legend of Zelda: The Wind Waker, and that’s not a bad starting point for a fun adventure.

One big difference between the two games is that
Adventure Time mixes its action-adventure game with RPG elements, including turn-based combat when enemies are encountered. You’ll build up a team of four characters, each with their own special powers, as you explore the land of Ooo and progress the story. Most of my time with the game was spent watching a member of the development team sail around and show off the scenery, but I got to go hands-on for a few minutes at the end, and the game felt and looked great. If you’re a fan of Adventure Time, Zelda, or just exploring fun cartoon worlds, you’ll want to check this one out. (Impressions by Ben Lamoreux)

Honorable Mentions

It’s hard narrowing down the best of E3 to just a few games, and there are plenty of fantastic titles that didn’t quite make the list. Two more than deserve some recognition are
Mega Man 11 from Capcom and Pokémon: Let’s Go, Pikachu and Eevee from Nintendo and Game Freak.

The former felt like a return to form for the Blue Bomber, but with some fancy new mechanics and beautiful, modern visuals. The demo was challenging (as any good
Mega Man game should be), but not unfair, and I felt like I learned and improved with each death. The new Double Gear mechanic (which allows you to slow down time or fire a more powerful shot) was a welcome addition and didn’t feel overused. I came away from my hands-on demo feeling like this is the experience that Mighty No. 9 promised and failed to deliver.

Pokémon: Let’s Go, Pikachu and Eevee also deserve some love, and I’ve written more extensive impressions about them here. The short version of the story is that the Kanto remakes look, feel, and play wonderfully, and Let’s Go should be a fantastic treat for new and old fans of the series alike. (Impressions by Ben Lamoreux)

News PC Trailers Videos

Tactical RPG Grimshade is Now on Kickstarter

The following article was sponsored by Grimshade, a tactical RPG coming Q3 2018 through the dark magic of Kickstarter.

Love tactical RPGs? How about Steampunk? Our studio, Talerock, has been developing a very unique title combining both those things, and now finally we are ready to share our progress with the public. The result is a labor of love called
Grimshade, a game for mature audiences. We invite you to look at our new project.

Grimshade is somewhat coy in its aesthetics. While the artwork may be bright and colorful at times, the events of the story are anything but. Grimshade, as the name implies, sets out to tell a dark, thought-provoking tale, filled with sorrow, war, and dread.

Grimshade was born as a story-driven tactical role-playing game with turn-based combat and non-linear progression. The game is divided into two distinct phases: Adventure and Combat. During the adventure phase, the player has the option to progress the storyline, tackle side-quests, explore the location they are currently in, develop relationships with party members, trade, craft equipment, search for treasure, and engage in combat encounters.

At its core,
Grimshade is a turn-based tactical combat game.Our game is not unlike the myriad of Japanese tactical RPGs, but with a significant twist. While most tactical RPG games will lock a character with a specific role (or set of roles) with little growth outside of stat gains, Grimshade allows each character in the party to collect and switch between a large variety of equipment that changes the way they work in combat, rather than improving their raw power.

The game mixes such elements as proper positioning and awareness—these are far more crucial to success than stat gains. Party and equipment and equipment management happen outside of combat, which allows precise control of a character during battles. There are epic enemies to vanquish and an ancient secret to unravel at the heart of the story.

Once a player engages a hostile creature/character, the game switches to combat mode, where fighting ensues. We regularly challenge the player by mixing up combat scenarios. We will gradually introduce the player to new enemies which each bring some new trick to the table and ever-so-slightly push the player out of their comfort zone, encouraging them to experiment and adapt. For the most dedicated of players,
Grimshade has a set of optional tough challenges which demand a high level of understanding and a certain amount of preparation to overcome.

A Sprawling World

The idea was to create a game that would be interesting for both players seeking a challenge as well as those looking to immerse themselves in a story and world, while focusing primarily on interesting and memorable characters. We were inspired by legendary Japanese role-playing games of the past and a number of peculiar game design philosophies that made those games memorable. We’ve assembled a mysterious, elaborate world with heavy steampunk influences. We’ve also opted to go with a hand-painted art style, which adds to the charm of the title.

The game takes place in a medieval world of techno-magic and steam engines, filled with the mysterious energy called “Ether.” Players lead a team in adventures featuring six main characters, including Alister Garuda, Sillie Robin, Ruby Winchester, and anthropomorphic badger Chaurlind’ah Glassington.

Become a leader of a group of heroes with their own stories and unique characters. Explore the
Grimshade world. Discover the fantastic world of Ree’Fah where you will face unknown monsters, solve numerous mysteries, and enjoy unexpected plot twists. You will build relationships between the characters and get familiar with their past. Your success depends on decisions you take.

TLDR; here’s what makes Grimshade fun to play:

  • Tactical initiative-based battles
  • Choice and layout of characters change the outcome of the battle
  • A unique upgrade system without experience, based solely on equipment: characters’ skills and their combat style are determined by their set of equipment
  • Six available game characters, each with their unique history and characteristics
  • The system of relations between characters, which affects the story and provides advantages in battles
  • A vast fantasy world in the age of steam engines and techno-mages
  • An exciting and developed storyline features 20+ hours of gameplay, including difficult side quests and expert challenges for the most dedicated tacticians

A labor of love

Instead of rendering everything in 3D, you’ll find subtle, meticulous details around a world that lives and breathes around you everywhere—from the fireflies buzzing around a lamp to hand-drawn smoke billowing out of chimneys as you walk through the large-scale world.

We’re are looking for funding for
Grimshade, with the campaign running until June 21, 2018. Those who pledge at least $15 on Kickstarter will receive a copy of the game as part of their backer rewards.
Grimshade is being developed for PC and currently planned for release in late 2018 (console versions are listed as a stretch goal).

Our team of 25 artists, designers, and programmers have really put their hearts into making it unique. We can’t wait to bring this game to the masses and have players discover all the little nooks and crannies we’ve hidden in
Grimshade. Thanks for reading, and we hope you’ll support our project.

Be sure to follow us on Steam and Kickstarter!

Yes
ChannelImages
Our Verdict

Top

DS Features Retro

Vote for the Better RPG: Mother 3 vs. Pokémon HeartGold and SoulSilver

Welcome to Round 3 of Gamnesia’s Ultimate RPG Showdown! Today officially marks the beginning of our semi-finals in this tournament, and we will change our rules slightly to accommodate for the raised stakes. As those of you have been following the tourney know (or as you might have guessed from the above image), our first match pits Pokémon HeartGold & SoulSilver against Mother 3. Unlike all our matches up to this point, both of our semi-finals bouts will last 3 days, so we have a bit more time to gather votes.

Whichever game wins today’s match will earn a spot in our finals in about a week, and a bit more time in the spotlight through a featured article and another week of competition. Moving over to the opposite side of the bracket, you’ll see that Golden Sun is pitted against Paper Mario: The Thousand-Year Door. Yesterday’s poll gave Paper Mario a solid victory, although it came down to a mere 1%(!) between it and The World Ends With You. A valiant fight, but a winner is you, Paper Mario. We’ll revisit these two in just a few days when it’s time to decide on our other finalist.

To vote, simply use the poll included above. Match-ups have been extended to three days, so you have through this Tuesday, July 19th to vote for your champ. There’s no going back once the poll closes, so make sure to gather all the support you can for your favorite. Which game will make it to the finals? Be sure to check back soon to find out, and don’t forget to visit the tournament’s hub page, where you can find the complete list of contenders, as well as up-to-date standings.

The combatants for the next match-up are: Golden Sun & Paper Mario: The Thousand-Year Door.

A reminder to readers and voters: Please be civil with one another. This tournament is for everyone’s enjoyment, and we want it to stay fun for all who choose to be involved, no matter which games they support. Those who attack others in the comments will be temporarily banned and, if they continue to do so, will removed indefinitely. We really do not want to do this, so please keep it rated E (or E10), and thanks for your enthusiasm!


No
ChannelImages
Our Verdict

free polls


Top

DS Features PlayStation 3 Retro

Vote for Fallout, Tales, The World Ends With You, or Paper Mario in Our Ultimate RPG Showdown

Yesterday’s match, without a doubt, was one of the closest and most highly contested of this competition thus far. Final Fantasy VI and Chrono Trigger each had an extended amount of time in the lead, but Golden Sun managed to come up from behind and clinch the win! The fan-favorite has earned its spot in Round 3, and today it’s time to vote for the game it’ll fight against for a spot in the finals.

Today’s match sees the conclusion of Round 2 with our final eclectic bracket, featuring RPGs from all walks of life. Fallout 3 give this group some Western vibes and serious themes to set the tone, while Tales of Symphonia moves our dial over to the Eastern side of things with its animation and story style. The World Ends With You proudly continues this representation of culture from across the pond with its trademark focus on Japanese style and art, and Paper Mario: The Thousand Year Door closes our bracket with yet another heavyweight Nintendo competitor.

To vote, simply use the poll included above, but be quick! Match-ups in this round only last a day and there’s no going back, so once the poll closes, it’s closed for good. Which game will make it into the top 4? Be sure to check back tomorrow to find out, and don’t forget to visit the tournament’s hub page, where you can find the complete list of contenders, as well as up-to-date standings.

Tomorrow’s match will formally begin Round 3, along with some new rules for our tournament. We’ll explain these again in full tomorrow, but the quick and dirty of it is that you’ll have plenty more time to vote since the stakes are raised! See you here tomorrow for the beginning of the end of our first showdown!

The combatants for the next match-up are: Pokemon HeartGold & SouldSilver and Mother 3.

A reminder to readers and voters: Please be civil with one another. This tournament is for everyone’s enjoyment, and we want it to stay fun for all who choose to be involved, no matter which games they support. Those who attack others in the comments will be temporarily banned and, if they continue to do so, will removed indefinitely. We really do not want to do this, so please keep it rated E (or E10), and thanks for your enthusiasm!


No
ChannelImages
Our Verdict

survey tools


Top

Features

Vote for Persona, Golden Sun, Final Fantasy, or Chrono Trigger in Our Ultimate RPG Showdown

With the conclusion of yesterday’s bout, we’re now officially halfway through Round 2! Mother 3 took the match-up yesterday, ending up with slightly under half of the votes cast. With this victory, it will move on to face Pokémon HeartGold & SoulSilver for a shot at making it into the final two! Though this match-up is sure to make many of you excited, we still have two more fights to go before we get there. Without further ado, let’s look at today’s match!

Today’s match-up sees the return of what could easily be considered some of the best RPG franchises of all-time. Persona 4 Golden is one of the best RPGs on the PlayStation Vita (if not one of the best Vita games in general), while the same could be said about Golden Sun and the Game Boy Advance. Final Fantasy VI can be found near the top of many “Best Final Fantasy game” lists, and Chrono Trigger is often regarded as one of the best RPGs ever made across all systems. We’ve got some heavy-hitters in this round, and it’ll certainly be interesting to see which one eventually takes it!

To vote, simply use the poll included above, but be quick! Match-ups in this round only last a day and there’s no going back, so once the poll closes, it’s closed for good. Which game will make it into the top 4? Be sure to check back tomorrow to find out, and don’t forget to visit the tournament’s hub page, where you can find the complete list of contenders, as well as up-to-date standings.

The combatants for the next match-up are: Fallout 3, Tales of Symphonia, The World Ends With You, and Paper Mario: The Thousand-Year Door.

A reminder to readers and voters: Please be civil with one another. This tournament is for everyone’s enjoyment, and we want it to stay fun for all who choose to be involved, no matter which games they support. Those who attack others in the comments will be temporarily banned and, if they continue to do so, will removed indefinitely. We really do not want to do this, so please keep it rated E (or E10), and thanks for your enthusiasm!


No
ChannelImages
Our Verdict

survey software


Top

Features PlayStation 3 Retro Wii Xbox 360

Vote for Xenoblade Chronicles, Mother 3, Kingdom Hearts 2, or Skyrim in Our Ultimate RPG Showdown

Round 2 continues as we determine which of today’s four competitors has what it takes to go head-to-head with Pokémon HeartGold and SoulSilver in the semi-finals. The DS remakes won an easy victory yesterday, taking a comfortable lead with over 50% of the votes cast, but that’s no guarantee for a repeat in Round 3. Today’s competitors make up a wide variety or RPGs, so head inside and choose your champion carefully!

Today’s match-up sees the return of quite a few big names with the likes of the soon-to-be-remastered Skyrim going up against the never-to-be-released-in-the-West (ever) Mother 3. Kingdom Hearts 2 makes an appearance, thanks in no small part by its fans here who are likely eagerly awaiting its sequel, and Xenoblade Chronicles is really feeling it after over a week without competing.

To vote, simply use the poll included above, but be quick! Match-ups in this round only last a day and there’s no going back, so once the poll closes, it’s closed for good. Which game has what it takes to face off against Pokémon in the next round? Be sure to check back tomorrow to find out, and don’t forget to visit the tournament’s hub page, where you can find the complete list of contenders, as well as up-to-date standings.

The combatants for the next match-up are: Persona 4 Golden, Golden Sun, Final Fantasy VI, and Chrono Trigger.

A reminder to readers and votes: Please be civil with one another. This tournament is for everyone’s enjoyment, and we want it to stay fun for all who choose to be involved, no matter which games they support. Those who attack others in the comments will be temporarily banned and, if they continue to do so, will removed indefinitely. We really do not want to do this, so please keep it rated E (or E10), and thanks for your enthusiasm!


No
ChannelImages
Our Verdict

survey tools


Top