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News PlayStation 4 Trailers Videos

The Multiplayer Bonuses, Art Books, and More of Uncharted 4’s Special Editions Have Been Revealed

There was a time when Uncharted 4: A Thief’s End was going to release in 2015, but then it got delayed. Then it was supposed to come out on March 18th. Then it was supposed to come out on April 26th. Now, thankfully, it’s gone gold, and Uncharted 4 will release on May 10th. When the game finally does release on that day, it will be releasing alongside not one, but two different special editions, and we just got two different trailers showing off the goods in each interlaced with gameplay footage.

First, there’s the Uncharted 4: A Thief’s End Libertalia Collector’s Edition, within which will be a 12″ Nathan Drake statue, a steel book cover, a hardcover art book, a sticker sheet, and exclusive multiplayer bonuses. Then, there’s the Uncharted 4: A Thief’s End Special Edition, with which will reside the same collectible steel book, hardcover art book, and sticker sheet, but no 12″ statue. The Special Edition trailer also mentions multiplayer bonuses, but it doesn’t call them exclusive, so I dunno what’s going on there.

Look below to check out the trailers!

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News PlayStation 3

Naughty Dog Seriously Considered Making Uncharted 2 About Thor’s Hammer

Uncharted 2: Among Thieves was among the list of landmark titles for the PlayStation 3. When it launched back in 2009, it was practically the graphical standard for console gaming, and it was praised to an absurd extent, with places like Game Informer slapping it with the coveted “10/10.” And, though a lot of that praise came from the game’s polished storytelling and cutscenes, apparently Naughty Dog actually went down several different narrative paths before settling on the Shangri-La adventure for which Uncharted 2 is known.

In an interview with TechRadar, Neil Druckmann, who worked on Uncharted 2 as a writer and designer, revealed that there was actually a time when Naughty Dog was seriously considering the story of Uncharted 2 as a story about the quest for Thor’s hammer. “We actually did concept art and went pretty deep down that road,” he explains.

Druckmann says that, essentially, “the way to do it” is to throw out a whole bunch of ideas, center on one, “go down that road for awhile until you hit a wall,” and then move onto the next one. One of the ideas with which they did that to a fair extent was Thor’s hammer. “In a different dimension that exists, you can play it.”

Source: TechRadar

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News Trailers Videos Xbox One

Quantum Break’s Latest Trailer Explores the Game’s Lore Through Found Footage

Being a hybrid of live-action TV and Xbox One exclusive video game, Quantum Break‘s situation is something of a unique one (well, at least, kind of unique), and that’s led to the game having some fairly interesting marketing. Generally that looks like highly cinematic in-engine trailers mixed with gameplay footage and live-action, and now, with the latest “History of Time Travel” trailer, it’s expanded to the found footage genre.

Indeed, Quantum Break‘s latest is footage of its protagonist experimenting with a time machine back in 1999. Being found footage, it’s all from the perspective of the main character talking into a camcorder, explaining his methods through a flurry of technobabble and nervous chatter. It’s grainy as hell, choppy, and pretty intriguing.

Look above to check out Quantum Break‘s latest trailer.

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News PC Retro Xbox 360

Final Fantasy XI’s Servers Have Officially Shut Down For PlayStation 2 and Xbox 360

Whenever news breaks that an MMO’s servers are shutting down, the surprise, to me at least, is always that they were still up. Final Fantasy XI, an MMO which saw its initial release back in 2002 and which is part of a series that has since released another MMO (Final Fantasy XIV), is just now beginning to shut down its servers. As of yesterday, March 31st, servers for the game on both PlayStation 2 and Xbox 360 are done for. I don’t know if it’s sad that they’re dying or admirable that they were still even alive.

However, Final Fantasy XI still isn’t done for altogether. Square Enix’s official word on the matter is that those aforementioned servers are dead, but players on those platforms can still switch over to the PC version, which, I guess, will continue peddling on for a little while. They even have a whole guide set up on how to make the switch.

There is no need to buy new software for the Windows version.” Basically, you just have to transfer your PlayOnline account to a Square Enix account and have a Windows computer that can run Final Fantasy XI. The full guide can be found in the official update.

Source: Square Enix

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News PC PlayStation 3 Xbox 360

Dark Souls’ Director Doesn’t Believe That Someone Finished the Game Without Getting Hit

Dark Souls is maybe a little tough, so last month, when a fan streamed himself on a playthrough of the game during which he took zero hits, everybody was understandably impressed. But guess who doesn’t buy it: Hidetaka Miyazaki, the director of Dark Souls.

He was being interviewed by Wired, when a question concerning the special and creative challenges fans undertake in Dark Souls playthroughs came up. Miyazaki says he did anticipate a certain level of creativity and that the game did make room for it, but that he didn’t expect the scale of speedruns or many of the “strange new ways to play the games.” Then, he mentioned that no-hit run we were just talking about: “I don’t believe the player who says he completed the original Dark Souls without taking a hit — it would be amazing but I think it’s just an elaborate rumour!

Feel free to check out the archive of the stream past this link to get up to speed.

Source: Wired

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News Trailers Videos Xbox One

The New “Villains” Trailer for Quantum Break Features Both Live Action and in-Engine Footage

No matter what I do, you and I… we always end up, here. No matter what I do… time ends.” Dark and broody, epic and heady dialogue about an ambiguous end of days, muted colors, and absurdly solemn facial expressions—must be Quantum Break. It is. This TV show-video game hybrid is finally set to arrive in just about a week, on April 5th, and Microsoft’s just released an extra dark little teaser apparently to show off the game/show’s “villains,” but basically it’s just a normal trailer.

The cool part is that it features both live action and game engine footage of Quantum Break, so you can see just how different the actors look in and out of motion capture. Plus there’s a “cool guys don’t look at explosions” moment, so clearly you should watch the video.

Look up to check out the latest trailer for Quantum Break.

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News Trailers Videos

Blizzard Has Dropped Another New Trailer for the Warcraft Movie

There’s a new trailer out for the Warcraft movie—which is apparently called Warcraft: The Beginning internationally—and you’ll probably learn more about it by reading the description than by actually watching the video. “Dark forces are upon us,” “Our world is on the edge of war,” people shouting war cries, people getting hit by heavy things, and melodramatic cartoon orcs talking ethics. It’s that sort of trailer. It’s cool, but if you actually have any interest in the premise of the movie, you’ll want to look to the description.

The orc world is dying; the human world isn’t. A portal opens up between the two, the orcs see an opportunity to not all die, and somebody better call Donald Trump because we’ve got an immigration crisis on our hands. And, of course, there are a couple of main characters from either side on which the film is anchored. The Warcraft movie hits theaters on June 10th in America, but judging by this trailer, Warcraft: The Beginning will be “In cinemas May 30” everywhere else.

Look above for the one-minute Warcraft movie trailer, and here’s the plot description:

“The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: Orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people and their home.

“So begins a spectacular saga of power and sacrifice in which war has many faces, and everyone fights for something.”

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News PlayStation 4

The Kingdom Hearts Series is Now the Same Age as Sora Was When He Started His Journey

Between Dream Drop Distance and 358/2 Days, it’s fair to say that the Kingdom Hearts franchise has had a bit of trouble in naming some of its spin-offs, but I hope we can all agree that Kingdom Hearts 2.8 Final Chapter Prologue is this disease’s funniest symptom. 2.8 brings Dream Drop Distance, some new (probably extraneous) cinematics, and a little sequel to Birth By Sleep all together into one PlayStation 4 exclusive package in an attempt to finally finish tying up all of Kingdom Hearts‘ myriad loose ends before we all finally get the chance to play the game we’ve actually wanted to for the past decade: Kingdom Hearts III.

Well, Kingdom Hearts as a franchise turns fourteen years old today. Yup, Kingdom Hearts first released back in 2002 on March 28th in Japan, and fourteen’s the same age Sora was when he set off on his primordial journey in that first game. So, to commemorate the anniversary, a new, rather dazzling KH 2.8 screenshot’s been uploaded to the official Kingdom Hearts Twitter profile, showing off Daybreak Town in all its PlayStation 4 gorgeousness and gorgeousity.

The Daybreak Town screenshot’s in the gallery below, and the tweet’s up above. Though, I’m not sure how much good that latter will do you; it’s in Japanese, so you’ll probably want to just click through and get the translation.

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News PC PlayStation 4 Xbox One

Report: Rockstar Games Has Begun Preliminary Development on Grand Theft Auto VI

Despite still maintaining something of a place in the public consciousness, Grand Theft Auto V is actually old news. It released initially two and a half years ago, back in September 2013, so perhaps it’s no surprise it’s being reported that Rockstar Games has begun development on Grand Theft Auto VI. That’s right: Techradar is reporting that “a source close to the [Rockstar Games]” has revealed information that the game studio has begun “preliminary work” on the next major entry in the Grand Theft Auto franchise.

Is the information true? Uh, well…it seems reasonable enough, and Techradar seems to think so, so I’m gonna answer that with a fat “yah, I mean, probably.” Also, apparently Rockstar hasn’t actually settled on a location for GTAVI just yet, so we’re talking really preliminary.

Source: Techradar

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Mobile Platforms News

Sony Just Formed a New Company, ForwardWorks, to Make Mobile Games

Perhaps taking a page from Nintendo’s new book, Sony has just announced that they’re forming a new company specifically for the creation of mobile games, or, as their incredibly formal wording says, “aimed to deploy new services toward the ever-expanding smart device market.” The company’s called ForwardWorks Corporation, and it will take advantage of Sony’s many gaming IPs and the company’s development experience “to provide gaming application optimized for smart devices including smartphones.”

But—and this may be crucial—that last quoted statement ends with the following prepositional phrase: “to users in Japan and Asia.” So, like, we have no idea if or when we’ll eve be able to “casually enjoy” these “full-fledged game titles” in the West.

ForwardWorks is set to begin operations on April 1st—so, next week—and on that same day, the company we know as Sony Computer Entertainment Inc. will also be officially changing its name. From SCE, it will become SIE, Sony Interactive Entertainment Inc.

And, of course, the entire press release ends with a sentence of meaningless corporate jargon: “SIE will vigorously maximize the corporate value and create new business opportunities through the establishment of ForwardWorks.”

Source: Sony Computer Entertainment

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3DS News PlayStation Vita Trailers Videos

Zero Escape: Zero Time Dilemma Launches on June 28th in the West

Saw: The Anime 3 Zero Escape: Zero Time Dilemma just got a new trailer for its western version, and with it, a release date. The third installment in the horror, visual novel series that started off with the niche DS hit Nine Hours, Nine Persons, Nine Doors is scheduled to launch in both Europe and the United States this summer, on June 28th. For PS Vita and Nintendo 3DS, Zero Time Dilemma will be available in the US as both a physical and digital game, while in Europe it will be exclusively digital.

Zero Time Dilemma marks the latest in a long string of niche Japanese and indie games finding surprising success on the PS Vita. If this sort of thing is your deal, check out the platform. If you haven’t already, you may be surprised at what you find.

Look up for the new trailer for
Zero Escape: Zero Time Dilemma.

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News Videos

Here’s Why Some Games Localize All Their Content Even if it Gets Cut

The internet’s not ready to put this one to sleep just yet. Fire Emblem Fates stirred quite a controversy for all manner of reasons. There’s the split into multiple releases, and there’s that weird petting minigame that kinda sorta got removed from the western release. Well, BriHard’s here to comment on that latter one.

Taking off from the previous uncovering of dialogue and recordings from the petting minigame for the game’s European release, BriHard uses his experience in QA testing for game localizations to shed some light on exactly “Why Cut Content Gets Localized” despite being cut from the actual game.

Look up to check out the video.

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News PC PlayStation 4 Trailers Videos Xbox One

Doom’s Latest Gameplay Trailer Shows Off All Six of its Multiplayer Modes

Bethesda has revealed the multiplayer modes of their forthcoming Doom, and they are brutal: Soul Harvest, Warpath, Clan Arena, Domination, Team Deathmatch, and—most intense of all—Freeze Tag. But, yah, basically Bethesda just uploaded a minute-long Doom trailer to YouTube throwing out the names and brief descriptions off all the different modes available in the multiplayer of the new Doom (releasing May 13).

A few of them are shooter staples—namely Team Deathmatch—but then you’ve got types like Soul Harvest, and the only explanation given is “kill enemies to harvest souls,” which sounds more like a really weird hobby than an FPS mode. I digress. In Freeze Tag, you “freeze enemies and thaw allies,” in Warpath you “capture the moving zone,” and in the other three I guess the names are pretty self-explanatory because the trailer doesn’t say anything else.

And all of that’s to a backdrop of bloody and gorey Doom gameplay, so look up to check it out.

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News PC PlayStation 4 Xbox One

Mirror’s Edge Catalyst’s Website Has Revealed the Districts and Factions of its City of Glass

Home to over five million citizens, Glass is the city in which Mirror’s Edge Catalyst takes place. It’s a beautiful, shining cluster of skyscrapers colored in white and neon, but underneath the gleaming exterior is something a bit less pretty: several factions struggling for freedom and power. The official website of Mirror’s Edge Catalyst just updated with a whole bunch of new details on Glass’s layout and people groups.

The website lays out that Glass has three major geographical areas: The Anchor district, Downtown, and The View. As well, the city is home to three distinct, conflicting factions: The Runners, The Conglomerate, and the peculiarly named Black November.

The Anchor district is described as something of an affluent nightlife region. There are tall buildings, bright lights, and lots of young people. The Downtown area is, as you would expect, the city’s central hub, home to various businesses and crowded streets. Then, The View is a luxurious residential area. It’s a bit calmer, and it’s got a beach—perfect for well-to-do families.

And yet there’s a darker side to it all. The descriptions of the various areas all hint at something swelling beneath the surface of this polished exterior, and that’s borne out in the game’s various, conflicting factions. There’s The Conglomerate, a group of thirteen corporations that rule the city, but they have far from total control. First to oppose them are The Runners, technically illegal but nonetheless vital couriers who refuse to take part in the oppressive regime and instead roam the rooftops, taking whatever work they can find. Then, there’s a full-blown resistance group known as Black November, who spend their days terrorizing the establishment.

Mirror’s Edge Catalyst has all the makings of a fun little freedom fighting escapade, doesn’t it?

Source: EA Dice

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News PC PlayStation 3 PlayStation 4 Trailers Videos

The Latest Trailer Shows off Tales of Berseria in a Flurry of Anime and in-Engine Cutscenes

In a mixture of in-engine and anime cutscenes, the latest trailer for Tales of Berseria serves as a great reminder that this series is really scraping the bottom of the barrel when it comes to titles. In actuality, it’s a short 45-second video not unlike a teaser, showing epic sweeping angles of various characters shouting epic stuff which will presumably be of great importance in context, complete with a J-rock backing track. And, if any of that sounds good or if you’re a Tales of fan, you’re probably going to want to check this out.

Be forewarned, though Berseria is getting localized to the west, this particular trailer is in Japanese, so only the most committed of Otakus among you will be able to understand what these characters are saying.

Look above to check out Tales of Berseria‘s latest trailer.

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Mobile Platforms News Trailers Videos

Miitomo’s English Launch Trailer Shows Off How the App Really Works

Nintendo’s grand debut in the mobile space is finally just about here: Miitomo. Basically, you make a Mii, customize its personality, dress it up, screw with its vocal pitch, and then send it off into the ether of the internet. It’ll ask you questions and then share your answers with your friends in some odd sort of attempt to help you get to know your friends better, I guess? It’s not a terribly ambitious concept, but it’s a free-to-play mobile game, so what are you gonna do?

Anyways, it
just hit Japan, and Nintendo’s gearing up to launch it worldwide, which means: launch trailer! Indeed, in anticipation of the imminent release of Miitomo, Nintendo’s uploaded a new trailer to the official Nintendo Mobile YouTube channel, showcasing Miitomo‘s premise and various mechanics. It’s in that same painfully vacant yet oddly intriguing aesthetic of the original Mii Channel on Wii, with breezily catchy music to back it up.

As for the literal release date,
the official website still doesn’t seem to say anything more than “March 2016,” though you can pre-register and score a few “My Nintendo points,” if you feel so inclined.

Look above to check out the launch trailer for
Miitomo, Nintendo’s first app.

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News PC PlayStation 4 Xbox One

Battleborn is Getting Five Heroes as Free DLC and Multiple $5 DLC Packs

A game is not complete without a season pass, am I right? No. No I’m not. But such is life.

Gearbox Software’s MOBA-shooter hybrid Battleborn has just been completed. Production’s done, and they’re getting ready to ship. So, since this is 2016, that means it’s time to hear about post-launch content. Publisher 2K posted an update on the game’s official website, detailing plans for Battleborn‘s post-launch content, both free and paid, the latter of which will have a season pass.

When Battleborn launches on May 3rd, it’ll come with 25 heroes. Post-launch, on all platforms, Gearbox will be releasing five more of them for free, and they’ve already announced the first one: Alani, a healer/warrior. As well, there will be all sorts of free modes, maps, and community features being put out over time. Besides that, Battleborn will also have a fair amount of paid post-launch content in the form of Borderlands-esque $5 add-on packs. Each will include one new “highly replayable” story operation alongside exclusive hero skins and taunts. There will be five of these packs in all, and you can pay just $20 to get them all with the season pass, if you’d rather not buy them individually.

Source: 2K Games

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News PlayStation 4 Trailers Videos Virtual Reality

PlayStation VR is Getting a 5-in-1 Showcase Game Called “PlayStation VR Worlds”

Sony really stirred the VR pot the other day with the announcement of their $399 price and October release window for PlayStation VR. The whole world’s watching to see whether VR redefines gaming or just sort of miserably fades out, so let’s talk about a few more games that just got announced for PlayStation VR. Like the Nintendo 64 and 3DS, VR games appear to be adopting their platform’s name in their titles, as the two latest exclusive announcements for PlayStation VR are Tumble VR and PlayStation VR Worlds.

From SCE London Studio, PlayStation VR Worlds is something of a platform showcase. It’s five VR experiences packed into one in an attempt to show you a breadth of what the new style has to offer. There’s “VR Luge,” sliding at breakneck speeds down a California street, dodging cars and other obstacles; “Dangerball,” a sport of ball-headbutting; “Into the Deep,” in which you’re lowered into the sea to witness beautiful marine wildlife and eventually something much more terrifying; “The London Heist,” putting you into a gritty gangland robbery, shooting included; and “Scavenger’s Odyssey,” in which you play an alien treasure hunter in control of a rather agile vehicle.

From Until Dawn developer Supermassive Games, Tumble VR is described as “an accessible and immersive puzzler with an array of brain teasing puzzles, steady dexterity tests combined with explosive destruction challenges.” It’s got all manner of physics-based block puzzles and such.

Look below to see trailers for both Tumble VR and PlayStation VR Worlds.

Source: PlayStation Blog (1, 2)

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News

Bloodborne is Getting an Official Card Game Based on the Chalice Dungeons

When you played Bloodborne, weren’t you just thinking to yourself the whole time, “Man, this is great, but, like, why isn’t it a card game?” No? Well, here we are anyway. Game designer Eric Lang of CoolMiniOrNot Games is turning Bloodborne into a “simple but highly deep and interactive card game,” and, despite the absurdity of a high-speed, twitchy action-RPG being turned into a tactical card game, it honestly sounds pretty damn cool.

Formerly codenamed “Project Dream,” the licensed card game is cleverly based around Bloodborne‘s procedurally generated chalice dungeons and consists essentially of “risk management with a bit of groupthink [and] inventory.” Lang’s played (and died many times in) the PlayStation 4 title, and he says his goal with the card game is “to channel the intensity and frustration of the video game into a contest between players.” He expects a given round of the card game to last not but an intense thirty minutes.

This announcement comes via Twitter. Look below to see some tweets and the awesome box art.

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News Trailers Videos Xbox One

Quantum Break’s Newest Cinematic Trailer is Set to Nirvana’s “Come as You Are”

Still curious as to what exactly Quantum Break entails or is even about? This trailer will probably not help you. Want to see some badass camera angles, stark lighting, explosions, and gunfire set to music implying something like the end times? Well then step right up, because Quantum Break‘s latest cinematic trailer has got you covered.

Scored by a self-proclaimed “haunting cover” of Nirvana‘s famous “Come As You Are” that still holds not but a candle to Disturbed‘s “The Sound of Silence” cover, the official Xbox YouTube channel uploaded a new “TV Ad / Cinematic Trailer” for Quantum Break, the intriguing Xbox One exclusive TV-show and video game hybrid, and it features all manner of dudes pointing guns at each other and little time rift thingies.

Check it all out up above.

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