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News Nintendo Nintendo Switch

Nintendo Accidentally Leaks New Mode for Smash Ultimate

Nintendo’s been mum about what exactly is in the big 3.0 update for Super Smash Bros. Ultimate aside from Persona 5‘s Joker. However, it looks like someone on Nintendo’s marketing team done goofed. A new Smash-centric commercial was uploaded onto the official Nintendo YouTube page earlier today, and it revealed a brand new mode within the first seconds of the video.

It’s a bit blurry, but from the look of things, Stage Builder will be making a comeback. First introduced in Super Smash Bros. Brawl, players could create customized stages using pre-set blocks, platforms, and hazards. This feature was carried over to Super Smash Bros. for Wii U, where it was expanded upon thanks to the ability to actually draw the stage with the Gamepad. The feature was cut from the release version of Super Smash Bros. Ultimate, but it looks like it won’t be long before we’re able to create the stages of our dreams once again. Exactly how the new Stage Builder will work is unknown, but considering the exponential improvement it made from Brawl to Wii U, it’s probably going to be even better than the last version.

What else will join Joker and Stage Builder in the 3.0 update? No one knows for sure. Many speculate that Home-Run Contest will make its return, or maybe a more traditional All-Star mode is on the way. All we know for sure is that it’s swiftly approaching and will probably bring many, many amiibo along with it.

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News Nintendo Nintendo Switch

EVO Officially Retires Super Smash Bros. Melee

After years of faithful service, EVO appears to finally be retiring Super Smash Bros. Melee from its lineup. EVO released its official lineup for EVO 2019, and Super Smash Bros. Ultimate has ousted Melee as the resident Smash Bros. game at the fighting game tournament. Ultimate will join modern favorites like Dragon Ball FighterZ and BlazBlue Cross Tag Battle, while Melee is nowhere to be found.

Super Smash Bros. Melee, the second game in the Super Smash Bros. series, was a beloved game in the fighting tournament scene since its release in 2001, despite being a more “casual” fighting game. Melee was much more popular than the other installments of the series because it had a faster pace and higher skill threshold that was more in-line with more traditional fighting games like Tekken and Street Fighter. Over the years, EVO had experimented in adding Melee to its fighting game lineup, but Nintendo was hesitant to let them. In 2013, Nintendo actually sent a cease and desist letter to EVO to stop them from streaming the game. The next year, however, Melee was added to the lineup with Nintendo’s approval. Since then, Melee has been a highlight of every EVO. However, now that Super Smash Bros. Ultimate has released, it looks like the almost 20-year-old game is finally being replaced with the newest title in the series.

EVO released a “farewell” video to commemorate the joy and excitement that Melee brought to the tournament over the years. While it’s entirely possible that Melee could return in a future EVO, it’s more likely that Ultimate will be a permanent replacement for Melee and EVO will only use the most up-to-date version of Super Smash Bros. from now on.

Source: GoNintendo

News PC PlayStation 4 Trailers Videos Xbox One

Overwatch’s 30th Hero is a Combat Medic

Overwatch‘s 30th hero was finally revealed, and he looks a little different than what we expected. Previously, it was announced that the thirtieth hero would be Echo, the robot who was revealed during Ashe’s introductory short. However, it appears that there was a change of plans. The new hero is a support character named Baptiste, a combat medic from Haiti.

Jean-Baptiste Augustin was a child who was orphaned when the Omnic Crisis reached Haiti’s shores. He joined the Caribbean Coalition to fight back, but once the Omnic Crisis ended, he struggled to find his place in the world. To support himself, he eventually had to join Talon, the villainous organization run by Doomfist. Baptiste eventually realized that he was on the wrong side of history and ran from Talon.

Baptiste is a combat medic whose primary weapon can fire damaging bullets or healing grenades. He cannot, however, use his grenades to heal himself. He’s currently the only hero in Overwatch with two different types of bullets to manage. Additionally, he comes equipped with boots that greatly increase his jumping ability and a shield that can make anyone inside become immortal. His ultimate, “Amplification Matrix,” creates a wall that greatly increases the damage of attacks that pass through it. This does stack, meaning that a character being charged up by Baptiste, Ana, Mercy, and Orisa at the same time can basically kill anything with one bullet.

Baptiste’s release date is currently unknown, but he is currently playable in the public test realm, so it’s only a matter of time before he’s ready for everyone to try out.

Source: Polygon

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News Nintendo Nintendo Switch Videos

Fire Emblem: Three Houses Launches July 26

It’s been a long time since we’ve heard news about Fire Emblem: Three Houses. The first trailer dropped at last year’s E3, and for months after we were kept in the dark. Now, we finally have new info about Fire Emblem‘s first foray onto the Switch, and it looks very promising.

Nintendo didn’t reveal too much about the game’s plot in its original trailer. We knew of the three future heads of the titular “Three Houses”—the axe-wielding Edelgard, the lance-wielding Dimitri, and the bow-wielding Claude—and we got to see their teacher, the viewpoint character and tactician whose name and gender can be chosen by the player. Today’s new trailer showed that your character is a former mercenary who teaches at the Officer’s Academy, located in a territory un-owned by the three empires. The player gets to decide which of the three houses to ally with, and each one comes with very different characters. Your character is guided by a mysterious girl named Sothis, who only your character can see.

The gameplay, while still in-line with classic Fire Emblem flair, seems to have taken a bit of an upgrade. Units now have generic infantry to fight alongside them to give fights a much more cinematic yet realistic feel. Weapon durability makes a comeback after being absent from the previous two games. Players can now roam freely while out of battle, similar to how the dungeons worked in Fire Emblem Echoes: Shadows of Valentia. You as the teacher can customize the named units and guide them toward different classes, weapon masteries, and skillsets like horse-riding.

While originally slated for Spring, Fire Emblem: Three Houses will now launch this summer on July 26th.

Source: Nintendo Direct

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News

New Patent Suggests PlayStation 5 May Have Backward Compatibility

A new patent filed by Sony seems to imply that the PlayStation 5 might end up having backward compatibility. The original patent was filed back in 2017 but was only published last week. While no consoles were directly mentioned in the patent, it’s highly likely that it was filed in preparation for Sony’s next big console.

The patent itself regards a system that would run software from older consoles onto this mysterious new console. While the processing power and general hardware in the new system would be much greater than the older consoles, the hardware would still be too foreign to the older games. To fix this, the new console would mimic the older systems’ processing IDs. In layman’s terms, this means that the new system would pretend to be the older console to trick the old games into working.

Sony’s recent systems have not had backward compatibility. While the PlayStation 2 was able to play PlayStation One games, the only way to play older games on the PlayStation 4 is to buy digital versions over the PlayStation Store. The PlayStation Vita also cannot play PlayStation Portable games, largely because the Vita uses cartridges while the Portable used discs, so it’s literally impossible to put a Portable game in a Vita. This practice of foregoing backward compatibility is not limited to Sony, though. The Switch cannot play Wii U games and the Xbox One only plays select Xbox and Xbox 360 titles.

Nothing is certain at this moment. While signs point to this patent being related to the PlayStation 5, only time will tell if this truly means Sony’s next console will get backward compatibility.

Source: IGN

News Nintendo Switch PC PlayStation 4 Trailers Videos Xbox One

Dragon Ball FighterZ Reveals Second Season Pass

Dragon Ball FighterZ has quickly become one of the most beloved video games in the fighting game tournament scene. Combining the Dragon Ball franchise with the tight fighting game style of Arc System Works turned out to be lightning in a bottle. To keep up with the success of the game, a second season pass for fighter DLC has been revealed, with the first two fighters dropping this Thursday!

The first two characters of the season pass will be Jiren and Videl. Jiren, an extremely powerful fighter from Universe 11 introduced in Dragon Ball Super, is an explosive grappler that can essentially turn the entire battlefield into a mushroom cloud. Videl, Gohan’s rough-and-tumble wife, uses quick jabs and intense kicks while also summoning the Great Saiyaman to take care of combos and long-range moves. Both of these characters are expected to drop on January 31st.

While the third and fourth fighters of the season pass’ six characters remain unknown, the final two fighters were revealed. Fresh off of the new movie Dragon Ball Super: Broly, Gogeta and Broly will be available at a later date. No gameplay footage of those fighters exists at the moment, but we probably won’t have to wait too long for more information about them.

Source: Nintendo Everything

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News PlayStation Vita

Soulja Boy Releases Yet Another Illegal Console

Soulja Boy is back. Despite Nintendo’s almost immediate nixing of his “new console” which was just an emulator, DeAndre “Soulja Boy” Cortez Way is keeping up his video game dreams. The new and improved SouljaGame Handheld is his latest foray into the console world, and there’s no way to put this lightly: it’s just a Vita.

Soulja Boy, who is probably best known for his 2007 hit “Crank That (Soulja Boy),” has been making waves in the gaming community as of late because of his strange fixation on selling emulators. Originally, the SouljaGame consoles were based on Nintendo consoles. Despite saying “Nintendo aint gon do SHIT,” Nintendo, in fact, did do something and put a stop to the numerous rip-off consoles he made based on their hardware. Soulja Boy now seems to think that Sony is an easier target and is releasing a redesigned SouljaGame Handheld that, visually, is exactly like the PlayStation Vita. The specs he released, however, tell a different story:

Features:

Exquisite craftsmanship and fashion design with a reasonable price.

Built in camera for photo shooting and video recording.

Support TV output, can connect TV to play games and watch movies.

Support PC Camera, connect the computer, can use as computer camera.

4.3 inch 16:9 HD screen, 480 x 272 resolution.

Multi thread task mode, you can listen to music, while watching e-books.

Descriptions:

Stereo sound speakers give you different auditory experiences.

Supports JPEG, BMP, GIF, TIF, PNG image format.

Practical functions: calculator, calendar, stopwatch, etc

Set sleep shutdown time to help save energy, it is convenient to use.

Built in high definition microphone, high quality recording and ordinary recording for you to choose.

Specification:

Color: Blue/ Black/ Red/ White

Size: 9.3 X 72 X 126mm

Material: Plastic

Resolution: 480*272

Screen size: 4.3inch

Memory: 8GB

Whatever “watching e-books” means is a mystery, but the rest of the specs seem to imply that the hardware itself is more in-line with the PlayStation Portable, despite it being a blatant Vita rip-off. The new edition of the SouljaGame Handheld joins Soulja Boy’s many other rip-off products still available on his website, including SouljaWatches (Apple Watches), SouljaPods (AirPods), and SouljaPads (iPads).

The SouljaGame Handheld is available now for the low price of $99.99. Don’t buy it.

Source: DualShockers

News PC PlayStation 4 Xbox One

New Overwatch Story Confirms Second LGBTQ Character

Earlier today, Blizzard dropped a surprise Overwatch short story about Ana and Soldier: 76. After a few months of lore drought, we finally get to see Ana and Soldier: 76’s current activities, and it finally gives us a glimpse at their personal lives. But the story is also notable for confirming Overwatch‘s second LGBTQ character.

Bastet” takes place shortly after Ana Amari and Jack “Soldier: 76” Morrison found out that they both survived their alleged deaths. Jack travels all the way to Cairo to see if a vigilante known as Shrike was actually Ana—and he was right, of course. Jack agrees to help her take down a powerful Egyptian crime lord, and in exchange, Ana will then help him in taking down Talon. While looking through a stack of old photos during a stakeout, Ana comes across one of Jack with an old flame of his, a man named Vincent. Ana and Jack then reminisce about their past and, sadly, talk about how they were never able to really have normal lives.

“Vincent deserved a happier life than the one I could give him.” Jack sighed. “We both knew that I could never put anything above my duty. Everything I fought for was to protect people like him… That’s the sacrifice I made.”

“Relationships don’t work out so well for us, do they?” Ana said, unconsciously running her thumb over where her wedding ring used to be.

“At least you and Gabe managed to have families.”

Vincent was first hinted at back in 2016 with the release of
Reflections, the comic that coincidentally also revealed Tracer to be gay. In the holiday special, there’s a small panel where Jack and Ana are sitting together, possibly during their stakeout, where Jack is looking at the same picture of him and Vincent shown in “Bastet.” Much like Tracer’s girlfriend Emily, Vincent seems like an average civilian and will probably not be a future playable character.

Since its release in 2016,
Overwatch has been one of the leading forces in creating new, diverse characters in gaming. Overwatch, after all, is probably the only game where an elderly Egyptian woman and a Russian female bodybuilder are part of the main cast. The revelation of Tracer’s sexuality two years ago made waves in the gaming community and brought a lot of praise—and some predictable backlash—to the Overwatch team. And on a personal level, it really does warm my heart to see people like me show up in the games I love.

Much like
Reflections, “Bastet” will presumably be censored out of countries with “gay propaganda laws” such as Russia. However, anti-gay laws or not, Soldier: 76 is gay, and there’s nothing Putin can do about it.

Source: Polygon

Articles

What Old Games Do You Want to Finish in 2019?

Happy New Year, Gamnesia family. 2019 is finally here, and with it will come many new games that we’ve been eagerly waiting for. Kingdom Hearts III and the Resident Evil II remake both come out later this month, Jump Force will launch in February, and numerous other games like Psychonauts 2 have been given vague 2019 release dates that hopefully won’t turn into 2020.

But with all these new games, we might get distracted from our old library. Many gamers make jokes about buying games during Steam sales and never playing them, but surely we should make time for old games and not just play the newest blockbuster titles. We’ve collected many, many games over the years, and I say that part of our New Year’s Resolution should be to finish up some of our backlogs.

Personally, my list is a bit too long for me to handle. At the top of my list is Persona 5, which I think I’m almost finished with, but that could very well mean I have more than ten hours of gameplay left. Xenoblade Chronicles X and Octopath Traveler are also too-long RPGs on my list, but I know I’ve got way more than ten hours of gameplay left for those. Additionally, while I have beaten Banjo-Tooie, I have never finished the original. In full, my list is as follows:

  • Persona 5
  • Xenoblade Chronicles X
  • Banjo-Kazooie
  • XCOM 2: War of the Chosen
  • Fire Emblem Echoes: Shadows of Valentia
  • Octopath Traveler
  • Ogre Battle 64
  • Day of the Tentacle
  • Castlevania: Symphony of the Night

Obviously, I probably won’t be able to finish all of those games, nor do I expect to. But if I can get a few of those games taken care of, I’ll consider that a job well done. Readers, what are the games in your backlog that you hope to finish up before you get distracted by what 2019 has to hold?

News PC PlayStation 4 Xbox One

Fallout 76 Players to Receive Free Fallout Classic Collection

Merry Christmas, Fallout fans! Bethesda has announced that anyone who logged onto Fallout 76 in 2018 will receive a free copy of the Fallout Classic Collection. The Fallout Classic Collection includes Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel. The collection will be delivered sometime in early January and is available for all Fallout 76 players, whether they’re on PC, Xbox One, or PlayStation 4.

Fallout was originally released in 1997. While it’s aesthetically similar to the modern Fallout games, the original Fallout was a turn-based RPG with an overhead camera. Fallout achieved critical acclaim and was hailed as one of the best RPGs available for the PC. Fallout 2 came out one year later and also achieved critical acclaim, but it was criticized for its numerous bugs (some things never change). Fallout Tactics: Brotherhood of Steel came out in 2001. It forwent the former games’ RPG elements and was instead a strategy game with massively improved combat.

After Fallout 76‘s lackluster reviews, the numerous bugs, and “NylonGate,” it’s hard not to see this as some sort of mea culpa. Giving away the collection for free is a nice way to keep the brand image healthy and keep players interested in Fallout 76 while the team irons out some of the game’s problems. This may not be the best apology, since the collection was originally a pre-order bonus for Fallout 76, but it’s still a nice gesture to fans who have stuck with Bethesda during Fallout 76‘s…fallout.

Source: PC Gamer

News Nintendo Nintendo Switch Videos

Super Smash Bros. Ultimate Glitch Lets You Summon Infinite Assist Trophies

Isabelle seems to be a bit glitch-friendly in Super Smash Bros. Ultimate. A few days ago, we covered a glitch that causes the game to crash when Isabelle and Villager play catch. Now, an even more intense bug has been found, one which can be easily replicated in Smash Bros. And this one lets players summon infinite Waluigis.

By simply messing around with Assist Trophies, players can flood the screen with as many assist characters as the game can handle. To replicate the glitch, two players need to be playing as Isabelle. When an Assist Trophy drops, both need to grab it with their fishing poles at the same time. While one player will ultimately grab it, the other’s fishing line will still be latched to the Assist Trophy. The receiving player will then be locked into summoning the assist character and will not stop summoning said assist character. This player will only stop summoning if the other player can knock them out of the animation. As the video shows, however, that’s not an easy task to do, especially if there are forty Metroids latched onto their skulls.

This glitch is probably not long for this world. Nintendo has a fairly good track record at removing glitches like this in their recent titles. Replicate it now before a new patch comes out and the never-ending hoard of Majora’s Mask moons is gone forever!

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News Nintendo

Charles Martinet Gets World Record for Most Performances as One Character

With the release of Super Smash Bros. Ultimate, Charles Martinet has officially voiced Mario in one hundred video games. This impressive feat did not go unnoticed, as most video game characters don’t last one hundred titles, let alone have a voice actor for that long. To celebrate this, the Guinness World Records has given him the world record for most video game voiceover performances as the same character.

Martinet announced this record via his Instagram, calling it “so amazing.” While Mario has been portrayed by many other actors across the years (such as Bob Hoskins and Captain Lou Albano), Martinet is the only actor to play him in the official video games—not counting Hotel Mario, of course. Martinet is also the primary voice actor for many other Super Mario characters, including Luigi, Wario, Waluigi, and all of their baby forms.

Martinet has been voicing Mario since 1992 with the release of the Super Mario Bros. pinball machine. Before his audition, Martinet had no idea who Mario was. Four years later, Super Mario 64 was released for the Nintendo 64, and his voice became heard throughout living rooms worldwide. Since then, Martinet has continued to voice Mario at every chance he’s had, and he doesn’t show any signs of slowing down. While he’s been Mario for one hundred games, that list will only keep growing. New Super Mario Bros. Deluxe will release worldwide in less than a month, meaning he’s already about to beat his own record!

Source: Instagram

News Retro

Thirty-Six Cut Games Found in PlayStation Classic’s Data

Sony’s PlayStation Classic hasn’t been wowing reviewers. While there are certain tiny flaws with the system that add up, the main problem most reviewers and consumers have is the selection of games. Most of the PlayStation’s iconic and bestselling games are missing for one reason or another. Now that dataminers have their hands on the systems, however, they’ve discovered evidence that a total of thirty-six games were cut from the PlayStation Classic.

Dataminers posted the alleged datamine on GitHub, showing off thirty-six games that still have references in the system’s coding.

  • Chocobo’s Mysterious Dungeon
  • Colin McRae Rally
  • Crash Bandicoot
  • Crash Bandicoot 2: Cortex Strikes Back
  • Toy Story 2
  • Driver
  • Ehrgeiz
  • Fighting Force
  • Gran Turismo
  • Grand Theft Auto 2
  • Harry Potter and the Sorcerer’s Stone
  • Kagero
  • Klonoa
  • Kula World
  • Legacy of Kain: Soul Reaver
  • Medal of Honor
  • MediEvil
  • Mega Man Legends
  • Mr. Driller G
  • Paca Paca Passion
  • PaRappa the Rapper
  • Parasite Eve
  • RayStorm
  • Ridge Racer
  • Silent Hill
  • Spec Ops: Stealth Patrol
  • Street Fighter Alpha 3
  • Street Fighter EX Plus Alpha
  • Suikoden
  • Tomb Raider
  • Tomb Raider 2
  • Tomba
  • Tony Hawk’s Pro Skater 2
  • Vagrant Story
  • Wild Arms 2
  • Xevious 3D/G+

With a lineup that includes two Crash Bandicoot games, Vagrant Story, and Silent Hill, it’s a bit disheartening to think that this is what could have been. The lineup we have is less than half the size of what Sony might have originally planned. Certain games in this lineup, such as Tony Hawk’s Pro Skater 2, may have been removed due to complex licensing issues, but the others were more likely removed due to the numerous remasters either already released or in development.

It’s a shame that Sony did not include some of these gems, especially since the PlayStation Classic uses an open-source emulator as its base. Sony may be able to update the PlayStation Classic with some of these titles at some point, but most signs imply they won’t. As such, we’re probably stuck with the twenty games included at-launch.

Source: IGN

News PC PlayStation 4 Xbox One

Bethesda to Replace Fallout 76 Nylon Bags After Outcry

Fallout 76‘s release has been rocky. Reviews haven’t been kind to the game, saying that it’s underdeveloped, sterile, and far too buggy—even by Bethesda standards. Bethesda has been doing damage control since the game’s release, but one certain mishap got them in a lot of hot water. Those who preordered the special Power Armor Edition were promised, among other things, a special Fallout-themed canvas bag. What they got was a nylon sack.

While the other extras, such as the Power Armor Helmet, came as advertised, the carrying case was specifically stated to be a “canvas West Tek duffel bag.” Naturally, this unannounced change could have been cause for a lawsuit. The Power Armor Edition was almost $200, meaning that its contents should have been worth that price tag. Bethesda stated that, while they had planned to include a canvas bag, they had to switch to nylon due to “unavailability of materials” and “[t]he bag shown in the media was a prototype and was too expensive to make.” Originally, to make up for this, Bethesda offered players 500 Atoms, which is about $5 worth of in-game currency. Naturally, people were upset by this, since sturdy canvas bags aren’t just worth $5 more than nylon sacks.

The public outcry was loud enough that Bethesda has now decided to create replacement bags similar to the ones originally advertised. Those who ordered Fallout 76: Power Armor Edition and received the nylon bag can go to Bethesda Support and submit a ticket to get a replacement bag. Players only have until January 31 to reach out to Bethesda, though, so if you ordered the Power Armor Edition and want your promised canvas bag, act quickly.

Source: Polygon

News Retro

PlayStation Classic Getting Lackluster Reviews

The PlayStation Classic will be hitting stores next week, but reviewers have already gotten their hands on a few. And from the looks of it, the PlayStation Classic is a lot less than the sum of its parts. Reviews so far have been mixed to poor, with many sites pointing out some glaring flaws that probably won’t be fixed by the time it’s ready for retail.

The PlayStation Classic’s game selection caused some heads to turn when it was first announced. It omitted several classics like Castlevania: Symphony of the Night, Crash Bandicoot, and Spyro the Dragon and instead added a few titles that, by comparison, felt like filler. Now that reviewers have gotten their hands on it, a few more flaws have come to light.

IGN’s Tristan Ogilvie said that the lack of joysticks causes a fair few of the games to control very poorly by modern standards and that HD televisions are not kind to mid-90s graphics. Michael McWhertor of Polygon even pointed out that, other than Intelligent Qube, all the games included on the PlayStation Classic can be downloaded onto other PlayStation platforms at a much cheaper price. At $99.99, many reviewers simply do not think that the contents of the PlayStation Classic are worth such a steep price tag.

By all accounts, though, fans of the PlayStation One will probably enjoy the PlayStation Classic, reviews be damned. At roughly $5 a title, gamers can do the math themselves and see if it’s a worthy holiday buy. However, it’s a little daunting to see reviews like these ahead of release. To borrow a phrase, “preorder canceled.”

Source: GameSpot

News PlayStation 4

Sony to Skip Next Year’s E3

Sony has made the surprising decision to drop out of 2019’s Electronic Entertainment Expo. The group behind E3, the Entertainment Software Association, confirmed today that Sony has decided to skip E3 entirely. Neither Sony nor the Entertainment Software Association has released the reasons behind Sony’s departure, but the decision could have dire consequences for E3’s future.

Sony’s E3 2018 presentation was fairly minimalist, as it focused on only a few of their games. Three of the games they focused on—Death Stranding, The Last of Us II, and Ghosts of Tsushima—still have not been given an official release date. It’s possible that Sony is focusing their efforts on these three titles in 2019 and, therefore, won’t bother making an E3 presentation focusing on the same games from 2018. Still, it is surprising that Sony won’t have so much as a booth at E3 to show off their upcoming titles.

This decision will no doubt be a massive blow to E3. EA and Microsoft both held their conferences off-site last year, and Nintendo continued its tradition of releasing pre-recorded Nintendo Directs online. Sony’s absence at E3 will cause not only a gap in presentation time, but it will create a literal gap in the conference. Sony previously occupied a huge part of one of E3’s two convention halls, meaning that E3 will have a huge task ahead of them to fill in Sony’s former territory.

It remains to be seen if Sony will release an online E3 presentation like Nintendo, but considering that Sony also canceled 2018’s PlayStation Experience, it could be that Sony is dropping out of big press conferences entirely. Only time will tell how Sony moves forward. But with all of these companies pulling out, E3’s future looks daunting.

Source: Kotaku

News Nintendo

Mario’s Namesake has Passed Away

On October 27th, Mario Segale passed away at the age of 84. Segale was not necessarily a part of the gaming industry. He wasn’t a developer or an artist. Instead, he was actually Nintendo of America’s landlord back in the late 70s and early 80s. But Segale is integral to the world of video games for one simple reason: he served as the namesake for Nintendo’s Mario.

Segale developed office buildings, and one of them housed Nintendo of America during an integral part of their development. When Nintendo decided to give “Jumpman” and “Lady” real names in the original Donkey Kong for the arcade, they named Lady “Pauline,” which they derived from their warehouse manager’s wife, Polly. While looking for Jumpman’s name, they turned to Segale. Segale was a larger-than-life Italian-American man and Nintendo of America thought that adding a few traits of his to Jumpman would really bring the character to life. Nintendo then immortalized Segale by naming the most iconic video game character in existence after him.

Segale never wanted to “bask in the limelight” and be known as the guy Mario was named after. He very rarely spoke to the press about his connections to Nintendo, and there are actually very few pictures of him available online. But he still took some pride in knowing Mario was named after him, even if he spent the rest of his life away from the gaming industry. He even joked in 1993 that he was waiting on the royalty checks. His mark on pop culture was even noted in his obituary:

“While he was the inspiration for the name of Nintendo’s ‘Super Mario’ from when they were tenants in his business park in the 1970’s, he always ducked the notoriety and wanted to be known instead for what he accomplished in his life.”

Source: NPR

News PC PlayStation 4 Trailers Videos Xbox One

New Overwatch Cinematic Reveals Two New Heroes

In celebration of BlizzCon, the Overwatch team released a brand new short centering around everyone’s favorite anachronistic cyborg cowboy, Jesse McCree. Set in the Old West-themed map Route 66, the new short introduces not just one, but two heroes coming to Overwatch in the near future.

The first new character revealed is Ashe, a white-haired gunslinger and the leader of McCree’s old gang, Deadlock. In the cinematic, Ashe and her gang fought with McCree over a mysterious container found in the wreckage of a newly-exploded train. While the Deadlock Gang was bested, Ashe got to show off her abilities in both the cinematic and the gameplay trailer accompanying the video. In addition to her main firearm, Ashe also has access to a stick of dynamite and a small shotgun that can cause massive pushback to both herself and her enemies. Her ultimate calls in Bob, her hulking right-hand man, who will rough up the enemy team and essentially add a seventh person to your team for a brief moment.

The second character revealed was not given a gameplay trailer, nor did she show off any combat abilities in the cinematic. Echo, a robotic member of Overwatch that had been “turned-off” for quite some time, was locked inside the mysterious container McCree and Ashe were fighting over. While Echo might not be ready to be officially revealed in-game, she has been confirmed to be Overwatch‘s thirtieth hero. An earlier version of her design was revealed to the public a long time ago, meaning that Echo has been in the works in some form since before Overwatch‘s release.

It’s unknown when these heroes will be released, but Ashe shouldn’t be too far off from going live. Expect to see her soon.

Source: Polygon

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News Retro Videos

Here’s the Full Game List for PlayStation Classic

The wait is finally over. Sony has officially revealed the full list of games to be re-released on the upcoming PlayStation Classic. The mini plug-and-play was announced with five of 20 titles confirmed: Final Fantasy VII, Jumping Flash, Ridge Racer Type 4, Tekken 3, and Wild Arms. The full list has some beloved favorites, while also leaving out a few key PlayStation classics that might leave a few potential buyers scratching their heads.

The complete list of games is as follows:

  • Battle Arena Toshinden
  • Cool Boarders 2
  • Destruction Derby
  • Final Fantasy VII
  • Grand Theft Auto
  • Intelligent Qube
  • Jumping Flash
  • Metal Gear Solid
  • Mr. Driller
  • Oddworld: Abe’s Oddysee
  • Rayman
  • Resident Evil Director’s Cut
  • Revelations: Persona
  • Ridge Racer Type 4
  • Super Puzzle Fighter II Turbo
  • Syphon Filter
  • Tekken 3
  • Tom Clancy’s Rainbow Six
  • Twisted Metal
  • Wild

The lineup is fairly diverse, with fighting games, RPGs, and platformers giving the console a little bit of everything. Classics like Rayman, Metal Gear Solid, and Resident Evil Director’s Cut should make this system an instant buy for fans of the original PlayStation.

A fair few notable classics are missing, however. Castlevania: Symphony of the Night is absent, likely because the game was just re-released exclusively for PlayStation 4. Spyro the Dragon and Crash Bandicoot are also not present, possibly due to their recent remasters. Additionally, the version of the first Persona game added to the Classic, Revelations: Persona, is the original version brought over to the West, which had much of its religious content censored or removed entirely; a more faithful translation appeared in the PSP rerelease.

The PlayStation Classic launches in the US and Canada on December 3rd, so it should be a wonderful—if a tad expensive—stocking stuffer. Knowing how hard it was to find the NES Classic, those who wish to have this on day one might want to reserve it before it’s too late.

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Meet Meltan’s Evolution, Melmetal

Earlier this month, Game Freak dropped a few hints about a second form for the Mythical Pokémon Meltan. An ominous shadow was shown at the very end of Professor Willow’s Meltan Research Update. We now know that this shadow was actually Melmetal, Meltan’s evolved form.

Melmetal is, like Meltan, a pure Steel-type Pokémon. It looks much larger than Meltan, with its liquid metal congealed into something giant and roughly Donkey Kong-shaped. Because Meltan evolves into Melmetal, this means that Meltan is officially the only Mythical Pokémon to be able to evolve thus far.

Meltan is also unique in the way it evolves. Kind of. Meltan can only evolve into Melmetal in Pokémon GO, and there is no way to evolve it in either Pokémon: Let’s Go title. Meltan candies can be obtained the same way players obtain candies for other Pokémon. Once players evolve Meltan by giving it 400 Meltan candies, only then can players transfer and use Melmetal in the console Pokémon titles.

Pokémon: Let’s Go, Pikachu! and Let’s Go, Eevee! will be released on November 16, so get ready to collect lots of Meltan candies!

Source: Nintendo Everything

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