There have been plenty of games based on Marvel superheroes in the past, but very few have seen the light of day in recent years. It seems the superhero gaming drought is about to end however, as Marvel Entertainment recently uploaded a video to their YouTube channel announcing a partnership with Square Enix to develop multiple games set within the titular universe. More so, it was revealed that Crystal Dynamics and Eidos Montreal will be working together to develop the first game, The Avengers Project.
According to the video description, the games will be set in an entirely new story and universe. The use of the word “universe” seems to imply that, much like the Marvel Cinematic Universe, the two companies are trying to create a Marvel Gaming Universe.
Unfortunately, as of right now all we have is this short (51 seconds long) teaser for The Avengers Project, and it does not look like we will be getting anything else for at least another year or so. The video description ends by saying, “More details on The Avengers project and other games will be announced in 2018.” The teaser itself, however, does feature a pretty neat point of interest; the tagline is “reassemble,” implying that the Avengers have already assembled at some point. Coupled with images of Iron Man’s broken suit and Thor’s hammer buried in rubble, it seems like The Avengers Project may take place well after our heroes have fallen. Only time will tell, though—a whole lot of time.
Did you enjoy the teaser for the Avengers project? Are you excited about the prospects of Marvel and Square Enix working together to create multiple games? Let us know in the comments below!
If Ashes of Ariandel left you wanting for more Dark Souls III, then it seems you will not have to wait too much longer for Bandai Namco and From Software’s final DLC for its popular action RPG. A new trailer announcing Dark Souls III: The Ringed City dropped on Bandai Namco’s YouTube channel earlier today. More so, The Ringed City will be available to all fans in just a couple months on March 28th.
The trailer itself does not show too much off. As you might expect with Dark Souls, there are plenty of cryptic messages and a whole lot of dying. The few shots that are seen are definitely exciting, however, and show off some of the huge enemies players will face off against. The only description of the story we are given is that players will “journey to the world’s end.”
Bandai Namco and From Software also announced that they will be releasing a complete edition of Dark Souls III that includes both Ashes of Ariandel and The Ringed City in one inclusive package, titled Dark Souls III: The Fire Fades Edition. This version of the game will launch on April 21st.
Are you excited for The Ringed City? Let us know in the comments below!
The good folks at Playtonic Games are no strangers to quirky and inspired multiplayer modes. Without them, Banjo-Tooie, Conker’s Bad Fur Day, and even the legendary Goldeneye would not have been quite so memorable when enjoyed with friends. So, with Yooka-Laylee‘s launch just a few months away, it really comes as no surprise that Playtonic has announced eight different multiplayer modes in that will accompany the single player campaign, all “designed” by the lonely, video game-obsessed dinosaur named Rextro.
Rextro’s inclusion alone makes for a pretty entertaining set-up, however the games themselves appear to be a pretty good time, too. None of the eight games are specifically named or described in the trailer, but they seem to cover all the bases: racing, shooting, collecting, etc. It all seems very Mario Party-inspired, in fact. As Rextro so elegantly puts it in the trailer, if you are “lonely like him,” you can still play each game by yourself to compete for a high score. There were no online leaderboards announced, however. Whether there will be one in the final game remains to be seen.
As an aside, the final image dedicated to showing off which platforms you will be able to purchase Yooka-Laylee on is lacking a logo for the Nintendo Switch. As some of you may know, Playtonic mentioned that they may be releasing Yooka-Laylee for the Switch when they canceled the Wii U version. Unfortunately, this trailer tells us a different story, at least for the moment. We will definitely keep you up to date on whether or not the game gets announced for the Switch in the future, though. There are still a few months to go for those of you that are hopeful.
Does the multiplayer mode in Yooka-Laylee excite you? Do you want Yooka-Laylee on Nintendo Switch? Let us know in the comments below!
Modding communities certainly like to do weird things with video games. It has not even been one week since its announcement, and Super Mario Odyssey‘s reveal trailer has already been reasonably accurately recreated within the confines of Liberty City in Grand Theft Auto IV. Okay, maybe accurate is the wrong word to use for what YouTuber CrowbCat has created, but it is definitely a pretty entertaining video to watch regardless of that fact.
CrowbCat has turned Grand Theft Auto protagonist Niko Bellic into a back-flipping, wall climbing, spitting image of the block-smashing plumber himself using only three mods. The mods in question include Super Mario Skins, Real Parkour Animations, and iCEnhancer. Super Mario Skins does pretty much what you would expect, while Real Parkour Animations allows Niko to perform the death-defying leaps that the intrepid Mario demonstrates in his latest adventure. iCEnhancer is just a simple graphics mod that helps make the game look a little more modern.
Did you enjoy CrowbCat’s video? Are you looking forward to Super Mario Odyssey? Let us know in the comments below!
It seems that the Nintendo Switch is not the only Nintendo console getting some love from Atlus. The Japanese Shin Megami Tensei website is currently teasing a mysterious future announcement for the 3DS as well. What’s more, the webpage indicating this also prominently features a very interesting 25th anniversary symbol which contains both the Roman numerals of one, two, three, and four and the respective year for each numbered SMT game’s release. All of this seems to imply a collection of the four main entries in the series may be on its way to the 3DS.
Considering the recent Shin Megami Tensei boom with games like Persona 4 and Tokyo Mirage Sessions #FE, it would be wise for Atlus to capitalize on the growing interest in their flagship franchise. Both of the first two Shin Megami Tensei games were never properly released outside of Japan (short of a relatively unknown iOS port of the first game), while Shin Megami Tensei III, otherwise known as Shin Megami Tensei: Nocturne over here in the West, is infamous in both its limited availability and its cult following. So, these are certainly games that could use an update as well.
Obviously, this is all speculation based on contextual clues within the webpage; please note that the only actual confirmed news here is that there will be a new Shin Megami Tensei game for the 3DS. It could very easily be an announcement for another spin off, or even the fifth entry in the main series. No matter what it is, we will be sure to keep you updated when Atlus finally announces the mysterious game.
Do you think Atlus will announce a collection of its main Shin Megami Tensei games? Would you be interested in one? Please let us know in the comments below!
Nintendo revealed that Square Enix is working on a brand new turn-based RPG for The Switch in a trailer during last night’s presentation. Not much was specifically mentioned other than its working title, Project Octopath Traveler, however the trailer itself presented some very gorgeous pixel art mixed in with some fancy water and fire effects. The art and pixel work itself is reminiscent of the Final Fantasy Tactics spinoff series, indicating that the Tactics team itself may be involved.
This is purely speculation, however, it seems like Octopath Traveler may be a new SaGa game. The trailer features several playable characters and what little of the battle system we see does appear to evoke the classic series. The name Octopath Traveler also seems to imply there are eight paths to travel, as if there are eight characters to pick from (a common trope within the SaGa series). The artwork shown in the trailer also prominently shows off that there are indeed eight characters. As mentioned, all of this is just based on observation and is not actually fact. We will have to wait for more information from either Nintendo or Square Enix to find out exactly what this game.
Does Project Octopath Traveler look interesting to you? Let us know in the comments below!
If you have felt like Travis Touchdown, Suda 51 and Grasshopper Manufacture’s infamous otaku assassin, has not gotten much love in recent years, then an announcement made at Nintendo’s Switch Presentation may leave you very excited. Suda 51 came out on stage, revealing some nicely drawn art of his character and promising that Touchdown will be making an appearance on the Nintendo Switch. Unfortunately, we just do not know when or how at the moment.
As of right now, Suda revealed that the game has been in the works for about a year now, and he hopes to keep up and possibly focus on the wrestling theme presented in past games. Whether this means it’s a full-on adventure, or just a fighting game is up for debate at the moment. There is not even a title yet, but any fan of No More Heroes should probably be very excited right now.
Are you excited for a new No More Heroes game? Let us know in the comments below!
During Nintendo’s Switch Presentation, the legendary developer announced a completely new IP for the upcoming console that will feature “depth, challenge, and replayability.” Arms is a boxing/fighting game designed to take full advantage of the Nintendo Switch’s Joy-Con motion controls. Players will swing their arms wildly to instruct their characters to fire off their own spring-loaded fists at the opponent in what appear to be some pretty crazy battles.
It appears characters can be customized with different weapons that can be attached to their springy arms, though not much was shown on it. Arms will also feature local and online multiplayer. Finally the game will launch this Spring.
If you’d like to check out a gameplay demonstration of Arms, you can do so here!
Are you excited for Arms? Let us know in the comments below!
If you have been looking for a neat way to deck out your Xbox One, Microsoft has two new simple and stylish ways to choose from; both a red and green/orange controller have been announced for the modern console. Despite the apparent lackluster design decisions, both controllers are actually quite striking in their own right. The red controller features glossy accents underneath the thumbsticks and on the triggers, while the green controller sports a nice, bright orange undercoat on the thumbsticks.
As of right now, only the red controller is available right now. Fortunately, the green/orange controller is expected to launch on January 24th in the US and January 30th for the rest of the world, so fans of the more subtle controller do not have long to wait. As for pricing, they will both launch at $64.99.
Both controllers are also based on Microsoft’s latest controller design, meaning they can connect to PC’s via bluetooth for some sweet 100% wireless gaming.
Are you interested in purchasing either controller? Do you like their designs? Let us know in the comments below!
Chances are that you already have a good idea of what the best games of 2016 were. Whether it is an incredible indie title like Stardew Valley or an amazing AAA experience like that of DOOM, you know for sure that they are games that will be discussed and remembered for years to come. However, with so many great games to choose from, there are others that get overlooked or just flat out forgotten in all the hubbub of progressing into a new year. A lot of these games are absolutely solid experiences that deserve to be played and enjoyed, even if you don’t see them on a top five or ten list. So without further ado, here are five games from 2016 that you really need to play before 2017 gets out of hand.
5. The Witcher 3: Blood and Wine
Of all the games on this list, Blood and Wine is probably the most irregular to include. This is largely due to the fact that Blood and Wine is a single player DLC pack for a game that came out in 2015, The Witcher 3: The Wild Hunt. What makes Blood and Wine so special, however, is how well it sends off series protagonist Geralt of Rivia.
I don’t just mean how the DLC ends, either (though it is pretty special). The entire journey throughout Toussaint is arguably one of the best adventures that the monster hunter has ever been on. Players will discover the underground world and social structures of the vampire race, demonstrate all of the virtues of a warrior to receive a legendary sword, and even find an old man who stole the testicles off of a statue to keep as a totem towards his own virility. Every moment of the 20+ hours you spend in Toussaint just adds to the overall immense pleasure it is just to play The Witcher 3.
I honestly cannot stress how much I love The Witcher, and this game, especially Blood and Wine, just cements how fantastic and wonderful the entire universe is. If you have not yet played The Witcher 3 or its DLC packs, you absolutely owe it to yourself to do so.
4. Ratchet & Clank
Let’s be honest here: the Ratchet & Clank movie, while it can be entertaining, was not a cinematic masterpiece. Yet Insomniac Games’ video game tie-in is nothing if not a masterful and highly enjoyable entry into the long-running franchise. While it was not expressly advertised as such, it is a complete remake of the very first Ratchet & Clank game on the PlayStation 2. Do not let this deter you, though, as this is easily the absolute best adventure the lombax and robot duo have ever been on.
Rather than simply updating the visuals like so many remakes do, Insomniac completely retold the story from Captain Qwark’s perspective. To avoid spoiling too much, the PS2 original, while a classic, never really did a good job with the character. I’d argue Qwark’s complete narrative overhaul is this remake’s strongest point, as it is much easier to empathize with him and the decisions he makes throughout the story. This game actually humanizes what has otherwise been one of the silliest and most one-dimensional characters in video game history while still keeping all of the quirk of Qwark intact.
Beyond the narrative changes, it is just an absolute blast to play. Everything fans love about the series, from its weapon upgrades to its fluid platforming, are just utterly perfected in this game. Oh, and it’s also a budget title. So go out there and save the galaxy, cadet!
3. Digimon Story Cyber Sleuth
I wouldn’t blame you for not knowing that this game actually exists, or that it even launched in America (it almost didn’t). But Digimon Story Cyber Sleuth does exist, and it is a treat to play for all classic turn-based RPG fans. Perhaps Cyber Sleuth‘s strongest selling point is the sheer amount of content one gets out of the game. I have put over 100 hours into it and have still yet to actually complete the story.
All of this content begins with the simple concept of collecting digital monsters (not to be confused with pocket monsters, of course). Every Digimon fan will be happy to know that almost every Digimon you grew up with in the show or otherwise is in this game. A lot of the gameplay is actually devoted to raising and digivolving them into completely new monsters to deck out your custom team with, similar to how Digimon World 3 worked way back on the original PlayStation. Couple that with some downright gorgeous visuals and a surprisingly dark and entertaining story, and you’ve got the makings of a modern classic JRPG.
2. Dragon Quest Builders
When Dragon Quest Builders launched back in October, I wrote up a review round-up on it discussing how its review scores put it on par with Minecraft, at least from a critical perspective. While many reviews did compare the two games, some even expressing that Builders was objectively better, after spending some time with the game I would argue that this is probably the wrong comparison to make. Builders certainly takes its voxel-ated inspiration from the popular builder, but Dragon Quest Builders really managed to become its own thing.
The direction the objectives send players in is completely different than that of Minecraft. Rather than being given tools and told to run wild, you are given very specific goals that actually completely change up how you approach this style of game. In one world, you will focus on creating turrets and spikes to help against tower defense-like waves of enemies, while in the next you will build a hospital and find sick people and nurse them back to health using crafted potions. Within these objectives, the same core goal of building whatever it is you can dream up is ever present, making it a very unique take on the formula.
1. Watch Dogs 2
The original Watch Dogs is often remembered with distaste. Some people felt the promotional material was not a fair representation of the final product while others just thought it was not a very good game in the first place. I thought it had a great soundtrack, but I don’t have much of an opinion beyond that. Watch Dogs 2 literally fixed everything that was wrong with the first game, and it still boasts an awesome soundtrack to boot. The characters are more likable and relatable, the world is more exciting to explore, the hacking is more intuitive and varied, and that’s just the tip of the proverbial iceberg that is how fantastic this game is.
Every little touch, from the faithful recreation of San Francisco (down to some of its wilder denizens) to a hilariously self-deprecating joke of an in-game Ubisoft accidentally leaking yet another game, just screams charm and character. It plays well, it feels good, and it’s just a fantastic experience all around. Of all five games on this list, I recommend Watch Dogs 2 the most, especially if you ignored it because you still feel burned by the original.
Do you agree with all of the games on the list? Do you disagree? What are some games from 2016 you think deserve to be played? Let us know in the comments below!
It has been just over three years since Grand Theft Auto V originally launched and introduced fans to the modern Los Santos. While the popular open world game has been going strong with several critically acclaimed re-releases on current consoles and PC, it stands to reason that fans may be longing for good old Liberty City. A group of modders known as OpenIV may have the solution for PC players, though “mod” may be a bit of a misnomer for what they have actually done. Rather than modifying the base game, a converter tool will pull Liberty City’s files from Grand Theft Auto IV and place the city right next to Los Santos in Grand Theft Auto V.
OpenIV did not give a specific date on when this tool will launch, but they did say it will be available soon. The converter will require players to own both GTAIV (or Episodes From Liberty City) and GTAV. Due to the fact that the files are actually coming from GTAIV itself, with OpenIV just releasing a program to transfer them into a DLC pack for GTAV, the modders believe there will be no legal ramifications to worry about. OpenIV does, however, warn players that they should not try to play GTA Online with Liberty City installed, as it will still break Rockstar’s modding rules.
If you would like to check out OpenIV’s full FAQ, you can do so here!
Do you think you will check out OpenIV’s converter tool? Let us know in the comments below!
In a recent interview with denfaminicogamer (a Japanese site), famed director of Kirby and Super Smash Bros. Masahiro Sakurai may have indirectly revealed what he is working on for his new project. In the interview, Sakurai explains that he sometimes purchases figures for reference in his work. More importantly, he recently purchased a mecha figure based on the anime Ginga Hyōryū Vifam, or Galactic Drifter Vifam, to help with his next project.
Unfortunately for all of you mecha fans, Sakurai went on to clarify that he is specifically using the figure’s rifle as his reference point. While that does not rule out a new mech game from Sakurai, it definitely does not confirm that he is working on one. The rifle can imply quite a few genres of game, most obviously some kind of a shooter. Regardless, we now have an idea of what Sakurai may be working on right now.
If Vifam sounds at all familiar to you, it is actually a short-lived 80’s anime made by the creator of Mobile Suit Gundam, Yoshiyuki Tomino. While Tomino has publicly stated his distaste for the gaming industry in the past, it certainly would be interesting to see if the legendary mech designer ends up involved in Sakurai’s project in some way. Please keep in mind that any connection made here is purely speculation, though.
Would you be interested in a shooter created by Sakurai? What do you think Sakurai is using the rifle’s reference for? Let us know in the comments below!
We are coming up on the end of December, and despite being in the thick of the holiday season, it looks like Microsoft is planning ahead by announcing next month’s Games With Gold lineup. As with every month, the lineup includes two Xbox One games and two newly backwards compatible Xbox 360 games. The games in question are NeocoreGame’s Deathtrap, Double Helix and Iron Galaxy Studios’ Killer Instinct Season 2, Double Fine’s The Cave, and the popular Ubisoft platformer Rayman Origins.
While Killer Instinct and Rayman Origins are pretty well known at this point, the other two games may need a little bit of explaining. The Cave, despite being a puzzle-platformer under Double Fine’s name, is actually the legendary Ron Gilbert’s spiritual successor to his point-and-click masterpieces: Maniac Mansion and its sequel Day of The Tentacle. As for Deathtrap, it appears to be a much more fleshed out version of the tower defense minigame from NeocoreGames’ main franchise, The Incredible Adventures of Van Helsing.
The release schedule for the games will follow the typical Games with Gold style. Deathtrap will be available all month, while The Cave can only be downloaded from January 1st to the 15th. Starting on the 16th, both Killer Instinct and Rayman Origins will become available.
Do any of these games excite you? Do you think an Xbox Live Gold subscription is worth picking up in the month of Jaunary? Let us know in the comments below!
Last week, Square Enix told fans that they will be celebrating Final Fantasy‘s 30th anniversary all throughout next year with mysterious unannounced events. All we were given at the time was a promise for more information to come soon. Square has made good on that promise and revealed that there will be an opening ceremony, aptly titled “Final Fantasy 30th Anniversary Opening Ceremony.” This ceremony will take place on January 31st in Roppongi, Tokyo and promises to detail some of the upcoming events. If that date sounds at all familiar to you, that is because it is actually the 20th anniversary of when Final Fantasy VII launched in Japan.
Whether or not there is a connection between the date chosen and what might be revealed at the ceremony is still speculation at this point (perhaps a Final Fantasy VII Remake launch date reveal? Please?), two other events were revealed alongside the ceremony. During the Sapporo Snow Festival, a festival taking place in Hokkaido on February 6th through the 12th, an ice sculpture depicting the final battle between Cloud and Sephiroth, also aptly titled as “Final Battle! Snow Final Fantasy,” will be displayed. The sculpture will apparently feature special effects including 7.1 surround sound. For anyone who might be hanging out on Japan’s northern island this February, it might prove to be a pretty cool event to check out.
Finally, a concert series of Bra Bra Final Fantasy Brass De Bravo featuring the Siena Wind Orchestra and Nobuo Uematsu will tour across Japan for eighteen separate shows. The first concert will take place on April 2nd at the Tokyo Opera City Concert Hall. For those who do not know, Bra Bra Final Fantasy Brass De Bravo is a series of rearrangements for popular Final Fantasy pieces that puts more emphasis on brass and wind instruments.
As a last note, Square Enix will be allowing 200 fans into the opening ceremony event on January 31st. Admission will be free sans whatever travel expenses one might need to expend in order to get to Tokyo, but you must register here in order to be considered (keep in mind, this is a Japanese link).
Do any of the announced events excite you? Do you think there is a reason the opening ceremony takes place on Final Fantasy VII‘s anniversary? Let us know in the comments below!
A new NieR: Automata trailer shown at Jump Festa featured some fancy new, referential weapons for players to get their hands on. The weapons in question are the Engine Blade from Final Fantasy XV and the Cypress Stick from the Dragon Quest series. While the Engine Blade was previously announced when Final Fantasy XV launched several weeks ago, the Cypress Stick is a brand new addition to NieR‘s arsenal. What’s more, both weapons happen to have some added effects that change up the game in a pretty cool way.
The Engine Blade gives players access to Noctis’ Blink ability from Final Fantasy XV. For the uninitiated, Blink allowed players to dodge and teleport around the battlefield in Final Fantasy. While Blink in NieR appears to just be a visual effect to give the impression that the protagonist is using the teleportation ability, it is still pretty cool looking. The Cypress Stick also adds a visual twist to gameplay: the iconic design of Dragon Quest’s damage numbers will appear when enemies are struck with the almighty stick. Treasure chests also appear to be redesigned to look more like their Dragon Quest counterparts.
Are you excited about these new weapons in NieR: Automata? Let us know in the comments below!
This upcoming Sunday will mark the 29th anniversary of the first time Final Fantasy ever graced consoles in Japan. While that may not mean much right now, what it does mean is next year on December 18th Final Fantasy will be celebrating its 30th anniversary. Final Fantasy‘s brand manager, Shinji Hashimoto, revealed in a recent issue of Famitsu that Square Enix is working on several secret projects in celebration of this upcoming event. At this moment, almost nothing is known about what these projects are, but it is certainly an exciting announcement.
I say “almost nothing” because one of these special events was revealed by Hashimoto in Famitsu. Square Enix will be hosting an escape game based on Final Fantasy XIV throughout Japan in Tokyo, Osaka, Nagoya, Sapporo and Fukuoka. There is no word as to when it will happen or if fans in the West will get a chance to partake without traveling halfway across the world, though. Otherwise, the only other thing mentioned is that these projects will be revealed “soon.”
What do you think these mysterious projects are? Let us know in the comments below!
With Final Fantasy XV recently released and Final Fantasy XII: The Zodiac Age hopefully on the horizon, it may be some time before we see anything on the highly-anticipated Final Fantasy VII Remake. This has not stopped Square Enix and Play Arts Kai from developing new figures for both Cloud and Barret based on their revamped designs in the upcoming Action RPG remake. Both figures are expected to hit stores this April and will retail at 15,984 yen, or just about $139.
According to both promotional images and their individual AmiAmi store pages, Cloud will come with his iconic buster sword and six optional hands that appear to allow for all sorts of great posing; meanwhile, Barret will come with only one optional hand. Both figures also come with a Play Arts Kai stand.
The kits seem a little light on accessories compared to other Play Arts Kai products, especially when they are retailing at the premium price of $139 compared to their usual $120 – $130 price point (for most of their figures, anyway). There are still a few more months until the actual launch date, so it is possible more information and accessories will be revealed at a later time.
Are you excited for either of these action figures? Would you rather just have Final Fantasy VII Remake instead? Let us know in the comments below!
The Tales series is very plot heavy, often hosting games spanning well over the 40 to 50 hour mark that most JRPGs seem to aim for. If the newest trailer from its upcoming entry is any indication, Tales of Berseria is definitely following suit. The trailer features about four and a half minutes of pure exposition, a lot of which was seen previously in the E3 trailer earlier this year. However, the big change here is that all of the voice acting is in English now.
If the English voice acting is not enough to get you excited, then the gorgeous visuals should definitely whet the appetite of any fans of the series. While there is gameplay shown in the trailer, most of its run time consists of the awesome anime visuals that the series has been known for in recent entries. Even if you do not plan to pick up the game next month on January 24th, anime fans should definitely give the trailer a view just to appreciate how much work went into the animation shown off here.
Are you excited for Tales of Berseria? Let us know in the comments below!
Bully, Rockstar Games’ classic open world game, launched on both Android and iOS platforms in celebration of its 10th anniversary. The game is available for the paltry fee of $6.99 on both platforms and includes the original game as well as all of the extras included in Bully: Scholarship Edition. In addition, the mobile versions also feature a multiplayer mode called “Friend Challenges” that allow players to compete against one another in classroom minigames.
More features include updated graphics and native support for higher resolutions, cloud saves across all devices (using Rockstar Club), and controller support. The mobile port was done by War Drum Studios, who has done the mobile ports for Max Payne and the Grand Theft Auto series.
Final Fantasy XV has been making big waves this past week, both good and bad. Without spoiling anything, fans and reviewers alike have expressed discontent with how the gameplay and story were handled in the game’s already infamous thirteenth chapter. In response, Square Enix posted a recent press release that Chapter 13 and other issues will soon be addressed in future updates.
The press release detailed Square Enix’s short, medium, and long term plans for upcoming updates. To summarize, short term plans seem to mostly be focused on making the Ring of Lucii, the weapon players are forced to use for the majority of Chapter 13, a more viable weapon while also adding other gameplay tweaks to help make the chapter less tedious to play. Square Enix’s medium term plans include adding more cutscenes and dialogue to the same chapter to help the story. Specifically, the character Ravus is named as one of the reasons for these additions.
Finally, the developer’s long term plans are to let players play as other main characters besides the four party members available. A character creation mechanic is even being considered at this point as well. Currently, the four main characters are the only permanent party members with one additional character that randomly joins the party for short periods of time.
Besides these future intentions, additional features are planned to launch at some point including a level limiter, new game plus, and invincibility equipment. The new game plus and level limiter are expected to be included with the upcoming Holiday pack update. Online events such as hunts and boss fights are also in the works.
In addition to all of this, Hajime Tabata himself says that he and his team intend to continue working and providing further support to Final Fantasy XV beyond these plans, including making “improvements based on feedback from players after release.”
Do any of these updates excite you? Is there anything else you would like to see fixed in Final Fantasy XV? Let us know in the comments below!