In Europe, the PlayStation 4 launches on November 29th, a few days over two weeks from today, and yet that console’s version of Call of Duty: Ghosts, a version which is not yet playable, is currently managing to outsell both the Wii U and PC, two platforms on which the game has actually been released, versions combined in the UK.

According to UK charts, three percent of Ghosts‘ sales can be traced back to PlayStation 4 copies of the game, while less than one percent can be traced to Wii U and PC copies. Of course, the vast majority of the game’s sales come from the PlayStation 3 and Xbox 360 versions of the game, 34 percent and 62 percent respectively, but I figure most expected that would be the case.

Source: Eurogamer

Our Verdict

Barry Herbers
I write editorials here at Gamnesia and occasionally some news (though far less often than I used to). Here's some of my work, long-form game essays, if you have any interest in that sort of stuff: The Amount of Content in a Game Has Nothing to do with its Price A Game's Atmosphere is Defined by its Mechanics, Not its Aesthetic The Witcher 3's Introduction is Terribly Paced and Too Restrictive of its Players I'm looking forward to The Last Guardian (had it pre-ordered since 2010), Rime, Night in the Woods, and Vane. If I had a niche, it would probably be the somewhat higher fidelity indie games, as take up most of the spots on that list. I'm also developing a no-budget video game with a friend, and you can follow me on Twitter (@TheVioletBarry) to hear about that and anything else I feel like saying. Film, games, it's that sort of stuff.


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