Back in September, Capcom announced plans to turn their beloved Monster Hunter franchise into a Hollywood movie. We’ve heard virtually nothing about the project since then, but today we got some big news. Deadline recently interviewed Paul W. S. Anderson and Jeremy Bolt, the two leading forces behind the Resident Evil film franchise, and they revealed that they have reached a deal with Capcom to create a Monster Hunter film franchise. Anderson cited the games’ impressive worlds and monsters for attracting him to the project.
Anderson: What I love about Monster Hunter is the incredibly beautiful, immersive world they’ve created. It’s on the level of like a Star Wars movie, in terms of world creation. There are no real central characters so it’s a bit like when we first approached Resident Evil and imposed our own characters and story on that world. I think this is a perfect IP for us to do exactly that same thing again. The Monster Hunter world includes these huge deserts that make the Gobi Desert look like a sandbox, and they have ships that sail through the sand. These full-on galleons, but rather than sailing on the ocean waves, they sail through waves of sand.
You’re fighting these giant creatures, some as big as a city block. They live underneath the Earth and when they burst out, it’s like the best of Dune. You also have these flying dragons, giant spiders, the most wonderful creatures. That’s what really attracted me. I felt there was a fresh, exciting world that we could expose and build a whole world around, like a Marvel or Star Wars universe. Everything is about world creation, nowadays, and how can you build a world where you can have multiple stories going on? I thought this was our opportunity to have a cinematic universe.
Later in the interview, Bolt and Anderson went on to detail the plot of the first film. The movie will mix the
Monster Hunter universe with our own, and it stars a cast of Americans who discover an alternate world full of terrible creatures.
Bolt: It’s a different…where Resident Evil is sci-fi/horror/action, this is a PG-13 action/adventure. We’re excited about going to a slightly different genre. As Paul said the game is a bit of Star Wars, a bit of Lord Of The Rings, it’s a little more fantasy. We’ve found a way of connecting the Dune-like sand covered world of Monster Hunter with our world. So we’re bringing this massive Japanese game into the world of America.
Anderson: The central characters are very relatable American characters. You take a person from the ordinary world who thinks they’re in a dead end job, they have no future, they feel like their life’s a failure, it’s going nowhere, like Keanu Reeves in The Matrix. It’s about a normal American who gets dragged into this parallel world, this Monster Hunter world. Then eventually the parallel world ends up coming to our world. So you have the creatures from the Monster Hunter world invading our world.
The mythology is that basically monsters are real and all the monsters and creatures from our mythology, whether dragons or the Minotaur, or Chinese dragons, it’s all real. They were real. They really existed in our world. For every monster there was a hero that fought the monster. And then those monsters just disappeared, overnight. They ceased to exist, as did our need for heroes. They became a thing of myth and legend, but eventually the monsters will come back. Unless we have a hero to help fight them, our world with be devastated by these returning creatures, after we’ve chosen to put our faith in technology rather than heroes. All of our technology won’t mean anything once the dragons start raining fire.
Anderson and Bolt have apparently fleshed out the story far enough for two movies, and they plan to shoot the first one on a budget of about $50 million. China and South Africa are possible filming locations, but no concrete filming schedule has been announced at this time.