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Indie Nintendo Nintendo Switch Podcast

Switched On! Talks Switch Lite and Pro Rumors

Welcome back to another episode of Switched On! Join Ben, Tess, and Jeff as they break down all of the latest Nintendo news, including the Nindies event, Nintendo’s budding relationship with Microsoft, and the rumors of Switch Lite and Switch Pro models.

If you enjoy this episode of Switched On!, feel free to check out
our previous episodes, where we tackle recent Nintendo Directs, explore Nintendo franchises that need a reboot, and more. We also have a second podcast called Gamnesia After Dark that features non-Nintendo discussion, including video games, TV shows, movies, and the lives of the Gamnesia staff in general.

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Indie News Nintendo Nintendo Switch Trailers Videos

Duck Game Finally Takes Flight to Nintendo Switch on May 2

In the far-off distant past of 2017, the Nintendo Switch Live Conference touched upon wider support for independent developers and listed a number of indie games to launch on the hybrid console. Among them was Duck Game, produced by Vancouver-based developer Landon Podbielski and published by Adult Swim Games, which had yet to leave the nest and migrate to the Switch two years on.

Though its absence to this day had ruffled some feathers, anticipating players won’t have to ponder its fate for much longer. Adult Swim has confirmed via Twitter that Duck Game will finally take flight to Nintendo Switch on May 2, just a little over a month from now.

If the above sneak beak is of any indication, the full-fledged port appears to be running swimmingly on the Switch. Be it online, couch, or wireless multiplayer, you and your fowl-weathered friends can go head to head in fast-paced matches with an irresponsible number of weapons and try to stay afloat. A single shot is all it takes to turn you into roast duck, so fledglings and veteran players alike will need to stay on their webbed toes.

Duck Game also takes advantage of the Nintendo Switch’s touchscreen function to allow for more immersive level editing, so that you too can wing it and create your own custom maps—be they poultry by design or stuffed with platforms, weapons, and hazards. Switch players will also have first quack at some exclusive levels, according to the overview on Nintendo’s website. These will naturally be timed exclusives, so no need to cry fowl over developer misconduckt if you already own the game on other platforms.

Those who are willing to foot the bill early can preorder and preload Duck Game via the Nintendo Switch eShop right now.

If you’re looking to pick up Duck Game for yourself, waddle you be looking forward to most? Share your thoughts with us below!

Source: Nintendo

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Indie Mobile Platforms News Nintendo Switch PC PlayStation 4 Xbox One

WayForward Announces Shantae 5, Coming Later This Year

It has only been a little over two years since the launch of the crowdfunded Shantae: Half-Genie Hero. This fourth installment of WayForward’s acclaimed indie series was the titular half-genie’s breakout onto HD back in 2016. It made for Shantae’s biggest adventure yet, what with additional expansions, storylines, and playable characters cumulating towards the all-inclusive Ultimate Edition last year.

With the franchise milestones set with Half-Genie Hero, excitement towards the future of Shantae has continued to build, and it all came to a head tonight with a special announcement from WayForward. The studio has revealed that Shantae 5 is in active development, and set to launch on Xbox One, PC, PlayStation 4, Nintendo Switch, and the recently unveiled Apple Arcade with an estimated release window for later this year — no Kickstarter campaigns necessary this time!

What do you hope to see in the indie darling’s upcoming adventure? Share your thoughts on Shantae 5 with us in the comments below.

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Indie News Nintendo Nintendo Switch

Nintendo Indie Boss Says We Could See More Nindies Crossovers

During the recent Nindies Showcase, we were shocked and delighted to learn there’s a new Zelda crossover game on the way. Unlike Hyrule Warriors, the latest Zelda crossover wasn’t made with another AAA developer, but an indie team instead. Nintendo is teaming up with Crypt of the NecroDancer developer Brace Yourself Games to make Cadence of Hyrule.

The Legend of Zelda is one of Nintendo’s most cherished and profitable franchises, so handing its characters over to an indie developer is no small move by Nintendo. Will this open the door to more Nintendo/indie collaborations in the future?

It sure sounds like that’s a possibility! Kirk Scott is Nintendo’s Manager of Publisher and Developer Relations, and his main priority is working with indie developers. When asked about the possibility of Cadence of Hyrule starting a trend, Scott was overwhelmingly positive.

“I hope so. I totally hope so. Yeah, this is great. I think this is validating for a lot of indies out there.”
— Kirk Scott

Nintendo’s rich catalog of popular games stretches back decades, which means they’ve been inspiring game developers for nearly the entire history of the industry. Numerous indie developers have created retro-styled, Nintendo-inspired games over the years with great success. Getting the chance to team up and work on an actual Nintendo IP would be a dream come true for many, and now that’s a very real possibility.

Source: Venture Beat

Indie News Nintendo Nintendo Switch Trailers Videos

Blaster Master Zero 2 Revealed and Launched on Switch


Back in 2017, indie developer Inti Creates crafted a remake of the classic NES game Blaster Master and launched it on Nintendo 3DS and Switch as Blaster Master Zero. The remake was a big success on eShop, and Inti Creates has been working on a sequel ever since. During today’s Nindies Direct, Blaster Master Zero 2 was revealed, and on top of that, it’s already available on Switch eShop for $9.99.

Click below for the trailer!

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Indie News Nintendo Nintendo Switch Trailers Videos

The Zelda Series is Crossing Over With Crypt of the Necrodancer

Here’s a shocking announcement we weren’t expecting. The final reveal of today’s Nindies Showcase was a crossover game mixing an indie series with a major Nintendo franchise. Cadence of Hyrule is a sequel to Crypt of the Necrodancer featuring a familiar-looking world and Link and Zelda as playable characters. Cadence of Hyrule is headed to Nintendo Switch this Spring.

Click below for the reveal!

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Indie News Nintendo Nintendo Switch Trailers Videos

Cuphead is Coming to Nintendo Switch Next Month


We’ve been hearing rumors recently that Cuphead is coming to Nintendo Switch. This turned out to be true today during today’s Nindies Direct. Studio MDHR and Microsoft have teamed up with Nintendo to bring the popular run-and-gun platformer to Switch on April 18th, and it’s available for pre-purchase today. You can catch the reveal trailer by clicking below!

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Indie News Nintendo Nintendo Switch Videos

Watch Today’s Nindies Showcase Live Right Here!

Earlier in the week, Nintendo announced plans to host another Nindies Direct, and today’s the day! The indie game presentation will last about half an hour, which is a sizable chunk of time for a Nindies event. We’re not sure exactly what to expect in terms of announcements, but there should be plenty to see, and we’re livestreaming it all right here. The show kicks off at 9:00 AM Pacific / Noon Eastern.

Click above to watch!

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Indie News Nintendo Nintendo Switch

Nintendo’s Holding a Nindies Showcase on March 20th

The Nintendo Switch eShop has become a hot spot for indies, and Nintendo has been doing a pretty good job of making sure some of the best ones are promoted. Just two months ago they held an Indie Highlights Presentation, but they still have more to show. Nintendo just announced that they’ll be broadcasting a Nindies Showcase later this week.

The next Nindies event kicks off on Wednesday, March 20th at 9:00 AM Pacific / Noon Eastern. That’s 4:00 PM for our readers in the UK. The presentation will last about half an hour, which is a pretty solid time slot for a Nindies video! You can expect new game reveals, release dates for previously announced games, and lots of new trailers. We’ll be streaming it live here at Gamnesia and covering any major news that drops.

Source: Nintendo

Indie News Nintendo Nintendo Switch

Undertale is 33% Off on Switch Until Delta Rune Launches

During today’s Nintendo Direct we learned that indie developer Toby Fox is bringing the first chapter of Delta Rune to Nintendo Switch. Originally released as a free download on PC, Delta Rune is an in-development spiritual successor to the immensely popular RPG Undertale and features many of the same characters. If you haven’t yet picked up Undertale itself, there’s no time like the present thanks to a new deal!

Fox wants to make sure as many people as possible have played Undertale before giving the free Delta Rune a shot, so he’s cutting Switch owners a deal. From today until February 27th (one day before Delta Rune releases on Switch) you can pick up Undertale for $10, which is $5 off the normal asking price on Switch.

Additionally, Toby Fox has confirmed that a Delta Rune port is in the works for PlayStation 4. Fox did not indicate when it will launch or if it will trigger a similar sale on the PlayStation Store, but the Undertale follow-up is on the way to PlayStation fans at some point.

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Indie News Nintendo Nintendo Switch Trailers Videos

Delta Rune is Coming to Nintendo Switch

Toby Fox entranced millions of gamers with the indie sensation Undertale, but if he gets his way that will just be the tip of the iceberg. Late last year he launched a follow-up game called Delta Rune, but the free download turned out to be just the first chapter of an upcoming future game. Last we heard, Fox was in the process of recruiting developers to help him make the full game, as he didn’t believe he could develop it by himself.

We’re not sure how far along he is in the process of gathering a team together, but in the meantime, he has teamed up with Nintendo to launch the first chapter on Nintendo Switch. You can download it for free on the Switch eShop on February 28th. Hopefully, this bodes well for the future of Delta Rune beyond its first chapter!

Source: Nintendo Direct

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Indie News Nintendo Nintendo Switch Trailers Videos

Watch Nintendo’s Indie Highlights Right Here!

Millions of eager Nintendo fans are waiting impatiently for the next Nintendo Direct. While it hasn’t been announced yet, Nintendo did promise fans an Indie Highlights presentation, and it just dropped on YouTube. It’s a 16-minute, 40-second presentation packed with indie reveals, trailers, and release dates. The lineup includes Wargroove, Goat Simulator, SteamWorld Quest, and many more.

Click above to watch!

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Indie News Nintendo Nintendo Switch

Nintendo’s Holding an Indie Highlights Presentation Tomorrow

Nintendo has been absolutely knocking it out of the park lately with top-selling exclusives like Super Smash Bros. Ultimate and Pokémon: Let’s Go, but if you’re only looking at the AAA lineup, you’re missing out. Switch (and 3DS to a lesser extent) has become a treasure trove of great games from smaller, independent developers.

If you want to keep up to date on the indie scene, you’ll want to tune in to Nintendo’s Indie Highlights presentation tomorrow. The show kicks off at 6:00 AM Pacific / 9:00 AM Eastern / 2:00 PM in the UK, and it’s focused on indie games coming to Switch this year. Nintendo has also set up an official Indie Highlights website so you don’t miss a thing. We’ll also be streaming the event live here at Gamnesia and covering any major announcements.

Source: Nintendo Europe

Indie News Nintendo Switch PC PlayStation 4 Xbox One

Celeste’s Upcoming DLC Will Put Your Platforming Skills to the Test

After teasing some farewell levels for Celeste late last year, one of the game’s co-creators, Matt Thorson, took to Twitter yesterday to detail exactly what we can expect from the upcoming DLC. Coming free to all platforms, these additional levels will be leaving the iconic strawberries behind, but they will feature a few new items and mechanics to make up for it.

Unlike the other chapters in Celeste, these levels will compose one continuous chapter and will not feature a B-side. That’s probably a good thing, as these levels are supposed to be the hardest yet, with Thorson claiming that they are “after the current hardest levels in difficulty.” There’s no word on when this DLC will be available, though unfortunately they won’t be ready in time for the game’s first anniversary on January 25th.

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Celeste Raises the Bar for Storytelling in Games

If you’re anything like me, you were probably ecstatic when Celeste got a Game of the Year nomination for The Game Awards 2018. It may not have won, but the team at Matt Makes Games did go home with two other notable awards: “Best Independent Game” and “Games for Impact.” The latter, according to the Game Awards site, is “for a thought-provoking game with a profound pro-social meaning or message.” If you’ve played Celeste or are at least familiar with its themes of struggling with depression and anxiety, you’ll know this award was very well deserved.

I’m hardly the first to write about Celeste‘s portrayal of mental illness—I’m not even the first here at Gamnesia to sing the game’s praises—but as someone deeply touched by the game due to my own anxiety, I wanted to talk about how Celeste brilliantly blends this story with its challenging gameplay, and why that hands-down makes it my game of the year.

Warning: There will be major plot spoilers past this point.

If you follow game criticism, you might know of the term “ludonarrative dissonance.” This refers to when a video game’s story and gameplay do not mesh particularly well. For a recent example, look no further than Octopath Traveler (a game I also quite enjoyed). The game follows eight protagonists with individual goals and narratives, who wind up traveling together for no apparent reason aside from giving the player a full party, as per the JRPG norm.

Since the order of story chapters can vary per player, Octopath makes no real attempt to intertwine the travelers’ separate tales. In fact, story cutscenes only feature that particular chapter’s protagonist—on occasion you see the protagonist tossed into a prison cell alone, only to have the full party appear in jail with them when gameplay resumes. The game attempts to compensate for this with optional dialogue scenes in which the leader chats with another character about the chapter’s events, but while entertaining, this comes off more as a tiny bandage than an actual narrative solution.

So why do I bring up ludonarrative dissonance? Because Celeste pulls off the exact opposite, blending the game’s story beats with appropriate gameplay and level design, thus bringing out the best in each part. Arguably the best example of this occurs during the story’s turning point in Chapter 6. After Madeline finally opens up to Theo about her struggle with depression and how that motivated her to climb Celeste Mountain, she thinks the solution is to leave behind her vices and negative energy, which have taken the form of the antagonist Badeline (typically referred to as “Part of Me” in-game, but Badeline is her official name according to Towerfall). This attempt to deny the parts of her that she hates backfires when Badeline retaliates and tosses Madeline halfway back down the mountain.

Farther into the chapter, Madeline realizes that Badeline, being “Part of [Her],” cannot be destroyed or left behind, and she tries to make amends, proposing they work together. Badeline, who shares Madeline’s fears and anxieties about the climb, pushes back at first, creating the closest thing Celeste has to a boss battle. The two eventually make peace, and as they merge into a more powerful form, the words “LEVEL UP” flash on-screen.

Celeste has no actual level-up system, but the player quickly discovers that Madeline can now do not one, but two mid-air dashes per jump, which aids her in finishing the climb in Chapter 7. Here, rather than ludonarrative dissonance, we see an excellent example of ludonarrative resonance (or harmony, depending on your preference): with her breakthrough in the narrative, Madeline becomes stronger in the game, which complements the game’s theme of coping with mental illness.

On a personal note, this and many other moments in the game’s story resonated with me and my own journey through anxiety — but as I got to the more challenging B-Side stages, I found that observing Madeline’s character arc also made me a better Celeste player. I’m typically the kind of gamer that can rage pretty easily at challenging single-player games like this; Celeste‘s post-game levels are no slouch! But during my run of the Chapter 7 B-Side, I had a different reaction.

When I started to rage, I considered Chapter 7’s premise: Madeline accepts Badeline as Part of Her, and through their new bond they become stronger together. As I thought about that, I found myself channeling my frustration into determination (here’s to you, Undertale!), which helped me push myself even farther before I needed a well-deserved breather. That moment of clarity was when I knew Celeste would easily be one of my top games of 2018, and ever since, I have tried to carry similar lessons with me on some of my more stressful or anxious days.

I could point to several other moments in Celeste that helped me process my anxiety or that I could strongly relate to, but for now, I would encourage everyone to check out some of the countless other articles and videos that have been made on that very subject. And if you aren’t one of the roughly half million people to give the game a shot, I highly recommend checking it out or at least watching an LP – especially if anxiety or depression plays a big role in your life too. Celeste isn’t a perfect symbol of these struggles, nor is it a substitute for real mental health treatment, but it’s a beautiful reminder that we’re never alone in that fight.

As the game’s director, Matt Thorson, put it in his Game Awards acceptance speech:

“If Celeste has helped you come to terms with mental illness … you deserve credit for that. That change came from inside of you, and you are capable of a lot more.”
— Matt Thorson

Keep climbing, my friends.

Indie News Nintendo Switch PlayStation 4

A Collector’s Edition of Celeste is Going On Sale Tomorrow

Celeste is one of the best games of 2018, but as is the case with most indie games, it was only available digitally. That’s going to change as we enter the new year, courtesy of Limited Run Games, a company which specializes in creating physical copies of digital-only games in limited batches. Two versions of the game will be available for sale across PlayStation 4 and Switch—a standard edition and a collector’s edition. The standard edition only includes the game, but the collector’s edition throws in a lot of really cool goodies, including:

  • A SteelBook® case
  • 16″ X 20″ Poster of Celeste Mountain
  • Strawberry plush keychain
  • Cassette soundtrack
  • Sticker sheet
  • Celeste Mountain patch
  • Celeste Mountain postcard
  • Strawberry pie recipe card
  • Download code for the full digital soundtrack

Starting at 10:00 AM Eastern Time tomorrow, January 1st, pre-orders will launch for all versions of the game. For the standard edition on both platforms, pre-orders will close on Friday, February 1st. If you want the collector’s editions, however, the availability window is much tighter. These editions will be available for sale in two batches, opening tomorrow at 10:00 AM Eastern and 6:00 PM Eastern specifically. The PlayStation 4 collector’s edition will set you back $74.99, while the Switch version costs $79.99. Unlike with the standard edition, quantities of the collector’s editions are very limited (2,000 copies for PlayStation 4 and 2,500 on Switch) and will likely sell out very quickly, so get your trigger fingers ready!

Source: Limited Run Games

Indie News Nintendo Nintendo Switch Videos

Nintendo Highlights the Top Switch Indie Games of 2018

Switch has become the go-to platform for indie developers looking to expand their audience, and numerous titles have seen higher than expected sales on the platform. 2018 was another great year for quality indie games on Switch, with titles like Celeste, Dead Cells, and The Messenger achieving critical acclaim. To celebrate these and other great games, Nintendo has put together two sizzle reels of 2018 Indie Hits on Switch.

Click below to watch!

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Celeste Has Sold Over Half a Million Copies

One of my favorite games of the year is indie darling Celeste. With challenging platforming gameplay, an outstanding soundtrack, beautiful retro graphics, and an emotionally charged story, Celeste impressed gamers around the world. It even managed a Game of the Year nomination and took home Best Independent Game at The Game Awards.

As the year nears its end (and as Celeste nears its one year anniversary), Director Matt Thorson took to Twitter to share a major milestone. Celeste has now sold over 500,000 copies since it launched on January 25, 2018. Thorson also followed up on the previous teaser by officially announcing that new, harder levels are on their way to the game in 2019.

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Here’s Everything Nominated for The Game Awards 2018

The Game Awards 2018 is coming up in just a few weeks, and it’s expected to be packed with more announcements than any previous show. Of course, as the name of the event indicates, the focus of The Game Awards is to honor the best video games from 2018. With that in mind, host and creator Geoff Keighley just revealed all the categories and nominees up for awards.

The coveted Game of the Year award is packed with a handful of the AAA titles you’d expect like God of War and Red Dead Redemption 2 (which tied for the most overall nominations at eight), but indie sensation Celeste also made the list and scored four total nominations. Spider-Man is also a big favorite, scoring seven total nominations. You can check out the full breakdown below.

Game of the Year

Recognizing a game that delivers the absolute best experience across all creative and technical fields.

  • Assassin’s Creed Odyssey
  • Celeste
  • God of War
  • Marvel’s Spider-Man
  • Monster Hunter: World
  • Red Dead Redemption 2

Best Action Game

For the best game in the action genre focused on combat.

  • Call of Duty: Black Ops 4
  • Dead Cells
  • Destiny 2: Forsaken
  • Far Cry 5
  • Mega Man 11

Best Action/Adventure Game

For the best action/adventure game, combining combat with traversal and puzzle solving.

  • Assassin’s Creed: Odyssey
  • God of War
  • Marvel’s Spider-Man
  • Red Dead Redemption 2
  • Shadow of the Tomb Raider

Best Role Playing Game

For the best game designed with rich player character customization and progression, including massively multiplayer experiences.

  • Dragon Quest XI
  • Monster Hunter: World
  • Ni no Kuni II
  • Octopath Traveler
  • Pillars of Eternity II: Deadfire

Best Ongoing Game

Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.

  • Destiny 2: Forsaken
  • Fortnite
  • No Man’s Sky
  • Overwatch
  • Tom Clancy’s Rainbow Six Siege

Best Game Direction

Awarded to a game studio for outstanding creative vision and innovation in game direction and design.

  • A Way Out
  • Detroit: Become Human
  • God of War
  • Marvel’s Spider-Man
  • Red Dead Redemption 2

Best Narrative

For outstanding storytelling and narrative development in a game.

  • Detroit: Become Human
  • God of War
  • Life is Strange 2: Episode 1
  • Marvel’s Spider-Man
  • Red Dead Redemption 2

Best Art Direction

For outstanding creative and/or technical achievement in artistic design and animation.

  • Assassin’s Creed Odyssey
  • God of War
  • Octopath Traveler
  • Red Dead Redemption 2
  • Return of the Obra Dinn

Best Score/Music

For outstanding music, inclusive of score, original song and/or licensed soundtrack.

  • Celeste
  • God of War
  • Marvel’s Spider-Man
  • Ni no Kuni II: Revenant Kingdom
  • Octopath Traveler
  • Red Dead Redemption 2

Best Audio Design

Recognizing the best in-game audio and sound design.

  • Call of Duty: Black Ops 4
  • Forza Horizon 4
  • God of War
  • Marvel’s Spider-Man
  • Red Dead Redemption 2

Best Performance

Awarded to an individual for voice-over acting, motion and/or performance capture.

  • Bryan Dechart as Connor, Detroit: Become Human
  • Christopher Judge as Kratos, God of War
  • Melissanthi Mahut as Kassandra, Assassin’s Creed Odyssey
  • Roger Clark as Arthur Morgan, Red Dead Redemption II
  • Yuri Lowenthal as Peter Parker, Marvel’s Spider-Man

Games for Impact

For a thought provoking game with a profound pro-social meaning or message.

  • 11-11 Memories Retold
  • Celeste
  • Florence
  • Life is Strange 2
  • The Missing: JJ Macfield and the Island of Memories

Best Independent Game

For outstanding creative and technical achievement in a game made outside the traditional publisher system.

  • Celeste
  • Dead Cells
  • Into the Breach
  • Return of the Obra Dinn
  • The Messenger

Best Mobile Game

For the best game playable on a dedicated mobile device.

  • Donut County
  • Florence
  • Fortnite
  • PUBG MOBILE
  • Reigns: Game of Thrones

Best VR/AR Game

For the best game experience playable in virtual or augmented reality, irrespective of platform.

  • ASTRO BOT Rescue Mission
  • Beat Saber
  • Firewall Zero Hour
  • Moss
  • Tetris Effect

Best Fighting Game

For the best game designed primarily around head-to-head combat.

  • BlazBlue: Cross Tag Battle
  • Dragon Ball FighterZ
  • Soul Calibur VI
  • Street Fighter V Arcade Edition

Best Family Game

For the best game appropriate for family play, irrespective of genre or platform.

  • Mario Tennis Aces
  • Nintendo Labo
  • Overcooked 2
  • Starlink: Battle for Atlas
  • Super Mario Party

Best eSports Player

The eSports player judged to be the most outstanding performer in 2018, irrespective of game.

  • SonicFox
  • Tokido
  • Uzi
  • s1mple
  • JjoNak

The Game Awards 2018 will air on Thursday, December 6th at 5:30 PM Pacific / 8:30 PM Eastern. We’ll be covering all the announcements and reveals live here at Gamnesia. For more information, check out the official website for The Game Awards 2018.

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Indie News PC

Toby Fox Reveals the Uncertain Future of Delta Rune

It’s been an interesting week for Undertale fans. Toby Fox, creator of the indie sensation, began dropping teasers about an upcoming announcement earlier this week. When the fated day came, Fox made a “survey” available for download. This free download turned out to be the first chapter of a new RPG called Delta Rune, and it left Undertale fans with countless questions.

Thankfully, Fox has returned to answer some of those questions. For starters, Fox confirmed that Delta Rune is not a true sequel or prequel to Undertale. While the two games are clearly connected, it seems they exist in separate universes or timelines. So what will become of Delta Rune now that this first chapter has been unleashed into the world?

The answer is both exciting and saddening. As it turns out, Fox does hope to create Delta Rune as a full game with a massively larger scope than Undertale. However, there’s no guarantee that the project will ever come to fruition. Fox has previously worked largely alone, but in the process of creating the first chapter of Delta Rune (which he says took years), he realized it would be impossible to create the game he envisioned without help.

As such, this first chapter is serving as something of a recruitment tool to help Fox find talented developers who are interested in joining his team. In the meantime, no real work has been done on the game outside the first chapter, but the story has been completely written and some of the music has been prepared.

Fox does not plan to turn to crowd-funding services like Kickstarter. Once a team is (hopefully) assembled, they’ll begin work on the next chapter. The current plan is to release Delta Rune with a set price after all the chapters have been developed. Chapters won’t be released individually, and Fox won’t be taking pre-orders for the game, as he doesn’t want to “burn” anyone.

It sounds like it’s going to be a long and difficult process with no guarantee of completion, but given the immense success of Undertale and the strong reception to Delta Rune‘s first chapter, there’s plenty of cause for optimism. Hopefully, Fox can assemble the talent he needs to make his dream a reality.

Source: Toby Fox