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News Nintendo Nintendo Switch Virtual Reality

Super Mario Odyssey is Getting a “Theater Mode”

Last week, we got the surprising news that Super Mario Odyssey is getting a virtual reality mode. Customers who purchase the Nintendo Labo VR Kit will be able to enjoy three new missions in this new view, but that’s not all. Since that announcement, Nintendo has also revealed that a “Theater Mode” will hit the game on April 25th, the same day as the VR update.

Theater Mode will allow players to go back and re-watch all of the game’s cutscenes in virtual reality with the Nintendo Labo VR Kit, which just launched today. Watching the scenes play out in VR adds an extra layer of depth to the experience, but even if you don’t have Labo VR, you can still go back and watch the cutscenes the normal way.

Source: Nintendo (via Siliconera)

News Nintendo Switch Videos Virtual Reality

Labo VR Has a Virtual Boy Easter Egg

Last month, Nintendo officially confirmed that they’re entering the virtual reality market. Nintendo Labo VR makes its debut tomorrow, April 12th, and Nintendo is bringing demos to Best Buy stores so you can try before you buy. The talented team at GameXplain got to try theirs out even sooner, and they’ve published a glowing review.

Their coverage of Labo VR also revealed that it contains an Easter Egg referencing Nintendo’s last attempt at virtual reality decades ago. That’s right, the infamous Virtual Boy is not forgotten! If you toggle over to the VR Videos section you can watch a short presentation showing off Mario Tennis for Virtual Boy. You can check it out by clicking above!

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News Nintendo Nintendo Switch Virtual Reality

Labo VR is Getting Demos at Select Best Buy Locations

Last month, Nintendo officially revealed their first step into the world of virtual reality. With the Nintendo Labo VR Kit, you can transform your Nintendo Switch into a virtual reality headset packed with mini-games that make use of your Labo accessories. Labo VR goes on sale later this week, but if you’re not sold yet, you may have an opportunity to try it out for free.

Nintendo has just announced that they are once again teaming up with Best Buy to offer free demos to fans. Next Sunday, April 14th, Labo VR will be available to play from 10:30 AM until 2:30 PM. Best Buy’s official website says you can “blast through an alien invasion, create 3D works of art, dive into an oceanic photo safari, soar atop a bird, and go wherever else your imagination takes you.”

Click here to search for a participating Best Buy location near you! We’ve also included the latest Labo VR gameplay footage montage in this article so you can check out more of the games, mini-games, and Garage features.

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Breath of the Wild and Super Mario Odyssey Are Getting VR Support

Last month, Nintendo unveiled their first step into the realm of virtual reality. Next week, they’ll be launching a Nintendo Labo VR Kit that includes a selection of games and mini-games, as well as multiple expansions that each come with their own accessories. We had also heard rumors that some first-party Nintendo titles would receive VR support, and that just turned out to be true as well. In fact, two of Nintendo’s biggest hits on Switch are getting free VR updates soon.

Nintendo announced today that Super Mario Odyssey and Breath of the Wild are both getting Labo VR support on April 25th. Odyssey is receiving a new “bite-sized bonus experience” that includes three new collectathon missions spread out across the Cap, Seaside, and Luncheon Kingdoms. Breath of the Wild, on the other hand, seemingly lets you play the whole game in VR Goggles Mode, though pre-rendered cutscenes aren’t compatible. This mode can be toggled on and off at any time.

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Five Nights at Freddy’s VR Coming Soon

The popular Five Nights at Freddy’s series is getting another new game, and for the first time, it’s getting an official virtual reality release. During the first-ever State of Play presentation, Sony announced that Five Nights At Freddy’s VR: Help Wanted is heading to PlayStation VR this Spring. It will feature a mixture of popular levels from past games as well as all-new horrors.

Click above to watch the reveal!

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News PlayStation 4 Trailers Videos Virtual Reality

Sony Announces Iron Man VR


Sony kicked off today’s State of Play presentation by announcing another collaboration with Marvel. This time around it’s a virtual reality experience starring Iron Man. A short reveal trailer shows Tony Stark engaged in aerial combat, but a disclaimer at the bottom of the screen reminds us that this isn’t actually in-game footage. Iron Man VR launches later this year on PlayStation VR.

Click above for the trailer!

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Watch Sony’s “State of Play” Live Right Here!

Sony opted not to hold their annual PlayStation Experience event last December, and shortly after that they revealed that they’d be skipping this year’s E3 (conference and show floor) for the first time in their history. With Sony stepping back from major events, many have been wondering how they plan to deliver gaming news in the future. Today we get our answer. Sony recently announced a new video series called “State of Play,” and the first episode kicks off today.

According to Sony the State of Play series will feature “updates and announcements from the world of PlayStation.” This first episode in particular will focus on upcoming PlayStation 4 and PlayStation VR software “including new trailers, new game announcements, and new gameplay footage.”

The inaugural episode of State of Play will be livestreamed today starting at 2:00 PM Pacific / 5:00 PM Eastern. That’s 9:00 PM for our readers in the UK and 10:00 PM Central European Time. You can tune in and watch all the reveals by clicking above!

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News Nintendo Trailers Videos Virtual Reality

Trailer: Here’s Everything Labo VR Includes

Earlier in the month, Nintendo officially unveiled a Nintendo Labo VR Kit set to release in April. Surprisingly, the reveal did not include any footage of the virtual reality experiences included in the package, and fans were left to fill in the blanks with their imagination. Fortunately, Nintendo decided not to leave us in the dark for long. A select group of journalists recently went hands-on with Labo VR, and now Nintendo has released a 7-minute long trailer showing off its various games.

With the Toy-Con Blaster, you can aim in all directions to take down alien foes. There’s also an option (activated by moving a Joy-Con lever attached to your cardboard Blaster) to stop time and pick off multiple enemies in an instant. There’s also a two-player Blaster game called Kablaster that involves vacuuming up fruit and shooting it into the mouths of hippos.

The Toy-Con Wind Pedal can be used to play a game that involves jumping over balls thrown at you by bears. Yeah, you just kind of have to see it to get it. The idea is that stepping on the pedal will simulate gusts of wind.

There’s also the Toy-Con Bird. While using this accessory, you can get a bird’s eye view by… well, riding on a bird. By tilting the accessory to aim your flight direction and squeezing to flap, you can explore an island. Collect food to feed baby birds and they’ll eventually grow up and join your flock. There’s also a game called Bird Dash that works with both the Bird and Wind Pedal Toy-Cons. Fly through rings (boosting your speed with wind) and try to set a record time.

Next is the Toy-Con Elephant. You can use its trunk to draw pictures in the air and move them around in a 3D space. It can also be used for a puzzle game called Marble Run that involves moving items around and manipulating gravity to help a marble reach its goal.

Finally, there’s a Toy-Con Camera. Go on an underwater adventure and snap pictures of the fish and various other sea creatures around you. There’s also a strange, Furby-looking creature that you can photograph doing various activities in a house. For some reason.

On top of all of this, there’s also a VR Plaza that includes 64 mini-games. There’s a UFO crane game, a driving game, a game involving drums, and more. Some of these games will use the Joy-Con controllers, while others use Toy-Con accessories. With the Toy-Con Garage VR toolset, you can even create your own custom VR mini-games.

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News Nintendo Nintendo Switch Virtual Reality

Nintendo Labo VR Available for Pre-Order

Nintendo is the latest company to join the virtual reality market following last night’s announcement. Nintendo Labo VR certainly won’t compete directly with much more expensive hardware like PlayStation VR and Oculus Rift, but it offers a cheaper entry point into simple VR experiences. A starter kit, several expansion packs, and a complete bundle will all be available beginning on April 12th, and you can pre-order now.

Best Buy is the first retailer to start accepting pre-orders, and they’re currently listing the Starter Kit and the complete bundle at $39.99 and $79.99 respectively. You can secure a pre-order for either by clicking right here. The individual expansion sets don’t appear to be available yet, but they’ll come with a price tag of $20 a piece when they’re eventually listed.

News Nintendo Nintendo Switch Virtual Reality

Nintendo’s Releasing a Virtual Reality Kit for Labo

Last month, we reported on rumors that Nintendo was planning to enter the virtual reality market in 2019. Emily Rogers reported that Nintendo was preparing VR features for “a small, select number of traditional first-party software titles,” and GoNintendo reported later that day that Nintendo Labo would be the first. Today that proved true.

Nintendo has just announced that their fourth Labo kit is focused on virtual reality. Nintendo is calling the VR Kit “a unique first VR experience kids and families can build themselves.”

There will be a base VR Kit consisting of goggles (which wrap around your Nintendo Switch portable console) and a “blaster” accessory, as well as two expansion kits. The first includes a toy-con elephant and a camera, and the second includes a toy-con bird and wind petal. There will also be a full Nintendo Labo VR Kit which includes all of the products mentioned here.

The Nintendo Labo VR Kit launches on April 12th. The price tags for the base kit, the expansions, and the complete bundle are not yet listed.

Update: Japan’s Labo VR Kit announcement came with price tags. The complete bundle costs ¥8,618 (approximately $77) while the Starter Set is ¥4,298 (approximately $38). This information comes from Japanese Nintendo. These prices may not be an exact conversion of prices in North America and Europe, but they give us a pretty good idea of what we can expect.

Update 2: Nintendo has now confirmed that the Starter Set will cost $39.99. The expansions will be $19.99 each, and the complete bundle will be $79.99. 

Source: Nintendo

News Nintendo Nintendo Switch Virtual Reality

Rumor: Nintendo is Bringing VR to Switch in 2019

Nintendo has been more hesitant than other developers to dabble in virtual reality, as executives like Shigeru Miyamoto and Reggie Fils-Aime have suggested it doesn’t really fit Nintendo’s style. However, that didn’t stop Nintendo from filing patents for VR tech, and two years ago then-President Tatsumi Kimishima said Nintendo wanted to bring VR to Switch. If recent rumors are true, they’re finally taking that leap soon.

Earlier today, Emily Rogers posted an article at Nintendo World Report stating that multiple sources are expecting a Nintendo Switch VR announcement sometime this year. The report claims that “a small, select number of traditional first-party software titles” will receive VR support in the near future, but it’s not clear which games will be chosen. Soon after, GoNintendo reported separately (with their own source) that virtual reality support was specifically coming to Nintendo Labo.

This all follows the fact that (per Anime News Network) Nintendo recently entered a joint enterprise named “VRM Consortium.” This is a group of 13 Japanese companies aiming “to develop the international virtual reality business with a focus on 3D avatars.” Additionally, dataminers discovered a VR mode hidden in Switch last Summer. Finally, there’s the fact that Nintendo General Manager Shinya Takahashi told the BBC last year that Nintendo was preparing to announce new hardware.

It’s not clear exactly what sort of virtual reality experience Nintendo is aiming for, but it sounds like they’re gearing up for a big reveal. We’ll be keeping our eyes peeled for an official announcement, perhaps around E3.

Source: Nintendo World Report. GoNintendo

News Videos Virtual Reality

Masahiro Sakurai Turned Down A Big Oculus Rift Contract

Masahiro Sakurai, creator of the ever-popular Super Smash Bros. franchise, has long been a vocal supporter of virtual reality devices like Oculus Rift. In articles published in Japanese outlet Famitsu in 2013 and 2014, Sakurai praised Oculus Rift and hinted that he’d like to develop a virtual reality game himself. As it turns out, he was soon granted that exact opportunity.

Liam Robertson outlined Sakurai’s previously unknown meeting with Oculus in a video that included research by Blake J. Harris, author of Console Wars and The History of the Future. According to Harris, Sakurai met with Oculus VR founder Palmer Luckey in 2015. Luckey was enamored with Sakurai’s work and offered him the chance to create an Oculus game of his choosing. Sakurai would have been given creative control and a generous budget.

Although the prospect was certainly tempting, Sakurai decided against taking the job. This is largely due to the fact that Sakurai believes in creating games to reach a wide audience, and he felt developing a title exclusively for Oculus Rift would have limited his potential audience too much. Sakurai and Luckey parted ways after the conversation, and Sakurai returned to working on DLC for Super Smash Bros. on 3DS and Wii U before eventually moving on to Ultimate on Switch.

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Indie Mobile Platforms News Nintendo Switch PC PlayStation 4 Virtual Reality Xbox One

Here’s Everything Nominated for The Game Awards 2018

The Game Awards 2018 is coming up in just a few weeks, and it’s expected to be packed with more announcements than any previous show. Of course, as the name of the event indicates, the focus of The Game Awards is to honor the best video games from 2018. With that in mind, host and creator Geoff Keighley just revealed all the categories and nominees up for awards.

The coveted Game of the Year award is packed with a handful of the AAA titles you’d expect like God of War and Red Dead Redemption 2 (which tied for the most overall nominations at eight), but indie sensation Celeste also made the list and scored four total nominations. Spider-Man is also a big favorite, scoring seven total nominations. You can check out the full breakdown below.

Game of the Year

Recognizing a game that delivers the absolute best experience across all creative and technical fields.

  • Assassin’s Creed Odyssey
  • Celeste
  • God of War
  • Marvel’s Spider-Man
  • Monster Hunter: World
  • Red Dead Redemption 2

Best Action Game

For the best game in the action genre focused on combat.

  • Call of Duty: Black Ops 4
  • Dead Cells
  • Destiny 2: Forsaken
  • Far Cry 5
  • Mega Man 11

Best Action/Adventure Game

For the best action/adventure game, combining combat with traversal and puzzle solving.

  • Assassin’s Creed: Odyssey
  • God of War
  • Marvel’s Spider-Man
  • Red Dead Redemption 2
  • Shadow of the Tomb Raider

Best Role Playing Game

For the best game designed with rich player character customization and progression, including massively multiplayer experiences.

  • Dragon Quest XI
  • Monster Hunter: World
  • Ni no Kuni II
  • Octopath Traveler
  • Pillars of Eternity II: Deadfire

Best Ongoing Game

Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.

  • Destiny 2: Forsaken
  • Fortnite
  • No Man’s Sky
  • Overwatch
  • Tom Clancy’s Rainbow Six Siege

Best Game Direction

Awarded to a game studio for outstanding creative vision and innovation in game direction and design.

  • A Way Out
  • Detroit: Become Human
  • God of War
  • Marvel’s Spider-Man
  • Red Dead Redemption 2

Best Narrative

For outstanding storytelling and narrative development in a game.

  • Detroit: Become Human
  • God of War
  • Life is Strange 2: Episode 1
  • Marvel’s Spider-Man
  • Red Dead Redemption 2

Best Art Direction

For outstanding creative and/or technical achievement in artistic design and animation.

  • Assassin’s Creed Odyssey
  • God of War
  • Octopath Traveler
  • Red Dead Redemption 2
  • Return of the Obra Dinn

Best Score/Music

For outstanding music, inclusive of score, original song and/or licensed soundtrack.

  • Celeste
  • God of War
  • Marvel’s Spider-Man
  • Ni no Kuni II: Revenant Kingdom
  • Octopath Traveler
  • Red Dead Redemption 2

Best Audio Design

Recognizing the best in-game audio and sound design.

  • Call of Duty: Black Ops 4
  • Forza Horizon 4
  • God of War
  • Marvel’s Spider-Man
  • Red Dead Redemption 2

Best Performance

Awarded to an individual for voice-over acting, motion and/or performance capture.

  • Bryan Dechart as Connor, Detroit: Become Human
  • Christopher Judge as Kratos, God of War
  • Melissanthi Mahut as Kassandra, Assassin’s Creed Odyssey
  • Roger Clark as Arthur Morgan, Red Dead Redemption II
  • Yuri Lowenthal as Peter Parker, Marvel’s Spider-Man

Games for Impact

For a thought provoking game with a profound pro-social meaning or message.

  • 11-11 Memories Retold
  • Celeste
  • Florence
  • Life is Strange 2
  • The Missing: JJ Macfield and the Island of Memories

Best Independent Game

For outstanding creative and technical achievement in a game made outside the traditional publisher system.

  • Celeste
  • Dead Cells
  • Into the Breach
  • Return of the Obra Dinn
  • The Messenger

Best Mobile Game

For the best game playable on a dedicated mobile device.

  • Donut County
  • Florence
  • Fortnite
  • PUBG MOBILE
  • Reigns: Game of Thrones

Best VR/AR Game

For the best game experience playable in virtual or augmented reality, irrespective of platform.

  • ASTRO BOT Rescue Mission
  • Beat Saber
  • Firewall Zero Hour
  • Moss
  • Tetris Effect

Best Fighting Game

For the best game designed primarily around head-to-head combat.

  • BlazBlue: Cross Tag Battle
  • Dragon Ball FighterZ
  • Soul Calibur VI
  • Street Fighter V Arcade Edition

Best Family Game

For the best game appropriate for family play, irrespective of genre or platform.

  • Mario Tennis Aces
  • Nintendo Labo
  • Overcooked 2
  • Starlink: Battle for Atlas
  • Super Mario Party

Best eSports Player

The eSports player judged to be the most outstanding performer in 2018, irrespective of game.

  • SonicFox
  • Tokido
  • Uzi
  • s1mple
  • JjoNak

The Game Awards 2018 will air on Thursday, December 6th at 5:30 PM Pacific / 8:30 PM Eastern. We’ll be covering all the announcements and reveals live here at Gamnesia. For more information, check out the official website for The Game Awards 2018.

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Columns News PlayStation 4 Virtual Reality

Jump Into the World of Kingdom Hearts with PlayStation VR This Holiday Season

Buzz for Kingdom Hearts III is at an all-time high. After years of development, the game will finally release on January 29th, 2019. Square Enix recently released a new trailer for the game, showing off the world of Big Hero 6.

But that’s not the only Kingdom Hearts goodie the publisher had up their sleeve. Square also revealed that they are working on a short, 10-minute VR experience that will bring players into the magical universe of the series.

Kingdom Hearts: VR Experience will take players back to their favorite moments from the franchise. It is being advertised as an “interactive video” that takes about 10 minutes to get through. You will also unlock more content as you play. While this information is vague, we do have a few screenshots that show off some gameplay. You can check them out here!

You can step into the world of Kingdom Hearts this holiday when the title becomes available exclusively on PlayStation VR.

Source: PlayStation

News PC PlayStation 4 Virtual Reality

The Creator of Oculus Rift Predicts He’ll Find a Cure for VR Motion Sickness This Year

Virtual Reality has opened up many possibilities in the world of gaming. We’re now able to explore digital worlds and play games in tons of ways that just aren’t possible with a normal controller and a television. There’s no denying that VR is a huge focus in the modern gaming community.

However, it’s no secret that the technology is limited. Most VR games have you stand in one spot and interact with things that come toward you. If character movement is a big part of the game, like in larger open world games like Fallout and Skyrim, it’s usually done with a teleportation mechanic that lets you travel anywhere instantly so long as your cursor can reach it.

Unfortunately, this can make most of these games too easy and, for some people, might break the immersion. Thankfully these games also let you travel like a normal game character would in a 3D environment. But this brings up an entirely new problem for a lot of people: motion sickness.

Motion sickness has plagued the virtual reality world for some time now. You never know how your body is going to react to VR until you try it out. Personally, motion sickness only sets in for me when my character is moving and I’m not. For example, the normal movement control methods in a game like Fallout would mess with me. I can only play with teleportation controls. On the other hand, my wife can only play a few minutes of any game at all before she starts to feel sick.

For a while, it’s seemed like there is no clear answer to this problem. Every person reacts differently to VR, so it always seemed like motion sickness would be a hard thing to cure. But there’s one man who thinks he can find a cure before the end of the year: Oculus founder Palmer Luckey.

Luckey recently posted his goals for the next five years on Twitter. Among these was a “universal solution for vestibulo-oculular mismatch in virtual reality.” This problem in particular lines up with the control method that’s discussed above. Motion sickness is likely to occur when you are visually seeing something that conflicts with past experiences. For example, if you are moving forward in a video game but you aren’t moving your legs, you may experience some nausea or dizziness.

One user on Twitter asked Luckey for more details, inquiring if it was a hardware or software solution. Luckey replied that it was both and added that he plans to “open-source the design later this year.” He is also certain that nobody else is working on “this branch of the problem.”

If Luckey is successful with this, it will undoubtedly be a huge breakthrough in the world of virtual reality. Additionally, he is working on “predictive analytics indistinguishable from time travel in some cases,” VTOL air taxis, and several more ambitious projects. One Twitter user responded that VTOL air taxis exist with helicopters, to which Luckey bluntly stated that he owns a few helicopters and they’re not sufficient.

What do you guys think of these issues being fixed? Do you believe Luckey will make these plans a reality? Let us know what you think in the comments below!

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News PlayStation 4 Virtual Reality

PlayStation VR Passes 3 Million Sales

Virtual reality doesn’t seem to be as much of a hot topic these days, especially compared to just a couple of years ago, when Oculus Rift, HTC Vive, and PlayStation VR all launched within six months of each other. Although it hasn’t been dominating headlines recently, PlayStation VR has seen its sales continue to climb over the past two years, and Sony’s headset recently hit a milestone.

According to a celebratory blog post from Sony, PlayStation VR has sold more than 3 million total units since its debut a little less than two years ago. As for software, the company has sold around 21.9 million PlayStation VR games “and experiences,” which comes out to over seven pieces of software per headset sold.

Sony also took the opportunity to compile a list of the top ten PlayStation VR games with the most play time. As it turns out, people love Skyrim VR! Here’s the full list:

  1. The Elder Scrolls V: Skyrim VR
  2. PlayStation VR Worlds
  3. Rec Room
  4. Resident Evil 7 biohazard
  5. The Playroom VR
  6. Job Simulator
  7. Until Dawn: Rush of Blood
  8. Batman: Arkham VR
  9. Farpoint
  10. Superhot VR

Source: PlayStation Blog

News Nintendo Switch PlayStation 3 PlayStation 4 Virtual Reality Xbox 360 Xbox One

Todd Howard Says to Stop Buying Skyrim if You Want Bethesda to Stop Releasing It

Have you ever thought that there are just too many darn ports of Skyrim? I know I have, and I bet Bethesda has too. Heck, they made a whole trailer making fun of how many times they’ve released the game. But they immediately went on to make that joke trailer a reality. So are we finally done seeing Skyrim ports every year? Is Bethesda finally going to stop cashing in on their most popular title? It’s hard to say for sure. But if you want the company to stop, you may not want to buy any more copies.

According to the lovely Todd Howard, Skyrim was released on so many different systems because of its sales and popularity. This is fairly obvious, which is why some people are so annoyed that it keeps happening. Many gamers accuse Bethesda of taking the easy way out by cashing in on their most profitable property. As it turns out, that’s exactly what the company is doing. If you want the publisher to stop releasing Skyrim, Todd Howard says you should stop buying it:

“Even now, the amount of people who play Skyrim seven years later — millions of people every month are playing that game. That’s why we keep releasing it. If you want us to stop releasing it, stop buying it.” — Todd Howard

The man certainly doesn’t beat around the bush, and I think we can all appreciate that level of transparency. Honestly, this is why most games are ported to modern systems. They were popular when they released, so companies release them again to make some quick money. This is often thought of as a cheap sales strategy, but it can actually be a really good thing.

Most people don’t consider where their money is going when they buy ports of older games. They don’t cost that much to create and release compared to a new game, so developers usually make a decent profit from them. This money then goes back to the team so they can work on their next project. In Bethesda’s case, the sales gained from the many releases of Skyrim are probably funding The Elder Scrolls VI, which is what everybody has been clamoring for in the first place.

Ports also help new fans gain an appreciation for the franchise, which will inevitably increase sales for the next title in the series. This will also help fans make new friends and have conversations about a game they were unable to play before. The expansion of the gaming community is never a bad thing.

So in the future, if you have an urge to complain about a game being ported, think about why it’s being released again. Usually there is a massive audience for these types of releases. Otherwise, most developers wouldn’t waste their time and energy on them.

Todd Howard talked about many other things with Geoff Keighley at Gamelab 2018. They discuss a wide range of topics, such as E3, Howard’s legacy, The Elder Scrolls: Blades, the release of retro games on modern systems, and much more. You can read the full interview over on VentureBeat.

What do you guys think of the countless ports in today’s gaming culture? Do you think they have more of a positive impact on the community? Leave your thoughts in the comments below!

Source: VentureBeat

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Here’s Everything We Learned from Sony’s E3 2018 Press Conference

The second official day of E3 2018 press conferences has finally come to an end, and what an end it was! Sony blew us all away with lengthy looks at some of their biggest upcoming titles, like
Death Stranding and The Last of Us Part II, as well as new information on Kingdom Hearts III and our first real look at the Resident Evil 2 remake. But just in case you missed anything from the PlayStation event, we’ve gathered up a list of all the stories the came out from this conference.

Here’s the full list:

You can also see the full conference below if you want even more information on everything that was shown off.

And with that, we’re done for this day! But E3 is only just getting started. Tomorrow morning at 9:00 AM PT / 12:00 PM ET, Nintendo’s much-anticipated E3 Direct will finally be airing, and we have big hopes for what we might be seeing there. And following that, the E3 show floor officially opens up, leading to plenty of gameplay, interviews, and even a few tournaments for the next three days! We’ll be covering all the news as it drops, so be sure to come back tomorrow to see what all comes out of it!

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From Software’s “Déraciné” is Very Different from Their Other Games

When one thinks “From Software,” the next items to come to mind would usually be “Dark Souls,” “Bloodborne,” or the recently revealedSekiro: Shadows Die Twice.” These games share a common thread of violent action and copious amounts of blood, but the studio’s latest project could not be more different from its predecessors.

Déraciné (lit. “Uprooted” in French) is a new game by From Software and published by Sony Interactive Entertainment for PlayStation VR, telling the story of a young spirit summoned to a private boarding school by a young girl. As the above trailer’s description notes, “the player must prove its existence” by manipulating both time and the life force of living beings, and “build a unique bond with the students through [these] clever interactions.”

Source: Sony E3 2018 Press Conference

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Sony Lifts the Shower Curtain on Justin Roiland’s “Trover Saves the Universe”

Between seasons of Rick and Morty, series co-creator Justin Roiland keeps himself busy with new interactive projects through Squanch Games (formerly Squanchtendo). One such project had the proverbial shower curtain lifted tonight at the Sony presentation, with a bathtub guy revealing Trover Saves the Universe to viewers of the E3 conference in Los Angeles and around the world.

Trover launches on PlayStation 4 and PSVR first. No release date has been confirmed at this time.

Source: Sony E3 2018 Press Conference

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