The Nintendo Treehouse gives us a lot of awesome gameplay footage every year, and this E3 is no exception. Following their first look at Super Mario Odyssey and the reveal of Metroid: Samus Returns, the team shifted focus over to another Mario game, this time the Ubisoft-developed Mario + Rabbids: Kingdom Battle. While many were iffy when it first leaked, the glimpses of gameplay shown off at conferences have quelled many complaints. Now an extended look has provided an even deeper look at how the game plays, and if you’re anything like me, it will complete your transformation into a believer as well.

Developers and Treehouse members alike came together to provide us this extensive look at the game’s combat and world, showing off a full battle with some evil Rabbids before bringing us to the hub area of the game, Peach’s Castle. The tactical combat looks simple, but there’s a ton of depth just waiting to be exploited as the game continues, and the devs teased that new abilities and areas will unlock as players progress through the adventure. You’ll even get to see new parts of Peach’s Castle open up as you free the Rabbids from the mysterious force that seems to have taken control of them.

I had almost no faith in this concept when it first leaked, but after seeing all the info and footage that E3 has offered us, I’ve made a complete 180 and am now pretty hyped for this title! What about you? Check out the Treehouse footage in the video above, and make your way to the comments to give us your thoughts on this crazy collaboration!

Source: Nintendo Treehouse Livestream at E3 2017

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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