Comcept’s spiritual successor to Capcom’s Mega ManMighty No. 9 – was officially set to launch two weeks from now on February 9th. The Kickstarter-funded game that breached $4 million in total crowdfunding had already been delayed twice from a Spring and Fall launch last year due to bugs and other issues cropping up in the game’s online features.

But despite Keiji Inafune’s assurances in October that
Mighty No. 9 would not be delayed again, a new Kickstarter update has announced that this will unfortunately be the case. The delay is again due to these same online issues, leaving the release date as a vague Spring 2016.

“The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves). Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologize personally, and on the behalf of the development staff.”

Keiji Inafune

You can read the full explanation on the game’s
Kickstarter page.

If you have pledged to fund
Mighty No. 9 back in August 2013, how does this delay affect you? What are your thoughts on the game as a whole? Sound off below in the comments.

Source: Kickstarter

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Jeffrey McDonell
Jeffrey is a writer for Gamnesia and The Sonic Stadium, and a pianist obsessed with video game music. Loves all things Nintendo to a fault, and enjoys long walks on the Green Hill Zone. Pretty much Gamnesia's resident Sonic fan, my dude.


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