Grand Theft Auto is the series that put Rockstar Games on the map, and every installment is met with huge sales and (usually) solid critical reception. Every game Rockstar makes usually has a bit of the flair they established with GTA, and it’s inspired a slew of sandbox games that borrow concepts from the iconic open-world crime spree. So, needless to say, there was a lot of hype around the upcoming fifth title, set to release in spring for the PS3 and 360.

Well, not anymore. It’s just been pushed back to September 17th. That’s a ways off, but what I find most interesting about this is that they have a set date now. If they were truly having issues with the game, how would they know when it’d be fixed? That’s why I, and several other gamers, think the delay isn’t due to a problem with the game. It’s likely that Rockstar could be using the extra months to port their game over to the Wii U.

Why not? Several third parties have been moving to the Wii U after years of staying off Nintendo consoles. If it gets enough of an install base and Rockstar believes there’s a market, I’m sure they’d have no issue porting. Especially after hearing about the Platinum Games writer hinting that Metal Gear Rising could be brought to the Wii U by fan demand, I’m feeling more and more optimistic about third parties testing the waters of the Wii U with their sure-sell games to see if they have a future developing on the system.

Of course, this is just speculation. It could be that they want to add more content or a fortune cookie told them that their lucky numbers were 9 and 17. What are your thoughts on the matter?

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Chris London
I'm a do-it-yourself actor and comedian from Washington who decided to accrue as much debt as possible in New York, where I currently reside. I've been gaming since I was a toddler, starting with the original Sonic games and A Link to the Past, but with my career the way it is now it's been hard to find time to play much anymore; thus, I decided to write about them! As I'm also working at getting into the film industry, whenever there's a connection between the two I'm bound to write on it. I like to think that I appreciate games of every genre, and I try to play everything that holds some significance in the industry; however, there are a few franchises that I just haven't been able to play yet, due to either time or money, but I'm trying my damndest. I think I strike a fine balance between acknowledging a game's flaws and being harsh about where it needs to improve while still being able to enjoy the game and appreciate it's strengths. I love talking to people about anything games or film, so if you want to chat about either one of my articles or just any game, feel free to hit up my Skype, Facebook, or Twitter; or just send me a PM!

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