The video game industry has many members, but a select few have gained industry-wide recognition as a result of the games they’ve worked on and the influence they have among gamers and other developers. These minds have crafted some of the greatest save-the-world adventures in gaming, but what would happen if they, or at least parodies of these individuals, were actually tasked with saving a world? That’s what a new game on Kickstarter, titled “Dawn of the Devs,” seeks to answer, as players will take control of industry icons “Tom Schiffer,” “Biff Klozinski,” and “Hiro Komiya” to rescue a world which houses every evil of gaming.

Dawn of the Devs is a 2D puzzle platformer where three game industry gurus (Tom Schiffer, Biff Klozinski and Hiro Komiya) embark on an epic quest after they are drawn into the Wicked World of Gaming, an alternate world where every negative aspect of the game industry has come to life thanks to the dark arts of a sinister character.

“Together they’ll have to combine their unique abilities while they journey through twisted lands, defeating enemies and solving puzzles to rid the World of Gaming from the menace that has risen and threatens to destroy the game industry forever.” — Underdog Studios

Each character will have abilities inspired by the games their real-life counterparts are best known for. Tom Schiffer (based on Tim Schafer) has the powers of point-and-click adventure games, letting him interact with objects and the environment from afar, Biff Klozinski (Cliff Bleszinski) has a gun with both bullets and a saw for slicing apart his foes, and Hiro Komiya (Hideo Kojima) carries a cardboard box that allows him to sneak past enemies. Together, they’ll set out to conquer the many regions and dangers of the Wicked World of Gaming—from the Trolls and Twitbirds of the Gameyard, to the Vampublishers of Ivory Tower Island, to the Zombie Fanboys of the Console and Computer Church (a.k.a. “C3”).

Depending on how much money the Kickstarter makes, there could be even more industry legends for gamers to take control of, with stretch goals aiming to add in “Milo Deveraux,” the ‘King of Hype’ based off Peter Molyneux; “Nick Gable,” a new take on Gabe Newell; and finally “Shiro Miyata,” a parody of the one and only Shigeru Miyamoto. Further goals promise console versions, voice acting, animated cutscenes, and more. The game is targeting $65,000 for its Kickstarter campaign, and it’s currently sitting at about $13,500 with 25 days to go.

Check out the video for their Kickstarter campaign above, as well as some images of the world and characters in the gallery below! Does this game sound like a fun idea to you? Will you be backing the project? Let us know in the comments!

Source: Kickstarter

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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