In an interview with Eurogamer, EA Games Label boss Patrick Söderlund confirmed that there are currently no titles in development for the action-horror Dead Space franchise. However, he also states that the franchise isn’t dead, just that the team is working on a different project right now:

“I wouldn’t say it’s [Dead Space franchise] cancelled at all. Dead Space remains a brand that is close to Electronic Arts’ heart. It’s been a great brand for us done by a very passionate team. Is that team working on a Dead Space game today? No they’re not. They’re working on something else very exciting. You have to think of it from that perspective. Is it better to put them on the fourth version of a game they’ve done three previous versions of before? Or is it better to put them on something new that they want to build, that they have passion for?” — Patrick Söderlund

I’m sure that’s both a relief for some and a downer for others, so let’s hear it! What do you think of EA’s decision to put the Dead Space franchise on hold?

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Barry Herbers
I write editorials here at Gamnesia and occasionally some news (though far less often than I used to). Here's some of my work, long-form game essays, if you have any interest in that sort of stuff: The Amount of Content in a Game Has Nothing to do with its Price A Game's Atmosphere is Defined by its Mechanics, Not its Aesthetic The Witcher 3's Introduction is Terribly Paced and Too Restrictive of its Players I'm looking forward to The Last Guardian (had it pre-ordered since 2010), Rime, Night in the Woods, and Vane. If I had a niche, it would probably be the somewhat higher fidelity indie games, as take up most of the spots on that list. I'm also developing a no-budget video game with a friend, and you can follow me on Twitter (@TheVioletBarry) to hear about that and anything else I feel like saying. Film, games, it's that sort of stuff.

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