After a long delay, Rayman Legends is finally arriving in stores. The game is no longer a Wii U exclusive. Ubisoft has reworked the game to function on Xbox 360, PlayStation 3, PC, and the PlayStation Vita. With so many versions to choose from, many players are wondering which one to buy. The Wii U original? The portable Vita version? The PC port?

Digital Foundry has taken all the details of every console port of Rayman Legends into account and decided that the Wii U Legends is the definitive version. Here’s what they said.

“The experience is basically identical across all platforms where the audio-visuals are concerned, with no single platform featuring an advantage in this regard. Although we’d have preferred to see the 360’s gamma kink worked out, it’s certainly not an issue either. Instead, it’s with regards to the core gameplay where we see one platform break away from the rest. Built explicitly around the Wii U and the console’s GamePad, this version of the game is the definitive release in terms of realising the developer’s original vision for the title. The touchscreen, motion, and multiplayer elements are designed to work together in a way that simply isn’t possible on any other platform – bar perhaps on the Vita (review code wasn’t supplied here) – and this leads to more variety and interesting twists where the gameplay is concerned. Indeed, it will be interesting to see how the Wii U-specific elements translate to Sony’s handheld, along with the superb mix of 2D and 3D artwork – the excellent Rayman Origins port bodes well for a great game on Sony’s handheld and we hope to update you soon.

“Overall, it’s clear that the Wii U offers up the definitive version of the game as imagined by its creators, and does so by introducing GamePad-exclusive mechanics that are well thought out and that never feel like cheap gimmicks. But at the same time Rayman Legends is an outstanding release on all platforms, and an essential purchase regardless of which format you happen to own. The modified Wii U gameplay mechanics mostly come off as a complete success on the 360, PS3 and PC, and the increased focus on more traditional Rayman gameplay in these sections makes for an equally compelling alternative, if not the preferred choice for the more traditionalist gamer not that keen on touchscreen or motion-based gameplay features.” –David Bierton, Digital Foundry

However, some outlets strongly disagree. Many reviewers have gone on to state that the Wii U version of Legends is the worst one. Check out GameSpot’s review.

“Legends on the Wii U slams on the breaks in certain levels by putting you in control of Murfy, a helpful fly, while the AI moves Rayman. Here, you must shift your focus to the GamePad as you spread guacamole and ready catapults in an attempt to guide your bipedal friend to safety. These levels are a noticeable misstep in a game bursting with great ideas. Rayman walks forward without any involvement from you for long stretches, and oftentimes waits stubbornly while you try to pull object in the exact place he desires. Vacillating between passive and fiddly is a poor way to inject diversity. Even when things run smoothly, controlling Murfy isn’t engaging because progress requires neither puzzle solving nor dexterity on your part. There is some appeal in playing with a friend because anyone controlling Murfy can torment his or her friend. But, Legends stumbles in these stages, especially compared to the PlayStation 3 and Xbox 360 versions in which you control Murfy with a button tap while running as Rayman.” –Tom McShea, Gamespot Editor

Looks like it’s up to the public to decide. Have you played Legends yet? Planning to pick it up? Which version is the best version? Sound off in the comments below.

Source: Digital Foundry, Gamespot

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Jackson Murphy
Jackson Murphy is eighteen years old. He is a dumb college student that you would probably hate.

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