The stage was E3 2015. In an unprecedented move, Bethesda announced that Fallout 4 would have mod support on both Xbox One and PlayStation 4. If this wasn’t enough, they then announced at E3 2016 that this service was coming to The Elder Scrolls V: Skyrim Remastered when it launches this October. Bethesda made good on their promise to Xbox owners and released this function at the end of May, with promises that the PlayStation 4 version would be coming soon. After numerous delays, however, sadly this is no longer the case, as earlier today we learned that Sony was preventing Bethesda from offering mod support on the PS4.
This is certainly a big blow for Sony’s Fallout 4 and Skyrim fans. But was Sony justified in blocking this action? It’d be hard to argue that they aren’t. After all, the PlayStation 4 is Sony’s console and it uses Sony’s infrastructure, so they should have at least some control over what runs on it. There could potentially be a lot of problems that mods could cause. Not everyone who creates mods fully knows what they’re doing and this could lead to all sorts of bugs. In turn, this could make troubleshooting very difficult.
That being said, I think Sony should still allow mod support on the PS4. I don’t believe that mods would inherently mess anything up—I’ve never heard of problems arising from user-created mods on the Xbox One, for instance. This is a feature that Bethesda has been touting about for a while, and though I don’t think mod support is a good enough reason to buy a game, I’m sure there are people out there who disagree and rushed out to buy Fallout 4 so they could experience it on their console of choice while still having the option to play with the mods.
Even if Sony doesn’t want to support mods, however, it’s a bad move to pull the plug on the project now. After all, the idea of mod support on consoles isn’t a new one. It’s not like Bethesda came out just last week and said they were wanting to do it. We’re talking about an announcement that’s a little over a year old. That’s plenty of time for Sony to have taken action against this if they so chose. Bethesda has been working on this feature for a while, trying to get all of the kinks out of the system, and for Sony to just now come out and kill it is a low blow to fans and developers alike. I’m sure Sony has a reason for doing so, but I think they could’ve handled the situation better.
Currently, Bethesda is working on other alternatives to bring what they call “an important initiative” to their PlayStation fans. Maybe this project will come to PlayStation in some other form. Until then, what do you think? Should Sony allow user-created mods on the PlayStation 4? Let us know below!