Indie developer Hello Games spent a lot of time in the spotlight hyping No Man’s Sky prior to its launch, but the game’s debut on PlayStation 4 and PC left much to be desired. On launch day, No Man’s Sky was missing many of the key elements that director Sean Murray had promised, and the game universe felt empty and unfulfilling to thousands of unsatisfied customers.

It’s been over a year and a half since then, and Hello Games has steadily been adding updates to their controversial space exploration adventure. It may not be everything players expected from early trailers and interviews, but it’s certainly more fleshed out than on launch day thanks to three major updates.

The Foundation Update added new game modes like Creative and Survival and gave players the ability to build bases and farm new plant types. The Pathfinder Update introduced planetary vehicles, base sharing, PlayStation 4 Pro support, ship and weapon specialization, permadeath mode, and graphical improvements. The Atlas Rises Update overhauled the game’s central storyline and added a new procedural mission system, trade improvements, system economies, and joint exploration. Another updated, titled “Next,” will drop later this year. We don’t have many details yet, but Hello Games claims it will be “an important next step in a journey for No Man’s Sky.”

Are all of these enhancements enough to entice disgruntled PlayStation 4 and PC players back into the fold, or is it too little and too late? Not receiving the game at launch may have been a blessing for Xbox fans, as they never had to experience the disappointment of playing the game in its day one state. When it finally hits Microsoft’s console, it will be a much fuller experience. Will you be giving Hello Games and No Man’s Sky a second chance?

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Ben Lamoreux

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