Well wouldn’t you know it; Fallout 4 was financially successful. But, like, for real. It was, like, really, really successful. Over twelve million copies of Fallout 4 have been shipped to retailers for launch day alone, meaning it’s garnered an “excess of $750 million.” That’s nuts. Even Skyrim, Bethesda’s last mega release back in 2011, only had seven million copies shipped in the first two days of its release.

Of course, keep in mind that the number twelve million is only representative of those games which have been shipped to retailers, not those which have been sold – but still, that’s a high number. After all,
Skyrim managed to move three and a half million of that seven within its first two days. Hell, even Fallout 4‘s Pip-Boy Edition was has become the fastest selling collector’s edition ever “at leading retailers.”

Source: Bethesda (via GameSpot)

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Barry Herbers
I write editorials here at Gamnesia and occasionally some news (though far less often than I used to). Here's some of my work, long-form game essays, if you have any interest in that sort of stuff: The Amount of Content in a Game Has Nothing to do with its Price A Game's Atmosphere is Defined by its Mechanics, Not its Aesthetic The Witcher 3's Introduction is Terribly Paced and Too Restrictive of its Players I'm looking forward to The Last Guardian (had it pre-ordered since 2010), Rime, Night in the Woods, and Vane. If I had a niche, it would probably be the somewhat higher fidelity indie games, as take up most of the spots on that list. I'm also developing a no-budget video game with a friend, and you can follow me on Twitter (@TheVioletBarry) to hear about that and anything else I feel like saying. Film, games, it's that sort of stuff.

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