One of the standout features of the Super Nintendo was its impressive Mode 7, which allowed the console to process the scaling and rotation of pixels. Nintendo’s sci-fi racer F-Zero took full advantage of Mode 7, using it to create an illusion of depth on the game’s tracks, ultimately leading to a faux-3D effect. While the SNES boasted this ability over its biggest competitor, SEGA’s Genesis (also known as the SEGA Mega Drive), a fan has recently taken to proving that SEGA’s 16-bit hardware can in fact play F-Zero.
The fan-made port, dubbed G-Zero, is available for download. You can also watch the video above to see it in action.