While Final Fantasy VI is widely regarded today as one of the best games in the series, according to series creator Hironobu Sakaguchi, the game’s popularity in the United States came about some time after its original release, at least judging by sales. In an interview with USGamer, Sakaguchi confirmed that the game sold much better in Japan upon its original release, and he reasons that the art style’s small character sprites contributed to the discrepancy.
“In terms of numbers, [Final Fantasy VI] didn’t sell in the States. It actually did very well in Japan. I’m mystified, because I see [Americans] are playing the [mobile] version. I think size of the characters really matters to an American audience, so from Final Fantasy VII onward, we used bigger characters. [I think] that’s why Final Fantasy VII took off. But I am kind of mystified [by VI’s current popularity in the West], because [Americans] didn’t buy Final Fantasy VI back then.” — Hironobu Sakaguchi
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