While there are many excellent Super Smash Bros. players, there are few who can withstand the wrath of a Fox Amiibo. The news first spread through Twitter by user dezee, who noticed the blood and flesh of humans fall to the fatal paws of Fox’s plastic fury.

While the Amiibo did not win the tournament, it managed to defeat enough opponents to secure third place. Yep, that’s pretty awesome. Nintendo has truly surpassed the previous limits on toys, as well as integrating gameplay into the real world. Possibilities for new strides in the game industry seem endless with this kind of technology. How do you feel about Amiibo? Tell us about it in our comments section!

Source: NeoGAF

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Mariah Beem
I am very fond of video games, which is why I chose my major of Video Game Design with focus on Narrative. The idea of being able to make people feel the way I do about games through my own game is my main goal. I want to be able to give gamers a way to connect and be brought together by an experience that could be powered by elation, sadness, or even fear. It is emotions such as those that hook people into games and make them want more. By connecting a well-thought story with mechanics, character design, level design, and even audio, a game can be unstoppable - and ridiculously fun to play. I believe that narrative design is not a static thing. For narrative to be done well, it must be fluid and dynamic - something that is able to be changed by the player. Whether that be by choices, the knowledge the player gains from exploring, or simply who the player talks to, the story must bend and change and grow. This is why I want to be a narrative designer: there is definitely more to it than meets the eye, and I love a challenge.

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