Back before they were bought by Microsoft, Rare made a name for itself via Nintendo platforms, creating numerous hits in a variety of genres. Arguably, one of their most influential games was GoldenEye 007, and no one would have been surprised to see Microsoft re-release the game on one of their consoles after purchasing Rare. That never happened, but a new video indicates that it probably was considered. The video claims to be from an unreleased Xbox Live Arcade version of the game, and it contains over half an hour of newly remastered footage.
Contained in the video are shots of multiple levels of the game’s single player mode, a short look at multiplayer, and some time spent walking through various menus and option screens. It certainly looks like it would have been impressive—many areas have been completely retextured and look much cleaner and more realistic as a result of the more powerful hardware. The gameplay, on the other hand, looks to be pretty much the exact same as the original version, which is certainly a good thing. If there are any negatives to be found in the footage, it’d probably be that a few bugs can still be spotted, mostly regarding character and vehicle models, but no doubt they would have been cleaned up before the actual release.
Since this video leaked, several people have asked Xbox head Phil Spencer for comment on its validity and if GoldenEye really was due for an XBLA release. While he wouldn’t confirm anything outright, he did state that “GoldenEye has always been a rights issue, not a ‘getting code to run’ issue.” A report from Unseen64 in 2010 indicates that the game was indeed planned and the XBLA version was months away from completion, but Nintendo of Japan shut it down for unspecified reasons.
How does this gameplay footage look to you? What do you make of Spencer’s comments on the matter? Should Microsoft try again to get the game remade and released on Xbox consoles, or is it better for us to leave this monumental title in the past? Check out the video below, and make sure to give us your thoughts on all this in the comments!
@ShahnoorAli GoldenEye has always been a rights issue, not a "getting code to run" issue.
— Phil Spencer (@XboxP3) August 24, 2016