As you know, the most recent (and final) DLC for Hyrule Warriors is the Boss Pack, which includes a Giant Cucco. Not only that, but you have to play as Ganon to be able to unlock it as playable character. If you click the link above, you can see the chicken in action—now it’s time for the pig.

Though the DLC isn’t available until March 12th in North America, it’s still fun to watch Ganon decimate his enemies as if they were mere insects. I, for one, can not wait to thrash around in beast form, killing everything. This is probably the largest playable character so far, so it should be quite a satisfying experience. Are those of you who own
Hyrule Warriors downloading this when it comes out, or do you have the season pass? Tell us about it in our comment section!

Source: Polygon

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Mariah Beem
I am very fond of video games, which is why I chose my major of Video Game Design with focus on Narrative. The idea of being able to make people feel the way I do about games through my own game is my main goal. I want to be able to give gamers a way to connect and be brought together by an experience that could be powered by elation, sadness, or even fear. It is emotions such as those that hook people into games and make them want more. By connecting a well-thought story with mechanics, character design, level design, and even audio, a game can be unstoppable - and ridiculously fun to play. I believe that narrative design is not a static thing. For narrative to be done well, it must be fluid and dynamic - something that is able to be changed by the player. Whether that be by choices, the knowledge the player gains from exploring, or simply who the player talks to, the story must bend and change and grow. This is why I want to be a narrative designer: there is definitely more to it than meets the eye, and I love a challenge.

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