Guerrilla Games exclusively released games in the
Killzone franchise for nearly a decade, spanning all the way from the original Killzone in 2004 to Killzone Shadow Fall in 2013. However, their next project, E3 sensation Horizon Zero Dawn, is something entirely different. It may look like the team at Guerrilla decided they needed to start with something fresh after Shadow Fall, but that’s not the case. According to studio co-founder Hermen Hulst, Horizon Zero Dawn has had a lengthy development period that actually started before work began on Killzone Shadow Fall.

“It’s been a huge, huge benefit for the studio when starting… Although, well… we actually commenced on the Horizon Zero Dawn project before we commenced on Killzone Shadow Fall. So I was going to say it’s been a huge benefit that we started with a mature engine, but the mature engine came into existence whilst the development of Horizon was ongoing! But nevertheless, because we were working on Shadow Fall, of course, to obviously have an engine ready at launch of PlayStation 4 was a boon to us.”
— Hermen Hulst

Horizon Zero Dawn kicked off development before Killzone Shadow Fall, and by the time it launches it will have had an extra three years in development. This looks to be the biggest project yet from Guerrilla Games, and what we’ve seen so far is pretty impressive!

Source: Official PlayStation Magazine (via DualShockers)

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Ben Lamoreux

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