The producer of Hyrule Warriors Legends, Yosuke Hayashi, has shared why he brought Wind Waker to 3DS exclusively. In an interview with Famitsu, he explained how the 3DS Hyrule Warriors got started and what they’d like to do with the story.
“That was after the release of the Wii U version. The Wii U version got a positive reception from people who played it, but as there are already many Zelda titles on the Nintendo 3DS, many Zelda fans said ‘I’d like to play this on 3DS’. The development of the Nintendo 3DS version took off from there.”
— Yosuke Hayashi
Koei Tecmo, the game’s developer, said,
“as [Wind Waker] differs so drastically from the other titles with its visuals and the world, it was hard to bring those games together.” Other Zelda titles featured in the Wii U version – Ocarina of Time, Majora’s Mask, and Twilight Princess – were much more dark and serious than what Wind Waker is, so it makes sense that they’re separating it from the rest. What they’re going to be using the more whimsical game for is to create an epilogue narrative in Hyrule Warriors Legends that will take place not long after the Wii U story ended.
What’s your opinion of Koei Tecmo using
Wind Waker characters exclusively for the 3DS Hyrule Warriors? Tell us in the comments!