Lab Zero Games, the indie studio behind the 2012 hit brawler Skullgirls, launched a crowdfunding campaign in order to raise $1,500,000 for Indivisible, a promising-looking game that blends RPG and Metroidvania elements together within a setting oozing with many different world mythologies.

Since the campaign launched on Indiegogo last month, Lab Zero pulled out all the stops in order to ensure that Indivisible receives its due funding. The experienced developer maintained a strong sense of integrity and noteworthy professionalism towards its backers, with complete transparency over the game’s budget and playable demos available for everyone to try from the very first day. Over 11,000 people have since backed the project in hopes that it will succeed, and it seems as though other indie developers are now joining the cause, as numerous indie guest stars are joining the already large and diverse playable cast!

One of the key gameplay elements of Indivisible involves the recruitment of “Incarnations”. Hailing from faraway lands, these warriors and skilled individuals cross paths with Ajna, the game’s lead heroine and main character, who can then absorb and fuse with them; Incarnations thus add their power to Ajna’s own, fighting alongside her as other party members and granting her new weapons and abilities.

Lab Zero Games have already revealed over a dozen of Indivisible‘s original Incarnations, but the developer has since confirmed that many guest characters will be joining Ajna on her quest as fellow Incarnations themselves. Each of these guest characters will be adapted to the game’s art style — two of these redesigns since being revealed — with their own key abilities and personalities coming into play as well. These guest stars include:

  • Annie, from Lab Zero Games’ own Skullgirls
  • Calibretto, from Battle Chasers
  • The Drifter, from Hyper Light Drifter
  • Juan, from Guacamelee
  • Lea, from Curses ‘N Chaos
  • Shovel Knight, from Shovel Knight
  • Zackasaurus, from Super Time Force Ultra

Keep in mind, however, that this will only become the case if Indivisible reaches its goal. With only roughly seven days left in the campaign and 48% of its goal reached at the time of writing, there is not much time left to make this game a reality.

If funded, Lab Zero Games’ Indivisible will be released on Xbox One, PlayStation 4, PC, Mac, and Linux, with a projected release window set for January 2018. Players are invited to download the demos available for the PC, Mac, Linux, and US PS4 versions, with an EU PS4 demo to be released on November 10th.

That being said, don’t delay: donate on Indiegogo today! Hop to it!

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Jeffrey McDonell
Jeffrey is a writer for Gamnesia and The Sonic Stadium, and a pianist obsessed with video game music. Loves all things Nintendo to a fault, and enjoys long walks on the Green Hill Zone. Pretty much Gamnesia's resident Sonic fan, my dude.

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