Mega Man co-creator Keiji Inafune was once the Global Head of Production (among other titles) at Capcom, but his sudden departure from the company in 2010 left the Blue Bomber’s future in question. Capcom would eventually cancel all the Mega Man games he was working on, including the fan-fueled Mega Man Legends 3.

There’s been incredible fan support for the cancelled 3DS title, but Capcom has announced no plans to revive it. Even so, Inafune says that, if given the chance, he would still make the game. He also discussed how ideas from Mega Man Legends 3 may be reflected in ReCore. Here are his full thoughts:

Game Informer: Were any ideas from the canceled Mega Man Legends 3 project implemented in ReCore?

Inafune: Maybe not at the level of calling out specific gameplay features that would have gone into Legends 3. To be completely honest, if I had the chance, I would still say, “Yes, I want to still make that game.” In that regard, there’s something probably emotional or spiritual that I feel like on a very high level that I don’t completely lose everything, all my ideas, that I had at that time. They may have been transferred or carried over or been reflected in some way, shape, or form in ReCore. That’s something that is part of me, so it’s going into ReCore. One thing that I feel is very different though is that if I went down the Legends 3 path and I was continuing on that path I feel like maybe it’s a bit of more of a throwback to when it was made. Going back into time, but giving it a new skin and fresh look. With ReCore though, I’m not looking back. I’m looking into the future. I’m looking beyond what I can do today. This has given me the opportunity to retain some of what was in my soul, but then transfer that into a future outlook and direction. That’s a big difference in the path that, to me, is different between those two titles.

Capcom recently appointed a new
producer to oversee future Mega Man games, but there’s been no indication of Mega Man Legends 3 returning. Would you like to see the game completed and released?

Source: Game Informer

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Ben Lamoreux

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