In an interview with Engadget, Metroid Prime producer Kensuke Tanabe described the new loadout system in Metroid Prime: Federation Force. This mechanic has players choose which weapons to equip their mech with before going into a mission. Weapons have positive and negative effects. For example, the Super Missile has immense power but will weigh you down a great deal. Tanabe says his goal was to design the gameplay so that players will need to take on specific roles, similar to RPGs. Players will collect more mech mods as they play through missions, even if they fail.