Metal Gear series has always had themes of war and revenge incorporated in its games. Metal Gear Solid V: The Phantom Pain is no exception to that trend. The recent trailer for the game that was released for E3 last week has sparked comments and remarks claiming the game may be too dark. Renowned game director Hideo Kojima took to his Twitter account to respond to the reception of the trailer.
- 「MGSV TPP」のE3トレーラーを観て「ダーク過ぎる？」という感想を目にすることがありますが、実機プレイ映像の方も観てみて下さい。自由度が高く、ずっとこの世界に留まっていたいという前向きトーンになっています。ただし、そんなゲームプレイを続けていく中で話がダークに展開します。
- — 小島秀夫 (@Kojima_Hideo)
June 20, 2015
” After watching the E3 trailer of “MGSV TPP” I noticed impressions that say “is it too dark?” Try to watch more the actual gameplay video. The degree of freedom is high. That’s the positive tone that I would like to remain in this world. That said, among that gameplay, the story develops darkly.” — Hideo Kojima
— 小島秀夫 (@Kojima_Hideo) June 20, 2015
MGSV TPP” is a story of revenge. However, in order to achieve that revenge, we’ll have to improve our ability all over the [game’s] world doing the wet work (missions). The requirements and contents of the missions are various: Intelligence, rescue, interdiction, destruction, interference. Through the free infiltration, our army will collect technology. While improving our base, we’ll acquire the opportunity for revenge and learn the identity of our revenge target.” — Hideo Kojima
What do you think of the trailer and Kojima’s response? Seems to make perfect sense to me. Let us know in the comments below!