We’ve known for some time now that Mario Kart 8 was running at 1080p with 60fps, but we were told the resolution was downgraded when the screen was split. In actuality, the game maintains 1080p and 60fps during two player sessions, while in 3 and 4 player sessions it maintains 1080p, but only runs at 30fps. That still doesn’t take away from how impressive the game has looked visually up to this point.

Nintendo always seems to get the very best out of their hardware without sacrificing much visually. The Wii U continues to churn out 1080p, 60fps experiences while other consoles struggle – either in hitting the true 60fps mark or nailing 1080p. It may be a small package with less power, but the Wii U is slowly becoming the little engine that could. Mario Kart 8 looks to be able to stand up to and next to any other offering on PlayStation 4 and Xbox One. Does any of this really matter? No, but the Wii U continues to do more than most seem to willing to give it credit as being capable of doing.

Source: Eurogamer

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Nathanial Rumphol-Janc
I am the current Editor-in-Chief of Zelda Informer and have been running the show here since July 16th, 2008. I've actually been running Zelda Fan sites since 1998, so I've been in this "industry" for roughly 16 years. I'm 28 years old and have two kids, one biological, the other more of a step daughter (not legally yet, but practically). I live with my girlfriend and our two kids (Aiden, age 1 and half, Melody age 3 and half). I'm attending college to create video games web applications, and I naturally love Nintendo (I run a Zeld a website after all!). For those curious, I currently own a Wii U, Xbox One, 3DS, PlayStation 3, and a gaming PC (and a gaming capable laptop too!). I do plan to eventually get a PlayStation 4, likely when more comes out I am interested in playing on the system. I do play the Wii U more than any other system I own.

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