Mega Man is a very endearing series, especially since the Blue Bomber use to be the mascot of Capcom. Armature Studio, comprised of three leads from the Metroid Prime trilogy at Retro Studios, we’re asked to make a new Mega Man game that was sort of a spirtual reboot of the series. They decided to make the game following close ties to the Mega Man X series, and turn it into a first-person shooter, something they successfully accomplished with Metroid.







The game was known as Maverick Hunter, though it’s likely that was just a codename for the project. It was canceled in 2010 shortly before Keiji Inafune left, which per all the other Mega Man projects, truly lead to the games demise. If your interested in finding out a lot more about the project, you can check out Polygon for more information.

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Nathanial Rumphol-Janc
I am the current Editor-in-Chief of Zelda Informer and have been running the show here since July 16th, 2008. I've actually been running Zelda Fan sites since 1998, so I've been in this "industry" for roughly 16 years. I'm 28 years old and have two kids, one biological, the other more of a step daughter (not legally yet, but practically). I live with my girlfriend and our two kids (Aiden, age 1 and half, Melody age 3 and half). I'm attending college to create video games web applications, and I naturally love Nintendo (I run a Zeld a website after all!). For those curious, I currently own a Wii U, Xbox One, 3DS, PlayStation 3, and a gaming PC (and a gaming capable laptop too!). I do plan to eventually get a PlayStation 4, likely when more comes out I am interested in playing on the system. I do play the Wii U more than any other system I own.

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