Metal Gear Solid V: The Phantom Pain is less than a month away from launch, and a lot of the game is still under wraps. It’s incredible that Kojima and Konami have been able to keep large sections of the game secretive for over two years now. However, they haven’t shied away from giving players an extensive look at the game’s features during trade shows. This year’s Gamescom is no exception, as we get a glimpse into how Mother Base can expand and fit each player’s needs. The thirty minute demo is absolutely packed with details. It even has references to a Kojima project that never was sprinkled throughout.
The demo is up above.