Mighty No. 9, a Kickstarter project being lead by Mega Man producer Keiji Inafune, received an update this November to really remember.
Mighty No. 9 seeks to offer a classic side-scrolling action experience and has involved fans and “Beckers” (as Inafune refers) in the game’s development to a large extent. With the Japanese box art done and even more details regarding this largely-anticipated title here, that April 2015 release date feels significantly closer.
You can view the new details we’ve been given below, but many might be asking what was the need for Beck’s palette swap. One step ahead, director Koji Imaeda answers:
“From the very beginning we designed Beck to have a neutral, grey base, with the idea of wanting to make something completely new and unique. But development soldiered on, and as we approached the last leg, we started looking closer at Beck. As a protagonist that could absorb the abilities of his siblings and take on various forms, our image of his appropriate color shifted from ‘neutrality’ to ‘containing all possibilities’… And since white is a combination of all colors of light, we felt that would actually suit his character better! Hence, we went with the coloring change. Pure and simple, this Beck is ready to take on all kinds of cool transformations. We hope you like our new-and-improved hero!”
Regarding Call’s choice of weapon, a poll was held to decide. Out of four possible choices, Type-C, which looks similar to a bow, won with about a whopping 42% of the overall votes.
What’s interesting to note is that the runner-up, Type-D, follows a more realistic direction, whereas the following 3rd and 4th places took more generic and fantastical directions. The fact that Type-C took the win by an overwhelming quantity might speak for what the majority of those looking forward to Mighty No. 9 regard as most appealing. You can take a look at what the other possibilities for Call’s weapons were at the game’s Kickstarter page or the official website.
Finally regarding Mighty No. 9‘s official Japanese box art, fans have already begun cheering for it and sharing it all over social networks. Art director Shinsuke Komaki was looking to capture an “old-school futuristic feeling from retro games” which might sound a tad confusing, but either way, it still looks great.
Mighty No. 9, as previously stated, is set to release next year in April for a variety of platforms. A lot of work is being put into the project, and fans have had a hefty amount of service involved, so this title definitely is turning out to be one to look forward to.
What are your thoughts on Mighty No. 9 overall? Leave a comment down below and share your opinions!