Since the 1980s, Mario has been Nintendo’s number one game franchise and mascot. In a recent interview with GamesTM magazine, Miyamoto discussed the evolution of Mario and explained why Nintendo does not allow other teams to develop the core Mario games.
When it comes to Mario’s movement, Miyamoto says that the controls have evolved into something simpler.
“In terms of the 3D Mario performance, it has evolved, but we have always been consistent in trying to be cautious in terms of when you do a B-dash, how far he can jump or how many blocks he can break. We have made it a little bit simpler for players as it’s evolved, because there are more complicated things that we’re asking the players to do. In the original Mario when you’re stopped he can’t do B-dash, but you can do it now with more recent games. So we have made it a little bit simpler and tweaked it throughout the years.” — Shigeru Miyamoto
When talking about the core Mario games, Miyamoto says that Nintendo does not want other teams within the company to develop them.
“In terms of Mario games we definitely don’t have other teams develop it, because we do want to control it and manage those features.” — Shigeru Miyamoto
In my opinion, it would benefit the Mario franchise as a whole if Miyamoto and the team allowed the core Mario series to be developed by a team outside of the newly formed EPD. Do you think that the core Mario series should be developed by other Nintendo developers? Let us know in the comments below!