Monster Hunter fans were in for a treat during E3, when Capcom revealed the next entry in the franchise, Monster Hunter: World, for PlayStation 4, Xbox One, and PC. During their Tokyo Game Show pre-show conference last night, Sony finally provided us with a solid release date for this new title; when they said the game would launch in “early 2018” at E3, they were not joking, as we won’t even be a month into the new year before we can play this HD adventure, at least on consoles.

Monster Hunter: World will launch in the west on PlayStation 4 and Xbox One on January 26, 2018, with the PC date coming later and still being a mystery. When it does launch, it will come with a number of preorder bonuses and special editions, including one that comes with a PS4 Pro (at least in Japan).

Preorders will grant players access to the Origin Set armor and an item called the Fair Wind Charm; digital PS4 preorders will also provide you access to a PS4 theme. Meanwhile, three special editions were announced. The digital deluxe edition will grant a Samurai armor quote, along with a series of gestures, hairstyle, facepaint, and in-game sticker sets. The physical collector’s edition will contain all of the deluxe edition’s content, but it will also hold a download for the soundtrack, an artbook, and a figurine of the game box art monster, the Nergigante.

Of course, the big boy in this is the PS4 Pro special edition, which has a gorgeous, themed console and controller. Unfortunately this has only been announced for Japan thus far, but you can still check it and all this other content out in the gallery below.

Are you excited for Monster Hunter: World? Will you be picking it up when it launches in January, and will you be trying to grab any of the special editions? Let us know in the comments!

Source: IGN

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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