The Sonic Boom TV show debuted just this past weekend, and today the next actual game in the Sonic franchise is being released. But unfortunately, it looks like Sonic Boom: Rise of Lyric may still be holding a few bugs in it. YouTuber Vahkiti managed to get a look at the game early, and has released a video (which you can watch above) showing off just one of the issues still be lying in the game’s code.
For those confused about what exactly happened, Vahkiti was kind enough to provide us with an explanation.
For the record btw, the character teleporting thing doesn’t happen consistently. The game tries to act like Sonic Heroes where they always follow you, but falls flat and instead acts like 06 where they often can’t keep up. As a result, they teleport to you if you get too far away. Since Sonic’s spindash is now basically Link’s roll in 3D Zelda games, he can very easily do that, and it just happened to occur when I caught this cutscene. I was actually only recording for the ship.
Oh, and this also happens in co-op. Extremely infuriating when you’re trying to do something on your own. -_-
It’s a real shame to see an issue like this in a
Sonic title, but at least it doesn’t seem like it will be a game-breaking glitch. Annoying, certainly, but not the kind of thing to completely halt your ability to progress. Let’s just hope that nothing worse is lying in wait for those who grab the game today, and that Big Red Button manages to patch the issue posthaste.