In a recent interview with Forbes, Reggie Fils-Aime revealed that Nintendo waited for a crossover in Skylanders until they added vehicles. While no consumers where expecting this move, Reggie said that Activision had been discussing the idea with them since the beginning of Skylanders. It wasn’t until E3 2014 when Nintendo released Amiibo, that the two companies began to have serious talks about IP collaboration.

Check out this quote from Reggie which explains the situation:

“When Activision was first exploring and developing the Skylander concept, they came to Nintendo. And they came to us because of our strength with families and our understanding of building strong IP. So arguably, this is a collaboration that’s four plus years in the making.

It was E3 last year, as we unveiled Amiibo that we started having deep conversations about what an IP collaboration might look like. And I say that because if you look at the Skylander executions leading up to this year and introduction of vehicles, you had Swap Force where you would swap out different parts. That doesn’t fit established characters like Donkey Kong and Bowser. You had Trap Team where it was trapping the opposing force, that didn’t fit in as directly. Vehicles, like the ability to conceptualize vehicles that would go along with Donkey Kong and with Bowser, that fit. So that was really the kick off of the idea. And it truly was a collaboration.” — Reggie Fils-Aime

What do you think? Let us know in the comments!

Source: Forbes

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Harrison Bolin
I'm a student studying web development, computer sciences, and entrepreneurship. I've loved video games since I first got a beat to a pulp in Super Smash Bros by my older cousins. Console of choice: PlayStation Favorite games: Destiny, Halo, Battleborn, Overwatch, Star Wars Battlefront 2, and SSB Pro Tip: The water temple is easy, just pay someone else to do it

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