Intelligent Systems’ Fire Emblem franchise made the jump to mobile earlier this year, with Fire Emblem Heroes allowing fans to collect and battle heroes from across the entire series in a single game. The game’s success thus far has had some wondering if another of the developer’s games could also come to mobile devices: the long dormant strategy series Advance Wars. While it doesn’t sound like that is currently planned, a recent interview with Intelligent Systems and Nintendo has given some hope to the idea being considered in the future.

TouchArcade hosted an interview with Kouhei Maeda from Intelligent Systems and Shingo Matsushita from Nintendo of Japan. While it was mainly focused on Fire Emblem Heroes and that game’s success, the interviewer had to take the opportunity to ask about Advance Wars.

TouchArcade: Since I’ve got someone from Nintendo and someone from Intelligent Systems here, I have to ask. With Fire Emblem‘s success on mobile, is there any chance at all of seeing a mobile Advance Wars game in a similar style?

Shingo Matsushita: It’s not a zero percent chance, but we would need to think about what would be the right idea and the right concept for bringing Advance Wars to mobile. Of course, that’s stuff that we really have to think on. It would really give us a lot of encouragement and energy if we heard from the fans that they want it. So please keep asking for it and tell us what you’d like to see!

Advance Wars hasn’t gotten a new title since the days of the Nintendo DS, with 2008’s Days of Ruin serving as the latest entry. While I’m sure many fans of the franchise would prefer the series to return via 3DS or the Nintendo Switch, you can’t discount the potential good that a mobile title could create. Depending on how a mobile Advance Wars did, I could very easily see it drumming up the interest and demand necessary for Nintendo to sign off on a major sequel for their own platforms. Of course, that “not a zero percent chance” comment doesn’t make even this sound all that likely, but I say that just means we fans need to be all the louder!

Do you think the series could see a revival on mobile devices? How do you think the team would translate the series’ gameplay to mobile devices—would it follow Heroes’ example and stay close to its original turn-based style, or do you think it would need something different for mobile? Give us all your thoughts in the comments, and make sure to let Nintendo know if you want Advance Wars to return!

Source: TouchArcade

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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