Last September, Nintendo announced the “Arcade Archives” series of titles, which seeks to bring back classic, pre-console Nintendo titles for everyone to play on Nintendo Switch. Another game was revealed today to be joining these Archives, and there’s a slight chance that you might’ve heard of it. Just a tiny one. It’s some small arcade title called Donkey Kong, and for Switch owners in North America, it’s available today.

This revived version of Donkey Kong contains a number of options for how to play, including several different versions of the game. Many will be most familiar with the “International Version” of the game, but you can also play two Japanese-specific versions: “Early Version” and “Later Version.” These have different stage orders and even extra levels that weren’t in the International release, and the Early Version even includes bugs that were only available in the very first Japanese editions of the arcade game.

Perhaps most fascinating is “Hi Score Mode” and “Caravan Mode.” The former is exactly what it sounds like, a mode that tracks your highest scores, but it features an online leaderboard that will pit your times against the rest of the world’s. Donkey Kong has one of the most competitive and oldest speedrunning communities, so they’re sure to get a ton of mileage out of this mode. Caravan Mode is like Hi Score Mode, but it has a five minute time limit, which will likely require speedrunners to completely change their approach to the title.

Nintendo Treehouse started off their time this morning by showing off this game and its various modes. Be sure to check it out in the video below!

Arcade Archives: Donkey Kong launches today in North America, while a Nintendo Europe press release indicates that it will come to Europe tomorrow. Will you be delving into the world of Donkey Kong to rescue Pauline once again?

No
ChannelImages
Our Verdict

Bottom

Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

Comments

Leave a reply

You may also like

More in News