Amiibo have become a massive part of Nintendo’s strategy, being integrated into numerous games, but one area they’ve not been able to capitalize on the figures is in the mobile space. Mobile devices are not often equipped with the NFC technology Amiibo need to link up to a device, but that’s all changing with Apple’s iPhone 7 and Apple Watch 2 line. Several people have noted the door that this opens for Nintendo, and Shigeru Miyamoto has now confirmed that they are indeed considering the use of Amiibo figures with their mobile games.

“There’s nothing we can announce today but It’s certainly an area we’re interested in, and today Apple announced some new news about their NFC technology. Until the announcement this morning there wasn’t a whole lot we could do, but now we can look at what they’ve said and how we might have an opportunity to use that.” — Shigeru Miyamoto

Granted, this hardly confirms that Amiibo compatibility will be included in future games, but with Nintendo’s hard push into mobile gaming it’d be a bit surprising to not see them try to capitalize on this new opportunity of bringing in their toys-to-life figures. Perhaps they’ll even work in some Amiibo functionality to the titles they’re currently developing, be that the recently delayed Animal Crossing and Fire Emblem titles or the newly-announced Super Mario Run. Only time will tell at this point.

Would you like to see Amiibo usage in Nintendo’s mobile titles? What sort of functionality do you think the figures could provide to these games? Let us know your thoughts and ideas in the comments!

Source: IGN

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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