During Nintendo’s Treehouse Event at E3, the company revealed Metroid: Samus Returns, a new 2D Metroid game for the Nintendo 3DS. This announcement came as a huge surprise, and goes hand-in-hand with the reveal of Metroid Prime 4, an all-new 3D Metroid game in development for Nintendo Switch. 

Metroid: Samus Returns will be a “re-imagining” of Metroid II: Return of Samus, which was released on the Nintendo Game Boy back in 1991. Although Samus Returns will, of course, be very similar to the original, it’ll also introduce new features, like full 360-degree aiming, a new “Melee Counter” that deals extra damage to enemies, and “Aeion Abilities,” which are special moves that come in limited amounts and require their own power-ups. There’s also the “Metroid Detector,” which alerts the player to the presence of nearby Metroid enemies, as they’re some of the deadliest creatures in the game. 

Metroid II’s mapping system has also been completely overhauled for Samus Returns, and players can now leave “pins” in certain areas, as reminders to go back and visit them later. Some new paths have been opened as well: Samus Returns lets players go to different areas instantly with the use of “Teleport Stations,” and some doors can now be opened with the use of “Metroid DNA.”

You can watch the first trailer for Metroid: Samus Returns above!

Metroid: Samus Returns launches on Nintendo 3DS on September 15th, 2017.

What do you guys think? Were you expecting to see so much Metroid news from Nintendo today? Considering that this is the first 2D Metroid game in about thirteen years, do you like what you see? Let us know in the comments below!

Source: Nintendo Treehouse Livestream at E3 2017

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Fernando Trejos
I am seventeen years old (born July 22nd, 1999), I was born and raised in San José, Costa Rica, and I have been working at Gamnesia since September 2013 (shortly after I turned fourteen). If you need to contact me for any reason, try my personal email: [email protected]


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