The Legend of Zelda: Breath of the Wild surprised everybody at E3 2016 by being so drastically different from other titles in the series. The game’s open world and RPG elements are causing people to compare it to other titles outside of the series, such as Skyrim and Metal Gear Solid V: The Phantom Pain.

Some people have even speculated that Nintendo might be catering to what Western audiences prefer, since the series has statistically had higher sales here than in Japan. However, Nintendo of America President Reggie Fils-Aime has confirmed that this is not the case. Instead, Nintendo is trying to make a game that will engage long-time fans as well as new ones, regardless of the market.

Reggie talked about how Nintendo tried to strike a balance of keeping older players engaged while bringing new players into the series. This meant ditching some of Zelda‘s previously established conventions. He also explained that the Western and Eastern markets aren’t so different from each other, and that games someone would generally think are for a Western audience, such as the online multiplayer shooter Splatoon, generally do well in Japanese markets as well.

“The Zelda formula is well known. You continue down a path, you battle in a dungeon, you get an item, you’re going to need that item for the next dungeon, and so forth. We think that for today’s player… that formula potentially needed to be upended — that we needed to introduce new elements in order to bring new players in. But we needed to do it thoughtfully in order to maintain the current player.

“Behaviorally, the Japanese home market and the West, aren’t so different that the tastes are fundamentally polar. A great example of this is Splatoon. [An online multiplayer shooter is] something that you would associate with the West, and yet in Japan the amount of players playing Splatoon, the amount of games sold relative to the install base of Wii U, is better than the US performance. It all comes down to this: is it fun? Is it compelling? Is it unique? Does it provide something to the player that they really relate to?” — Reggie Fils-Aime

What do you guys think? Do you feel that Nintendo does a good job of making games that multiple audiences can enjoy? Leave your thoughts in the comments below!

Source: The Verge

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Adam Sherrill
Writing is half of my life. Video games make up the other half. I decided to put these two hobbies together and join Gamnesia back in 2015. I spend most of my time working at a retail store and paying off my student debt. When I'm not getting stressed about the thousands of dollars I owe my loan providers, I play tons of video games (which just puts me into more debt). I'm also currently writing a novel in what little spare time I have. It's a story I've been wanting to write for a while, but I don't want to talk about it until I have most of it completed. Any Gamnesia-related inquiries may be sent to [email protected] Feel free to follow my personal Twitter if you want (@Pindlo). I mostly just retweet things.


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