At first glance, the premise of Paper Mario: Color Splash may seem somewhat ridiculous; after all, one of the game’s main characters is a talking can of paint named Huey. According to Risa Tabata, an associate producer behind Color Splash, this silliness was actually a conscious design choice. In an interview with GameSpot, Tabata said that Paper Mario: Color Splash was modelled to be an extremely humorous, crazy game, because the game’s developers designed the experience to take advantage of everything that they couldn’t do in a traditional Mario game. Since humor is rarely seen in mainline Mario titles, the team decided to make it a central focus in Color Splash.
“When we think of what we cannot do in a traditional Mario game, what we came to was, ‘Well, definitely humor.’ So we wanted to focus on humor as much as possible. All these different people got together in meetings room and basically very, very diligently and seriously thought of how we could do the stupidest, craziest things possible.” — Risa Tabata
You can read the rest of GameSpot’s interview here. It’s an interesting read for Paper Mario fans, as Tabata spoke extensively about the game’s card system and its unique style.
What do you guys think? Do you like Color Splash‘s humorous, “stupid” style? Let us know in the comments below!