After a lengthy hiatus, the Star Fox franchise was set to return this holiday season with Star Fox Zero on Wii U. However, Star Fox creator Shigeru Miyamoto recently addressed the fan base personally to let them know that the game had been delayed to early next year.
Star Fox Zero utilizes the Wii U GamePad for two-screen gameplay mechanics more than many other games, and Nintendo needed the extra time improve these features and polish the game. Platinum Games’ Yusuke Hashimoto recently spoke about the delay with GameSpot, explaining that making use of the GamePad is new territory for Platinum, and more time was needed to make the game feel great.
“Those two screens, you can’t find that anywhere else. When we were doing Bayonetta 2, we just used that screen as a touch pad. With Star Fox, Miyamoto originally had the idea that he wanted to create a shooting game that used both of these screens, and then we said, okay, how can we combine this with Star Fox? Just having to use those two screens makes things interesting.
“We’ve been working with action games long enough. We understand how the players play an action game, how they respond to an action game, how they’ll move, what they’ll do in the situational stuff. What we’re making here now, it’s totally a new learning experience for us, which is kind of fun to find out.”
“We’ve got them both moving at 60 fps, which is big for a lot of people, I think. But I think that it’s kind of a milestone in gaming, in a way. It’s not something that we have done ourselves before at Platinum, and it’s just not even something that has been done in gaming before. So it’s a lot of new challenges.”
“We want to make it feel as great as possible. It’s easy to say [it was delayed] to increase its quality, or whatever, but that entails a lot, whether it be visuals, or controls.”
— Yusuke Hashimoto
It’s unfortunate that the game won’t be out in time for the holidays, but it’s great that Platinum is committed to maintaining quality. Hopefully the extra time in development leads to some great GamePad features.