Bethesda games are well known for their active modding communities on PC, and they’ve been working to bring that experience to consoles as well, starting with mod support for Skyrim Special Edition and Fallout 4 on PlayStation 4 and Xbox One. However, Bethesda indicated that they had run into some trouble on PlayStation 4 back in June, and last month they announced that Sony was blocking them from implementing mods on PlayStation 4.
This announcement caused quite a bit of backlash in the gaming community, and it looks like that consumer dissatisfaction has been heard loud and clear. Bethesda announced today that they have worked with Sony to allow mods to come to PlayStation 4 after all.
“We’re excited to announce that mod support is coming to PlayStation 4 for both Skyrim Special Edition and Fallout 4.
Mod support will come to Skyrim first. We and Sony have worked hard to make this possible. Mods on PlayStation 4 will allow you to modify and create your own content by using our Creation Kit
available here. You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game.
We are excited finally to get modding to our PlayStation fans who have supported us for so long. Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform.
After the work is complete on Skyrim, we’ll be updating Fallout 4 for both mods and PS4 Pro.”
Edit: This article originally featured a picture of Deadpool in Skyrim, which was an inaccurate way to convey the concept of Bethesda mods on PlayStation 4, as “You will not be able to upload external assets.” I apologize for the mistake!